Some more functions, including some swiss-cheesing that got out of hand

This commit is contained in:
PikalaxALT
2017-09-16 09:43:49 -04:00
parent 86df6d1073
commit ee3dc1edda
5 changed files with 132 additions and 303 deletions

View File

@@ -5,175 +5,6 @@
.text
thumb_func_start FieldObjectCB_CopyPlayer1
FieldObjectCB_CopyPlayer1: @ 8091E58
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_8091E7C
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_CopyPlayer1
thumb_func_start sub_8091E7C
sub_8091E7C: @ 8091E7C
push {r4,lr}
ldr r3, =gUnknown_0850DA58
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_8091E7C
thumb_func_start mss_npc_reset_oampriv3_1_unk2_unk3
@ bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct npc_state *fieldObject, struct obj *object)
mss_npc_reset_oampriv3_1_unk2_unk3: @ 8091E9C
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
adds r4, 0x21
ldrb r0, [r4]
cmp r0, 0
bne _08091EB4
bl player_get_direction_lower_nybble
strb r0, [r4]
_08091EB4:
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end mss_npc_reset_oampriv3_1_unk2_unk3
thumb_func_start sub_8091EC0
@ bool8 sub_8091EC0(struct npc_state *fieldObject, struct obj *object)
sub_8091EC0: @ 8091EC0
push {r4-r7,lr}
adds r6, r0, 0
adds r7, r1, 0
ldr r2, =gMapObjects
ldr r3, =gPlayerAvatar
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r0, [r0, 0x1C]
cmp r0, 0xFF
beq _08091EE0
ldrb r0, [r3, 0x3]
cmp r0, 0x2
bne _08091EEC
_08091EE0:
movs r0, 0
b _08091F14
.pool
_08091EEC:
ldr r5, =gUnknown_0850DA64
bl player_get_x22
adds r4, r0, 0
lsls r4, 24
lsrs r4, 22
adds r4, r5
bl player_get_direction_upper_nybble
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
ldr r4, [r4]
adds r0, r6, 0
adds r1, r7, 0
movs r3, 0
bl _call_via_r4
lsls r0, 24
lsrs r0, 24
_08091F14:
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_8091EC0
thumb_func_start sub_8091F20
sub_8091F20: @ 8091F20
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl FieldObjectExecRegularAnim
lsls r0, 24
cmp r0, 0
beq _08091F3E
ldrb r0, [r4]
movs r1, 0x3
negs r1, r1
ands r1, r0
strb r1, [r4]
movs r0, 0x1
strh r0, [r5, 0x30]
_08091F3E:
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8091F20
thumb_func_start sub_8091F48
sub_8091F48: @ 8091F48
movs r0, 0
bx lr
thumb_func_end sub_8091F48
thumb_func_start sub_8091F4C
sub_8091F4C: @ 8091F4C
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
lsls r2, 24
lsrs r2, 24
ldr r1, =gUnknown_085055CD
ldrb r0, [r4, 0x6]
adds r0, r1
ldrb r0, [r0]
adds r1, r4, 0
adds r1, 0x21
ldrb r1, [r1]
bl state_to_direction
bl GetFaceDirectionAnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
ldrb r0, [r4]
movs r1, 0x2
orrs r0, r1
strb r0, [r4]
movs r0, 0x2
strh r0, [r5, 0x30]
movs r0, 0x1
pop {r4,r5}
pop {r1}
bx r1
.pool
thumb_func_end sub_8091F4C
thumb_func_start sub_8091F94
sub_8091F94: @ 8091F94
push {r4-r7,lr}
@@ -2742,139 +2573,7 @@ FieldObjectClearAnim: @ 809323C
.pool
thumb_func_end FieldObjectClearAnim
thumb_func_start FieldObjectCheckIfSpecialAnimFinishedOrInactive
@ u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct npc_state *fieldObject)
FieldObjectCheckIfSpecialAnimFinishedOrInactive: @ 8093270
push {lr}
ldrb r1, [r0]
lsls r0, r1, 25
cmp r0, 0
blt _0809327E
movs r0, 0x10
b _08093280
_0809327E:
lsrs r0, r1, 7
_08093280:
pop {r1}
bx r1
thumb_func_end FieldObjectCheckIfSpecialAnimFinishedOrInactive
thumb_func_start FieldObjectClearAnimIfSpecialAnimFinished
@ u8 FieldObjectClearAnimIfSpecialAnimFinished(struct npc_state *fieldObject)
FieldObjectClearAnimIfSpecialAnimFinished: @ 8093284
push {r4,r5,lr}
adds r5, r0, 0
bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
beq _0809329E
cmp r4, 0x10
beq _0809329E
adds r0, r5, 0
bl FieldObjectClearAnimIfSpecialAnimActive
_0809329E:
adds r0, r4, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end FieldObjectClearAnimIfSpecialAnimFinished
thumb_func_start FieldObjectGetSpecialAnim
@ u8 FieldObjectGetSpecialAnim(struct npc_state *fieldObject)
FieldObjectGetSpecialAnim: @ 80932A8
push {lr}
adds r1, r0, 0
ldrb r0, [r1]
lsls r0, 25
cmp r0, 0
blt _080932B8
movs r0, 0xFF
b _080932BA
_080932B8:
ldrb r0, [r1, 0x1C]
_080932BA:
pop {r1}
bx r1
thumb_func_end FieldObjectGetSpecialAnim
thumb_func_start FieldObjectStep
@ void FieldObjectStep(struct npc_state *fieldObject, struct obj *object, bool8 ( *callback)(struct npc_state *fieldObject, struct obj *object))
FieldObjectStep: @ 80932C0
push {r4-r6,lr}
adds r4, r0, 0
adds r5, r1, 0
adds r6, r2, 0
bl DoGroundEffects_OnSpawn
adds r0, r4, 0
adds r1, r5, 0
bl sub_80964E8
adds r0, r4, 0
bl FieldObjectIsSpecialAnimActive
lsls r0, 24
cmp r0, 0
beq _080932EA
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectExecSpecialAnim
b _08093300
_080932EA:
ldrb r0, [r4, 0x1]
lsls r0, 31
cmp r0, 0
bne _08093300
_080932F2:
adds r0, r4, 0
adds r1, r5, 0
bl _call_via_r6
lsls r0, 24
cmp r0, 0
bne _080932F2
_08093300:
adds r0, r4, 0
adds r1, r5, 0
bl DoGroundEffects_OnBeginStep
adds r0, r4, 0
adds r1, r5, 0
bl DoGroundEffects_OnFinishStep
adds r0, r4, 0
adds r1, r5, 0
bl npc_obj_transfer_image_anim_pause_flag
adds r0, r4, 0
adds r1, r5, 0
bl sub_8096518
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectUpdateSubpriority
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end FieldObjectStep
thumb_func_start GetFaceDirectionAnimId
@ u8 GetFaceDirectionAnimId(u8 direction)
GetFaceDirectionAnimId: @ 8093330
push {r4,lr}
sub sp, 0x8
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gUnknown_0850DBA0
mov r0, sp
movs r2, 0x5
bl memcpy
cmp r4, 0x4
bls _08093348
movs r4, 0
_08093348:
mov r1, sp
adds r0, r1, r4
ldrb r0, [r0]
add sp, 0x8
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end GetFaceDirectionAnimId
.section .text.get_simple_go_anim_id
thumb_func_start GetSimpleGoAnimId
@ u8 GetSimpleGoAnimId(u8 direction)