rename sprite labels

This commit is contained in:
DizzyEggg
2017-09-01 19:43:26 +02:00
parent 6987dd9a21
commit ee7580753b
54 changed files with 375 additions and 358 deletions

View File

@@ -1,25 +1,17 @@
#include "global.h"
#include "text.h"
#include "text_window.h"
#include "window.h"
#include "palette.h"
extern u8 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset);
extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
struct TilesPal
{
u32* tiles;
u16* pal;
};
extern const struct TilesPal gUnknown_0851021C[];
extern const u32 gUnknown_08DDD748[];
extern const u16 gUnknown_0851017C[];
extern const u16 gUnknown_08DDD728[];
const u16* sub_8098C64(void);
void sub_809882C(u8 windowId, u16 destOffset, u8 palOffset);
const struct TilesPal* sub_8098758(u8 id)
{
if (id > 19)