Merge master into ObjEvent rename and prune accidental inclusions
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@@ -86,8 +86,8 @@ BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
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dome_save 0
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playse SE_SAVE
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waitse
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call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
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compare VAR_RESULT, 1
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call BattleFrontier_EventScript_GetCantRecordBattle
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compare VAR_RESULT, TRUE
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goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
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message BattleFrontier_BattleDomeLobby_Text_24AE17
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waitmessage
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