Merge master into ObjEvent rename and prune accidental inclusions
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@@ -331,7 +331,7 @@ struct BattleFrontier
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/*0xCA8*/ u8 challengeStatus;
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/*0xCA9*/ u8 lvlMode:2;
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/*0xCA9*/ u8 challengePaused:1;
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/*0xCA9*/ u8 field_CA9_b:1;
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/*0xCA9*/ u8 disableRecordBattle:1;
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/*0xCA9*/ u8 unused_CA9_c:1;
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/*0xCA9*/ u8 unused_CA9_d:1;
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/*0xCA9*/ u8 unused_CA9_e:1;
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