Some more functions, including some swiss-cheesing that got out of hand
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@@ -10,5 +10,8 @@ void SetPlayerAvatarExtraStateTransition(u8, u8);
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u8 GetPlayerAvatarGenderByGraphicsId(u8);
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bool8 TestPlayerAvatarFlags(u8);
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void PlayerGetDestCoords(s16 *, s16 *);
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u8 player_get_direction_lower_nybble(void);
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u8 player_get_direction_upper_nybble(void);
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u8 player_get_x22(void);
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#endif //POKEEMERALD_FIELD_PLAYER_AVATAR_H
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