Remove deadnaming, sync BgEvent
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@@ -79,23 +79,16 @@ struct CoordEvent
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struct BgEvent
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{
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/*0x00*/u16 x;
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/*0x02*/u16 y;
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/*0x04*/u8 elevation;
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/*0x05*/u8 kind;
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/*0x08*/union { // carried over from diego's FR/LG work, seems to be the same struct
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// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
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u16 x, y;
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u8 elevation;
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u8 kind; // The "kind" field determines how to access bgUnion union below.
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union {
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u8 *script;
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// hidden item type
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struct {
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u16 item;
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u16 hiddenItemId; // flag offset to determine flag lookup
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u16 hiddenItemId;
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} hiddenItem;
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// secret base type
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u32 secretBaseId;
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} bgUnion;
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};
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