Merge pull request #587 from Phlosioneer/document-all-event-vars
Document all event vars
This commit is contained in:
+23
-21
@@ -430,10 +430,12 @@ static void Overworld_ResetStateAfterWhiteOut(void)
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FlagClear(FLAG_SYS_SAFARI_MODE);
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FlagClear(FLAG_SYS_USE_STRENGTH);
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FlagClear(FLAG_SYS_USE_FLASH);
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if (VarGet(VAR_0x4039) == 1)
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// If you were defeated by Kyogre/Groudon and the step counter has
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// maxed out, end the unusual weather.
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if (VarGet(VAR_SHOULD_END_UNUSUAL_WEATHER) == 1)
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{
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VarSet(VAR_0x4039, 0);
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VarSet(VAR_0x4037, 0);
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VarSet(VAR_SHOULD_END_UNUSUAL_WEATHER, 0);
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VarSet(VAR_UNUSUAL_WEATHER_LOCATION, UNUSUAL_WEATHER_NONE);
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}
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}
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@@ -698,7 +700,7 @@ void UpdateEscapeWarp(s16 x, s16 y)
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{
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u8 currMapType = GetCurrentMapType();
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u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
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if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE)
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if (IsMapTypeOutdoors(currMapType) && IsMapTypeOutdoors(destMapType) != TRUE)
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SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x - 7, y - 6);
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}
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@@ -843,8 +845,8 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum)
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static void mli0_load_map(u32 a1)
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{
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bool8 v2;
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bool8 indoors;
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bool8 isOutdoors;
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bool8 isIndoors;
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LoadCurrentMapData();
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if (!(sUnknown_020322D8 & 1))
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@@ -857,8 +859,8 @@ static void mli0_load_map(u32 a1)
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LoadEventObjTemplatesFromHeader();
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}
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v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType);
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indoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
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isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
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isIndoors = IsMapTypeIndoors(gMapHeader.mapType);
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sub_80EB218();
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TrySetMapSaveWarpStatus();
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@@ -870,7 +872,7 @@ static void mli0_load_map(u32 a1)
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DoTimeBasedEvents();
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SetSav1WeatherFromCurrMapHeader();
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ChooseAmbientCrySpecies();
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if (v2)
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if (isOutdoors)
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FlagClear(FLAG_SYS_USE_FLASH);
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SetDefaultFlashLevel();
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Overworld_ClearSavedMusic();
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@@ -884,7 +886,7 @@ static void mli0_load_map(u32 a1)
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else
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InitMap();
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if (a1 != 1 && indoors)
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if (a1 != 1 && isIndoors)
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{
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UpdateTVScreensOnMap(gBackupMapLayout.width, gBackupMapLayout.height);
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sub_80E9238(1);
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@@ -945,7 +947,7 @@ static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *pla
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static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType)
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{
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if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6)
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if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_OCEAN_ROUTE)
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return DIR_EAST;
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else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE)
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return DIR_NORTH;
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@@ -1038,7 +1040,7 @@ static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
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case MAP_NUM(ROUTE128):
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return TRUE;
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default:
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if (VarGet(VAR_0x405E) < 4)
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if (VarGet(VAR_RAYQUAZA_STATE) < 4)
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return FALSE;
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switch (warp->mapNum)
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{
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@@ -1054,7 +1056,7 @@ static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
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static bool16 NoMusicInSotopolisWithLegendaries(struct WarpData *warp)
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{
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if (VarGet(VAR_0x40CA) != 1)
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if (VarGet(VAR_SKY_PILLAR_STATE) != 1)
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return FALSE;
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else if (warp->mapGroup != MAP_GROUP(SOOTOPOLIS_CITY))
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return FALSE;
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@@ -1079,9 +1081,9 @@ static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp)
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static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
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{
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if (VarGet(VAR_0x405D) == 0)
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if (VarGet(VAR_MOSSDEEP_STATE) == 0)
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return FALSE;
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else if (VarGet(VAR_0x405D) > 2)
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else if (VarGet(VAR_MOSSDEEP_STATE) > 2)
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return FALSE;
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else if (warp->mapGroup != MAP_GROUP(MOSSDEEP_CITY_SPACE_CENTER_1F))
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return FALSE;
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@@ -1219,7 +1221,7 @@ void Overworld_ChangeMusicTo(u16 newMusic)
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u8 GetMapMusicFadeoutSpeed(void)
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{
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const struct MapHeader *mapHeader = GetDestinationWarpMapHeader();
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if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE)
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if (IsMapTypeIndoors(mapHeader->mapType) == TRUE)
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return 2;
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else
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return 4;
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@@ -1232,7 +1234,7 @@ void TryFadeOutOldMapMusic(void)
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if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE && warpMusic != GetCurrentMapMusic())
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{
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if (currentMusic == MUS_NAMINORI
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&& VarGet(VAR_0x40CA) == 2
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&& VarGet(VAR_SKY_PILLAR_STATE) == 2
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&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
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&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY)
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&& sWarpDestination.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY)
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@@ -1350,13 +1352,13 @@ u8 GetLastUsedWarpMapType(void)
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return GetMapTypeByWarpData(&gLastUsedWarp);
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}
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bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
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bool8 IsMapTypeOutdoors(u8 mapType)
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{
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if (mapType == MAP_TYPE_ROUTE
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|| mapType == MAP_TYPE_TOWN
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|| mapType == MAP_TYPE_UNDERWATER
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|| mapType == MAP_TYPE_CITY
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|| mapType == MAP_TYPE_6)
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|| mapType == MAP_TYPE_OCEAN_ROUTE)
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return TRUE;
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else
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return FALSE;
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@@ -1366,14 +1368,14 @@ bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
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{
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if (mapType == MAP_TYPE_ROUTE
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|| mapType == MAP_TYPE_TOWN
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|| mapType == MAP_TYPE_6
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|| mapType == MAP_TYPE_OCEAN_ROUTE
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|| mapType == MAP_TYPE_CITY)
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return TRUE;
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else
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return FALSE;
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}
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bool8 Overworld_MapTypeIsIndoors(u8 mapType)
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bool8 IsMapTypeIndoors(u8 mapType)
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{
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if (mapType == MAP_TYPE_INDOOR
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|| mapType == MAP_TYPE_SECRET_BASE)
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