Merge master into ObjEvent rename and prune accidental inclusions

This commit is contained in:
GriffinR
2020-01-08 05:43:06 -05:00
parent 68cdd7b1cb
commit ef67f2d33b
85 changed files with 4548 additions and 4729 deletions

View File

@@ -143,6 +143,16 @@ struct MapHeader
/* 0x1B */ u8 battleType;
};
// Flags for gMapHeader.flags, as defined in the map_header_flags macro
#define MAP_ALLOW_BIKE (1 << 0)
#define MAP_ALLOW_ESCAPE_ROPE (1 << 1)
#define MAP_ALLOW_RUN (1 << 2)
#define MAP_SHOW_MAP_NAME (1 << 3)
#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
struct ObjectEvent
{
/*0x00*/ u32 active:1;