Eliminate more externs

This commit is contained in:
Phlosioneer
2019-03-02 02:44:02 -05:00
parent 0f6cc27e81
commit ee69426838
35 changed files with 82 additions and 113 deletions

View File

@@ -8,13 +8,15 @@
#include "coins.h"
#include "data2.h"
#include "event_data.h"
#include "fieldmap.h"
#include "event_object_movement.h"
#include "fieldmap.h"
#include "field_effect.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
#include "field_weather.h"
#include "item.h"
#include "item_menu.h"
#include "item_use.h"
#include "mail.h"
#include "main.h"
#include "menu.h"
@@ -39,29 +41,13 @@
#include "constants/vars.h"
#include "event_obj_lock.h"
extern void unknown_ItemMenu_Confirm(u8 taskId);
extern void sub_81C5B14(u8 taskId);
extern void ItemUseOutOfBattle_TMHM(u8 a);
extern void ItemUseOutOfBattle_EvolutionStone(u8 b);
extern bool8 IsPlayerFacingSurfableFishableWater(void);
extern bool8 sub_81221AC(void);
extern u8 Route102_EventScript_274482[];
extern u8 Route102_EventScript_2744C0[];
extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[];
extern int sub_80247BC(void);
extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection);
extern void SetUpItemUseCallback(u8 taskId);
extern void ItemUseCB_Medicine(u8, TaskFunc);
extern void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
extern void sub_81C5924(void);
extern void sub_81C59BC(void);
extern void sub_81AB9A8(u8);
extern void StartEscapeRopeFieldEffect(void);
extern u8* sub_806CF78(u16);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
extern struct MapConnection *sub_8088A8C(s16, s16);
extern s32 sub_80247BC(void);
void SetUpItemUseCallback(u8 taskId);
void MapPostLoadHook_UseItem(void);
void sub_80AF6D4(void);
void Task_CallItemUseOnFieldCallback(u8 taskId);
@@ -404,12 +390,12 @@ bool8 sub_80FD6D4(const struct MapEvents *events, s16 x, s16 y)
bool8 sub_80FD730(struct MapConnection *connection, int x, int y)
{
struct MapHeader *mapHeader;
u16 localX, localY;
u32 localOffset;
s32 localLength;
mapHeader = mapconnection_get_mapheader(connection);
struct MapHeader const *const mapHeader = mapconnection_get_mapheader(connection);
switch (connection->direction)
{