rename sprite labels
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+2
-2
@@ -366,8 +366,8 @@ ReturnToShopMenuAfterExitingSellMenu: @ 80DFD44
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CB2_BuyMenu: @ 80DFD64
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push {lr}
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bl RunTasks
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bl CallObjectCallbacks
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bl PrepareSpritesForOamLoad
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bl AnimateSprites
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bl BuildOamBuffer
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bl do_scheduled_bg_tilemap_copies_to_vram
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bl UpdatePaletteFade
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pop {r0}
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