Convert GF ROM header to C
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@@ -2,6 +2,8 @@
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#define GUARD_POKEMON_ICON_H
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extern const u8 gMonIconPaletteIndices[];
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extern const u8 *const gMonIconTable[];
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extern const struct SpritePalette gMonIconPaletteTable[];
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const u8 *GetMonIconTiles(u16 species, bool32);
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void TryLoadAllMonIconPalettesAtOffset(u16 offset);
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