Sync encounter musics with encounter music types
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@@ -325,7 +325,7 @@
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#define MUS_LINK_CONTEST_P2 394 // MUS_TEST2
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#define MUS_LINK_CONTEST_P3 395 // MUS_TEST3
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#define MUS_LINK_CONTEST_P4 396 // MUS_TEST4
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#define MUS_ENCOUNTER_GENTLEMAN 397 // MUS_TEST
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#define MUS_ENCOUNTER_RICH 397 // MUS_TEST
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#define MUS_VERDANTURF 398 // MUS_GOMACHI0
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#define MUS_RUSTBORO 399 // MUS_GOTOWN
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#define MUS_POKE_CENTER 400 // MUS_POKECEN
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@@ -344,14 +344,14 @@
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#define MUS_TITLE 413 // MUS_TITLE3
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#define MUS_INTRO 414 // MUS_DEMO1
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#define MUS_ENCOUNTER_MAY 415 // MUS_GIRL_SUP
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#define MUS_ENCOUNTER_PSYCHIC 416 // MUS_HAGESHII
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#define MUS_ENCOUNTER_COOLTRAINER 417 // MUS_KAKKOII
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#define MUS_ENCOUNTER_INTENSE 416 // MUS_HAGESHII
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#define MUS_ENCOUNTER_COOL 417 // MUS_KAKKOII
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#define MUS_ROUTE113 418 // MUS_KAZANBAI
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#define MUS_ENCOUNTER_AQUA 419 // MUS_AQA_0
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#define MUS_FOLLOW_ME 420 // MUS_TSURETEK
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#define MUS_ENCOUNTER_BRENDAN 421 // MUS_BOY_SUP
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#define MUS_EVER_GRANDE 422 // MUS_RAINBOW
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#define MUS_ENCOUNTER_HEX_MANIAC 423 // MUS_AYASII
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#define MUS_ENCOUNTER_SUSPICIOUS 423 // MUS_AYASII
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#define MUS_VICTORY_AQUA_MAGMA 424 // MUS_KACHI4
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#define MUS_CABLE_CAR 425 // MUS_ROPEWAY
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#define MUS_GAME_CORNER 426 // MUS_CASINO
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