Merge master into ObjEvent rename and prune accidental inclusions

This commit is contained in:
GriffinR
2020-01-08 05:43:06 -05:00
parent 68cdd7b1cb
commit ef67f2d33b
85 changed files with 4548 additions and 4729 deletions

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@@ -48,7 +48,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
@@ -143,8 +143,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -252,8 +252,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext:: @ 82578BC
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
message BattleFrontier_BattleArenaBattleRoom_Text_PreparedForTycoon
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -380,7 +380,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_StartArenaBattle:: @ 8257B5E
BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_ARENA
setvar VAR_0x8005, 0

View File

@@ -77,8 +77,8 @@ BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge:: @ 8255D59
arena_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleArenaLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattleArenaLobby_Text_RecordLastMatch
waitmessage

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@@ -465,7 +465,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C436:: @ 824C436
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7
BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_DOME
setvar VAR_0x8005, 0

View File

@@ -86,8 +86,8 @@ BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
dome_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
message BattleFrontier_BattleDomeLobby_Text_24AE17
waitmessage

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@@ -19,7 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
waitmovement 0
@@ -29,8 +29,8 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F:: @ 824B24F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB
waitmessage
switch VAR_RESULT
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1
multichoice 16, 0, MULTI_TOURNEY_WITH_RECORD, 1
switch VAR_RESULT

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@@ -82,7 +82,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent:: @ 825AEA7
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -180,7 +180,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle:: @ 825B0E0
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0

View File

@@ -75,8 +75,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_LostChallenge:: @ 8258506
waitse
BattleFrontier_BattleFactoryLobby_EventScript_AskRecordBattle:: @ 825853B
call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_EndRecordBattle
message BattleFrontier_BattleFactoryLobby_Text_RecordLastMatch
waitmessage

View File

@@ -100,8 +100,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -215,7 +215,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_PauseChallenge:: @ 8259E47
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge:: @ 8259E69
special SavePlayerParty
factory_setparties 0
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponent
@@ -391,8 +391,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleFlexible:: @ 825A0B0
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead:: @ 825A0B9
message BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead
waitmessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHeadNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT

View File

@@ -45,7 +45,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
@@ -104,8 +104,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -180,8 +180,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -290,7 +290,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_PALACE
setvar VAR_0x8005, 0

View File

@@ -77,8 +77,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
palace_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage

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@@ -1,147 +1,145 @@
BattleFrontier_BattleTowerBattleRoom_MapScripts:: @ 8241B40
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_OnWarp
.byte 0
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B55
BattleFrontier_BattleTowerBattleRoom_OnWarp: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B55:: @ 8241B55
BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects:: @ 8241B55
setvar VAR_TEMP_1, 1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_242198
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C
BattleFrontier_BattleTowerBattleRoom_OnFrame: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: @ 8241B6C
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242179
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter:: @ 8241BC3
tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter
waitmovement 0
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
switch VAR_RESULT
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattleTower_EventScript_WarpToLobbyLost:: @ 8241C03
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 1
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A
call BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A:: @ 8241D0A
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8241D0A
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D40:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_2423A3
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241D72
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72
BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle:: @ 8241D72
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, MSGBOX_YESNO
BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_241E22
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_24244C
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_24220E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge:: @ 8241DDC
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
goto BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon:: @ 8241DF6
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -150,43 +148,43 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent:: @ 8241E44
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E90
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241E97
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241E90:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_242277
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E97:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_2422A9
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_2422DB
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_24230D
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_24233F
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_242371
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent
waitmessage
return
@@ -194,8 +192,8 @@ BattleFrontier_EventScript_IncrementWinStreak:: @ 8241EBA
frontier_incrementstreak
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_24219A
BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceLeft
waitmovement 0
@@ -204,113 +202,111 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
waitmovement 0
applymovement 2, Common_Movement_Delay48
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A6
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_2421AB
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit
waitmovement 0
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A:: @ 8241F0A
BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext:: @ 8241F0A
compare VAR_TEMP_2, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
BattleFrontier_BattleTowerBattleRoom_EventScript_241F22:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_242542
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F79
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241F79:: @ 8241F79
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord:: @ 8241F79
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel:: @ 8241FAF
call BattleFrontier_EventScript_SetBrainObjectGfx
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
msgbox BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_242046
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 8242046
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_24270E
message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085
BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro:: @ 8242085
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_242932
message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle:: @ 824210E
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_TOWER
setvar VAR_0x8005, 0
@@ -318,11 +314,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
waitstate
copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE
compare VAR_0x8004, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle
frontier_restorehelditems
special HealPlayerParty
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle:: @ 824215A
tower_setinterviewdata
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return
@@ -331,22 +327,22 @@ BattleFrontier_EventScript_SetBrainObjectGfx:: @ 8242170
frontier_setbrainobj
return
BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter: @ 8242179
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24217E: @ 824217E
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant: @ 824217E
face_down
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242180: @ 8242180
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle: @ 8242180
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter: @ 8242182
walk_down
walk_down
walk_down
@@ -354,21 +350,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
face_left
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242188: @ 8242188
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit: @ 8242188
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24218D: @ 824218D
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer: @ 824218D
walk_right
walk_right
walk_right
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos: @ 8242192
walk_down
walk_left
walk_left
@@ -376,11 +372,11 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242198: @ 8242198
BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible: @ 8242198
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter: @ 824219A
set_visible
delay_16
walk_up
@@ -389,21 +385,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
delay_8
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A1: @ 82421A1
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit: @ 82421A1
walk_right
walk_right
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A6: @ 82421A6
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay: @ 82421A6
delay_16
delay_16
delay_16
delay_16
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant: @ 82421AB
face_right
delay_16
delay_16
@@ -412,7 +408,7 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
walk_in_place_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter: @ 82421B2
walk_slow_down
walk_slow_down
walk_slow_down
@@ -420,113 +416,107 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby:: @ 82421B8
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles
compare VAR_RESULT, FRONTIER_MODE_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis
compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8:: @ 82421E8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles:: @ 82421E8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2:: @ 82421F2
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis:: @ 82421F2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC:: @ 82421FC
setvar VAR_0x8004, BATTLE_TOWER_FUNC_13
special CallBattleTowerFunc
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis:: @ 82421FC
tower_unklink
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_24220E:: @ 824220E
BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge:: @ 824220E
setflag FLAG_CANCEL_BATTLE_ROOM_CHALLENGE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
end
BattleFrontier_BattleTowerBattleRoom2_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth: @ 8242217
.string "We will restore your POKéMON to\n"
.string "full health.$"
BattleFrontier_BattleTowerBattleRoom_Text_242244: @ 8242244
@ Unused
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForOpponent: @ 8242244
.string "You will be facing opponent no. {STR_VAR_1}.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242277: @ 8242277
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent: @ 8242277
.string "You will be facing opponent no. 2.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422A9: @ 82422A9
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent: @ 82422A9
.string "You will be facing opponent no. 3.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422DB: @ 82422DB
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent: @ 82422DB
.string "You will be facing opponent no. 4.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24230D: @ 824230D
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent: @ 824230D
.string "You will be facing opponent no. 5.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24233F: @ 824233F
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent: @ 824233F
.string "You will be facing opponent no. 6.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242371: @ 8242371
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent: @ 8242371
.string "You will be facing opponent no. 7.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle: @ 82423A3
.string "Record your battle on your\n"
.string "FRONTIER PASS?$"
BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD
BattleFrontier_BattleTowerLobby_Text_BattleRecordedOnPass: @ 82423CD
.string "{PLAYER}'s battle was recorded\n"
.string "on the FRONTIER PASS.$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame: @ 82423FC
.string "Would you like to save and\n"
.string "quit the game?$"
BattleFrontier_BattleTowerBattleRoom2_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait: @ 8242426
.string "Saving your battle data.\n"
.string "Please wait.$"
BattleFrontier_BattleTowerBattleRoom2_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge: @ 824244C
.string "Would you like to cancel your BATTLE\n"
.string "ROOM challenge?$"
gText_BattleRecordCouldntBeSaved:: @ 8242481
BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved:: @ 8242481
.string "There was an error of some sort.\n"
.string "Your record could not be saved.$"
BattleFrontier_BattleTowerBattleRoom_Text_2424C2: @ 82424C2
BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay: @ 82424C2
.string "Excuse me, but…\p"
.string "Our leader, the SALON MAIDEN, is on\n"
.string "her way here in hopes of battling you.\p"
.string "She should be arriving very shortly.$"
BattleFrontier_BattleTowerBattleRoom_Text_242542: @ 8242542
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden: @ 8242542
.string "You will be facing the SALON MAIDEN.\n"
.string "Are you prepared?$"
BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel: @ 8242579
.string "Greetings…\n"
.string "My name is ANABEL.\p"
.string "I am the SALON MAIDEN, and I am in\n"
@@ -538,20 +528,20 @@ BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
.string "The reason I've come to see you…\n"
.string "Well, there is but one reason…$"
BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C
BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent: @ 824268C
.string "Let me see your talent in\n"
.string "its entirety…$"
BattleFrontier_BattleTowerBattleRoom_Text_2426B4: @ 82426B4
BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized: @ 82426B4
.string "ANABEL: Fufufu, nicely done…\p"
.string "Your FRONTIER PASS, please…\n"
.string "Your talent shall be recognized.$"
BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E
BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol: @ 824270E
.string "The Ability Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime: @ 8242744
.string "… … … … … …\p"
.string "You have confidence in your POKéMON\n"
.string "battling talent, don't you?\p"
@@ -560,7 +550,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
.string "I will be waiting for you.\n"
.string "Until the next time we meet…$"
BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack: @ 82427F9
.string "ANABEL: You really did come back to\n"
.string "see me…\p"
.string "… … … … … …\p"
@@ -570,18 +560,18 @@ BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
.string "Too long since I've been able to battle\n"
.string "without thinking about anything…$"
BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0
BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe: @ 82428E0
.string "Let's begin, shall we?$"
BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7
BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease: @ 82428F7
.string "ANABEL: Fufu, congratulations…\n"
.string "Your FRONTIER PASS, please…$"
BattleFrontier_BattleTowerBattleRoom_Text_242932: @ 8242932
BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine: @ 8242932
.string "The Ability Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattleTowerBattleRoom_Text_24295D: @ 824295D
BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain: @ 824295D
.string "That was fun…\p"
.string "I have never had a POKéMON battle\n"
.string "so enjoyable before…\p"

View File

@@ -1,99 +0,0 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2",
"name": "BattleFrontier_BattleTowerBattleRoom2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}

View File

@@ -1,507 +0,0 @@
BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43
.byte 0
BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
end
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
setvar VAR_TEMP_0, 1
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
call BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249539
waitmovement 0
removeobject 1
removeobject 4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121
BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
messageautoscroll BattleFrontier_BattleTowerBattleRoom2_Text_242217
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
special LoadPlayerParty
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249514
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1:: @ 82491B1
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249219
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case YES, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
closemessage
clearflag FLAG_TEMP_2
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen FADE_TO_BLACK
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249354
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249362
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_249369
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_249370
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249377
BattleFrontier_BattleTowerBattleRoom2_EventScript_249354:: @ 8249354
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B:: @ 824935B
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249362:: @ 8249362
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249369:: @ 8249369
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249370:: @ 8249370
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249377:: @ 8249377
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E:: @ 824937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249406
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA:: @ 82493CA
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6:: @ 82493D6
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2:: @ 82493E2
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE:: @ 82493EE
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA:: @ 82493FA
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249406:: @ 8249406
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412
waitmessage
delay 48
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417
goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249457
multichoice 19, 6, MULTI_GO_ON_RECORD_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249457:: @ 8249457
multichoice 20, 8, MULTI_GO_ON_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249483:: @ 8249483
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249412
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
call BattleFrontier_EventScript_SaveBattle
setflag FLAG_TEMP_2
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD:: @ 82494DD
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA:: @ 82494FA
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249514:: @ 8249514
special sub_813B534
return
BattleFrontier_BattleTowerBattleRoom2_Movement_249518: @ 8249518
walk_up
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24951E: @ 824951E
walk_left
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249524: @ 8249524
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249526: @ 8249526
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249528: @ 8249528
walk_down
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24952E: @ 824952E
walk_right
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249534: @ 8249534
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249539: @ 8249539
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24953E: @ 824953E
walk_right
walk_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249541: @ 8249541
walk_left
walk_left
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249545: @ 8249545
walk_in_place_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Text_249547: @ 8249547
.string "The 2nd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_249578: @ 8249578
.string "The 3rd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495A9: @ 82495A9
.string "The 4th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495DA: @ 82495DA
.string "The 5th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24960B: @ 824960B
.string "The 6th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C
.string "The 7th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D
.string "The 2nd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D
.string "The 3rd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD
.string "The 4th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD
.string "The 5th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D
.string "The 6th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D
.string "The 7th set of opponents is next.\n"
.string "Do your best!$"
gText_LinkStandby3:: @ 824978D
.string "Link standby…$"
gText_YourPartnerHasRetired:: @ 824979B
.string "Your partner has retired.\p"
.string "Your BATTLE ROOM challenge\n"
.string "will be canceled.$"

View File

@@ -1,55 +1,52 @@
BattleFrontier_BattleTowerCorridor_MapScripts:: @ 8241AAA
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_MapScript1_241AB5
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_MapScript2_241AE6
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
.byte 0
BattleFrontier_BattleTowerCorridor_MapScript1_241AB5: @ 8241AB5
BattleFrontier_BattleTowerCorridor_OnLoad: @ 8241AB5
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241AD3
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor
setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_EventScript_241AD3:: @ 8241AD3
BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor:: @ 8241AD3
setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_MapScript2_241AE6: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_241AF0
BattleFrontier_BattleTowerCorridor_OnFrame: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerCorridor_EventScript_241AF0:: @ 8241AF0
BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: @ 8241AF0
setvar VAR_TEMP_0, 1
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B3A
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B39
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_241B27
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattleTowerCorridor_EventScript_241B16:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B37
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B36
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
waitmovement 0
BattleFrontier_BattleTowerCorridor_EventScript_241B27:: @ 8241B27
BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: @ 8241B27
setvar VAR_TEMP_0, 0
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
end
BattleFrontier_BattleTowerCorridor_Movement_241B36: @ 8241B36
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor: @ 8241B36
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B37: @ 8241B37
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor: @ 8241B37
walk_right
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B39: @ 8241B39
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor: @ 8241B39
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B3A: @ 8241B3A
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor: @ 8241B3A
walk_right
walk_right
walk_right

View File

@@ -1,172 +0,0 @@
BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248D95
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2
.byte 0
BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D91
end
BattleFrontier_BattleTowerCorridor2_EventScript_248D71:: @ 8248D71
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D8B:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D91:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248D9F
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248DBC
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC
lockall
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
opendoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
waitmovement 0
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
closedoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EBC
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EC4
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248ECC
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248ED5
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerCorridor2_EventScript_248E71
releaseall
end
BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EA8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EB2
return
BattleFrontier_BattleTowerCorridor2_EventScript_248E9E:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EA8:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EB2:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_Movement_248EBC: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EC4: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ECC: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ED5: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EDE: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE3: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE6: @ 8248EE6
walk_down
step_end

View File

@@ -1,89 +1,89 @@
BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_2419E6
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_241A96
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
.byte 0
BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
waitse
special MoveElevator
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_241A28
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom
end
BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti
return
BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1
BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1
waitstate
return
BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86
BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86
walk_up
walk_right
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A
BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A
walk_up
walk_up
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E
BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E
walk_down
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92
walk_right
walk_down
walk_down
step_end
BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end

View File

@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23E936",
"script": "BattleFrontier_BattleTowerLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EEE7",
"script": "BattleFrontier_BattleTowerLobby_EventScript_FeelingsMan",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFB5",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Woman",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFBE",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Boy",
"flag": "0"
},
{
@@ -102,7 +102,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EA9F",
"script": "BattleFrontier_BattleTowerLobby_EventScript_DoublesAttendant",
"flag": "0"
},
{
@@ -115,7 +115,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EC08",
"script": "BattleFrontier_BattleTowerLobby_EventScript_MultisAttendant",
"flag": "0"
},
{
@@ -128,7 +128,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23ED74",
"script": "BattleFrontier_BattleTowerLobby_EventScript_LinkMultisAttendant",
"flag": "0"
}
],
@@ -163,7 +163,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFC7"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -171,7 +171,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFE0"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -179,7 +179,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFF9"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowMultisResults"
},
{
"type": "sign",
@@ -187,7 +187,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F012"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowLinkMultisResults"
},
{
"type": "sign",
@@ -195,7 +195,7 @@
"y": 1,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F4BE"
"script": "BattleFrontier_BattleTowerLobby_EventScript_RulesBoard"
}
]
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -9,127 +9,88 @@
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 11,
"y": 2,
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 2,
"y": 10,
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 17,
"y": 11,
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_4",
"x": 10,
"y": 11,
"graphics_id": "OBJ_EVENT_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_5",
"x": 13,
"y": 10,
"graphics_id": "OBJ_EVENT_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"name": "BattleFrontier_BattleTowerCorridor2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,

View File

@@ -0,0 +1,176 @@
BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnFrame
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by object event 4, which has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
tower_setpartnergfx
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerMultiCorridor_OnFrame: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
lockall
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
opendoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
waitmovement 0
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
closedoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom
releaseall
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
@ Unnecessary duplicate of the above
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator: @ 8248EE6
walk_down
step_end

View File

@@ -0,0 +1,138 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 11,
"y": 2,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Attendant",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 2,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner1",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 17,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner2",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner3",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner4",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_4",
"x": 10,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner5",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_5",
"x": 13,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner6",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner7",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner8",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}

File diff suppressed because it is too large Load Diff

View File

@@ -510,9 +510,9 @@
"SafariZone_Northeast",
"SafariZone_Southeast",
"BattleFrontier_OutsideEast",
"BattleFrontier_BattleTowerMultiPartnerRoom",
"BattleFrontier_BattleTowerMultiCorridor",
"BattleFrontier_BattleTowerMultiBattleRoom",
"BattleFrontier_BattleTowerCorridor2",
"BattleFrontier_BattleTowerBattleRoom2",
"BattleFrontier_BattleDomeLobby",
"BattleFrontier_BattleDomeCorridor",
"BattleFrontier_BattleDomePreBattleRoom",