Merge master into ObjEvent rename and prune accidental inclusions

This commit is contained in:
GriffinR
2020-01-08 05:43:06 -05:00
parent 68cdd7b1cb
commit ef67f2d33b
85 changed files with 4548 additions and 4729 deletions
+30 -1
View File
@@ -53,7 +53,36 @@
special CallBattleTowerFunc
.endm
@ TODO: Document and add macros for BATTLE_TOWER_FUNC_10 - BATTLE_TOWER_FUNC_14
@ Load the parties, gfx, and other data (like Apprentice id) for the multi partner candidates
.macro tower_loadpartners
setvar VAR_0x8004, BATTLE_TOWER_FUNC_LOAD_PARTNERS
special CallBattleTowerFunc
.endm
@ Print message from potential multi partner. msgId is any PARTNER_MSGID_*
.macro tower_dopartnermsg msgId:req
setvar VAR_0x8004, BATTLE_TOWER_FUNC_PARTNER_MSG
setvar VAR_0x8005, \msgId
special CallBattleTowerFunc
.endm
@ Receives/loads the opponent data for a link multi challenge. Returns 6 when finished, and finishes immediately if not doing a link multi battle.
.macro tower_loadlinkopponents
setvar VAR_0x8004, BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS
special CallBattleTowerFunc
.endm
@ Unknown. Destroys some link task if using wireless link. Wait for link?
.macro tower_unklink
setvar VAR_0x8004, BATTLE_TOWER_FUNC_13
special CallBattleTowerFunc
.endm
@ Set VAR_OBJ_GFX_ID_E to the gfx id of the selected multi partner
.macro tower_setpartnergfx
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_PARTNER_GFX
special CallBattleTowerFunc
.endm
@ Set the data used for the post-challenge Battle Tower interview
.macro tower_setinterviewdata
+2 -2
View File
@@ -473,9 +473,9 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/SafariZone_Northeast/scripts.inc"
.include "data/maps/SafariZone_Southeast/scripts.inc"
.include "data/maps/BattleFrontier_OutsideEast/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomeLobby/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc"
+8 -8
View File
@@ -3892,24 +3892,24 @@
"blockdata_filepath": "data/layouts/DesertUnderpass/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom_Layout",
"width": 21,
"height": 15,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattleFrontier",
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiBattleRoom/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiBattleRoom/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiPartnerRoom/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiPartnerRoom/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"name": "BattleFrontier_BattleTowerCorridor2_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor_Layout",
"width": 17,
"height": 5,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattleFrontier",
"border_filepath": "data/layouts/BattleFrontier_BattleTowerCorridor2/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerCorridor2/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiCorridor/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiCorridor/map.bin"
},
{
"id": "LAYOUT_ROUTE111_NO_MIRAGE_TOWER",
@@ -48,7 +48,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
@@ -143,8 +143,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -252,8 +252,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext:: @ 82578BC
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
message BattleFrontier_BattleArenaBattleRoom_Text_PreparedForTycoon
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -380,7 +380,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_StartArenaBattle:: @ 8257B5E
BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_ARENA
setvar VAR_0x8005, 0
@@ -77,8 +77,8 @@ BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge:: @ 8255D59
arena_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleArenaLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattleArenaLobby_Text_RecordLastMatch
waitmessage
@@ -465,7 +465,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C436:: @ 824C436
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7
BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_DOME
setvar VAR_0x8005, 0
@@ -86,8 +86,8 @@ BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
dome_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
message BattleFrontier_BattleDomeLobby_Text_24AE17
waitmessage
@@ -19,7 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
waitmovement 0
@@ -29,8 +29,8 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F:: @ 824B24F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB
waitmessage
switch VAR_RESULT
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1
multichoice 16, 0, MULTI_TOURNEY_WITH_RECORD, 1
switch VAR_RESULT
@@ -82,7 +82,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent:: @ 825AEA7
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -180,7 +180,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle:: @ 825B0E0
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -75,8 +75,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_LostChallenge:: @ 8258506
waitse
BattleFrontier_BattleFactoryLobby_EventScript_AskRecordBattle:: @ 825853B
call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_EndRecordBattle
message BattleFrontier_BattleFactoryLobby_Text_RecordLastMatch
waitmessage
@@ -100,8 +100,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -215,7 +215,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_PauseChallenge:: @ 8259E47
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge:: @ 8259E69
special SavePlayerParty
factory_setparties 0
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponent
@@ -391,8 +391,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleFlexible:: @ 825A0B0
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead:: @ 825A0B9
message BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead
waitmessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHeadNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -45,7 +45,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
@@ -104,8 +104,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -180,8 +180,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -290,7 +290,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_PALACE
setvar VAR_0x8005, 0
@@ -77,8 +77,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
palace_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage
@@ -1,147 +1,145 @@
BattleFrontier_BattleTowerBattleRoom_MapScripts:: @ 8241B40
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_OnWarp
.byte 0
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B55
BattleFrontier_BattleTowerBattleRoom_OnWarp: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B55:: @ 8241B55
BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects:: @ 8241B55
setvar VAR_TEMP_1, 1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_242198
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C
BattleFrontier_BattleTowerBattleRoom_OnFrame: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: @ 8241B6C
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242179
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter:: @ 8241BC3
tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter
waitmovement 0
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
switch VAR_RESULT
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattleTower_EventScript_WarpToLobbyLost:: @ 8241C03
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 1
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A
call BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A:: @ 8241D0A
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8241D0A
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D40:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_2423A3
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241D72
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72
BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle:: @ 8241D72
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, MSGBOX_YESNO
BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_241E22
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_24244C
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_24220E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge:: @ 8241DDC
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
goto BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon:: @ 8241DF6
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -150,43 +148,43 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent:: @ 8241E44
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E90
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241E97
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241E90:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_242277
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E97:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_2422A9
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_2422DB
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_24230D
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_24233F
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_242371
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent
waitmessage
return
@@ -194,8 +192,8 @@ BattleFrontier_EventScript_IncrementWinStreak:: @ 8241EBA
frontier_incrementstreak
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_24219A
BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceLeft
waitmovement 0
@@ -204,113 +202,111 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
waitmovement 0
applymovement 2, Common_Movement_Delay48
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A6
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_2421AB
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit
waitmovement 0
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A:: @ 8241F0A
BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext:: @ 8241F0A
compare VAR_TEMP_2, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
BattleFrontier_BattleTowerBattleRoom_EventScript_241F22:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_242542
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F79
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241F79:: @ 8241F79
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord:: @ 8241F79
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel:: @ 8241FAF
call BattleFrontier_EventScript_SetBrainObjectGfx
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
msgbox BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_242046
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 8242046
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_24270E
message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085
BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro:: @ 8242085
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_242932
message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle:: @ 824210E
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_TOWER
setvar VAR_0x8005, 0
@@ -318,11 +314,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
waitstate
copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE
compare VAR_0x8004, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle
frontier_restorehelditems
special HealPlayerParty
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle:: @ 824215A
tower_setinterviewdata
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return
@@ -331,22 +327,22 @@ BattleFrontier_EventScript_SetBrainObjectGfx:: @ 8242170
frontier_setbrainobj
return
BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter: @ 8242179
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24217E: @ 824217E
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant: @ 824217E
face_down
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242180: @ 8242180
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle: @ 8242180
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter: @ 8242182
walk_down
walk_down
walk_down
@@ -354,21 +350,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
face_left
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242188: @ 8242188
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit: @ 8242188
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24218D: @ 824218D
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer: @ 824218D
walk_right
walk_right
walk_right
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos: @ 8242192
walk_down
walk_left
walk_left
@@ -376,11 +372,11 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242198: @ 8242198
BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible: @ 8242198
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter: @ 824219A
set_visible
delay_16
walk_up
@@ -389,21 +385,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
delay_8
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A1: @ 82421A1
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit: @ 82421A1
walk_right
walk_right
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A6: @ 82421A6
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay: @ 82421A6
delay_16
delay_16
delay_16
delay_16
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant: @ 82421AB
face_right
delay_16
delay_16
@@ -412,7 +408,7 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
walk_in_place_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter: @ 82421B2
walk_slow_down
walk_slow_down
walk_slow_down
@@ -420,113 +416,107 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby:: @ 82421B8
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles
compare VAR_RESULT, FRONTIER_MODE_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis
compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8:: @ 82421E8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles:: @ 82421E8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2:: @ 82421F2
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis:: @ 82421F2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC:: @ 82421FC
setvar VAR_0x8004, BATTLE_TOWER_FUNC_13
special CallBattleTowerFunc
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis:: @ 82421FC
tower_unklink
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_24220E:: @ 824220E
BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge:: @ 824220E
setflag FLAG_CANCEL_BATTLE_ROOM_CHALLENGE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
end
BattleFrontier_BattleTowerBattleRoom2_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth: @ 8242217
.string "We will restore your POKéMON to\n"
.string "full health.$"
BattleFrontier_BattleTowerBattleRoom_Text_242244: @ 8242244
@ Unused
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForOpponent: @ 8242244
.string "You will be facing opponent no. {STR_VAR_1}.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242277: @ 8242277
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent: @ 8242277
.string "You will be facing opponent no. 2.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422A9: @ 82422A9
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent: @ 82422A9
.string "You will be facing opponent no. 3.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422DB: @ 82422DB
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent: @ 82422DB
.string "You will be facing opponent no. 4.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24230D: @ 824230D
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent: @ 824230D
.string "You will be facing opponent no. 5.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24233F: @ 824233F
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent: @ 824233F
.string "You will be facing opponent no. 6.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242371: @ 8242371
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent: @ 8242371
.string "You will be facing opponent no. 7.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle: @ 82423A3
.string "Record your battle on your\n"
.string "FRONTIER PASS?$"
BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD
BattleFrontier_BattleTowerLobby_Text_BattleRecordedOnPass: @ 82423CD
.string "{PLAYER}'s battle was recorded\n"
.string "on the FRONTIER PASS.$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame: @ 82423FC
.string "Would you like to save and\n"
.string "quit the game?$"
BattleFrontier_BattleTowerBattleRoom2_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait: @ 8242426
.string "Saving your battle data.\n"
.string "Please wait.$"
BattleFrontier_BattleTowerBattleRoom2_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge: @ 824244C
.string "Would you like to cancel your BATTLE\n"
.string "ROOM challenge?$"
gText_BattleRecordCouldntBeSaved:: @ 8242481
BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved:: @ 8242481
.string "There was an error of some sort.\n"
.string "Your record could not be saved.$"
BattleFrontier_BattleTowerBattleRoom_Text_2424C2: @ 82424C2
BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay: @ 82424C2
.string "Excuse me, but…\p"
.string "Our leader, the SALON MAIDEN, is on\n"
.string "her way here in hopes of battling you.\p"
.string "She should be arriving very shortly.$"
BattleFrontier_BattleTowerBattleRoom_Text_242542: @ 8242542
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden: @ 8242542
.string "You will be facing the SALON MAIDEN.\n"
.string "Are you prepared?$"
BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel: @ 8242579
.string "Greetings…\n"
.string "My name is ANABEL.\p"
.string "I am the SALON MAIDEN, and I am in\n"
@@ -538,20 +528,20 @@ BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
.string "The reason I've come to see you…\n"
.string "Well, there is but one reason…$"
BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C
BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent: @ 824268C
.string "Let me see your talent in\n"
.string "its entirety…$"
BattleFrontier_BattleTowerBattleRoom_Text_2426B4: @ 82426B4
BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized: @ 82426B4
.string "ANABEL: Fufufu, nicely done…\p"
.string "Your FRONTIER PASS, please…\n"
.string "Your talent shall be recognized.$"
BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E
BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol: @ 824270E
.string "The Ability Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime: @ 8242744
.string "… … … … … …\p"
.string "You have confidence in your POKéMON\n"
.string "battling talent, don't you?\p"
@@ -560,7 +550,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
.string "I will be waiting for you.\n"
.string "Until the next time we meet…$"
BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack: @ 82427F9
.string "ANABEL: You really did come back to\n"
.string "see me…\p"
.string "… … … … … …\p"
@@ -570,18 +560,18 @@ BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
.string "Too long since I've been able to battle\n"
.string "without thinking about anything…$"
BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0
BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe: @ 82428E0
.string "Let's begin, shall we?$"
BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7
BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease: @ 82428F7
.string "ANABEL: Fufu, congratulations…\n"
.string "Your FRONTIER PASS, please…$"
BattleFrontier_BattleTowerBattleRoom_Text_242932: @ 8242932
BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine: @ 8242932
.string "The Ability Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattleTowerBattleRoom_Text_24295D: @ 824295D
BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain: @ 824295D
.string "That was fun…\p"
.string "I have never had a POKéMON battle\n"
.string "so enjoyable before…\p"
@@ -1,99 +0,0 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2",
"name": "BattleFrontier_BattleTowerBattleRoom2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}
@@ -1,507 +0,0 @@
BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43
.byte 0
BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
end
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
setvar VAR_TEMP_0, 1
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
call BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249539
waitmovement 0
removeobject 1
removeobject 4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121
BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
messageautoscroll BattleFrontier_BattleTowerBattleRoom2_Text_242217
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
special LoadPlayerParty
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249514
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1:: @ 82491B1
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249219
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case YES, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
closemessage
clearflag FLAG_TEMP_2
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen FADE_TO_BLACK
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249354
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249362
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_249369
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_249370
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249377
BattleFrontier_BattleTowerBattleRoom2_EventScript_249354:: @ 8249354
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B:: @ 824935B
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249362:: @ 8249362
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249369:: @ 8249369
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249370:: @ 8249370
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249377:: @ 8249377
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E:: @ 824937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249406
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA:: @ 82493CA
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6:: @ 82493D6
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2:: @ 82493E2
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE:: @ 82493EE
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA:: @ 82493FA
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249406:: @ 8249406
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412
waitmessage
delay 48
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417
goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249457
multichoice 19, 6, MULTI_GO_ON_RECORD_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249457:: @ 8249457
multichoice 20, 8, MULTI_GO_ON_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249483:: @ 8249483
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249412
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
call BattleFrontier_EventScript_SaveBattle
setflag FLAG_TEMP_2
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD:: @ 82494DD
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA:: @ 82494FA
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249514:: @ 8249514
special sub_813B534
return
BattleFrontier_BattleTowerBattleRoom2_Movement_249518: @ 8249518
walk_up
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24951E: @ 824951E
walk_left
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249524: @ 8249524
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249526: @ 8249526
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249528: @ 8249528
walk_down
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24952E: @ 824952E
walk_right
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249534: @ 8249534
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249539: @ 8249539
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24953E: @ 824953E
walk_right
walk_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249541: @ 8249541
walk_left
walk_left
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249545: @ 8249545
walk_in_place_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Text_249547: @ 8249547
.string "The 2nd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_249578: @ 8249578
.string "The 3rd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495A9: @ 82495A9
.string "The 4th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495DA: @ 82495DA
.string "The 5th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24960B: @ 824960B
.string "The 6th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C
.string "The 7th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D
.string "The 2nd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D
.string "The 3rd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD
.string "The 4th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD
.string "The 5th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D
.string "The 6th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D
.string "The 7th set of opponents is next.\n"
.string "Do your best!$"
gText_LinkStandby3:: @ 824978D
.string "Link standby…$"
gText_YourPartnerHasRetired:: @ 824979B
.string "Your partner has retired.\p"
.string "Your BATTLE ROOM challenge\n"
.string "will be canceled.$"
@@ -1,55 +1,52 @@
BattleFrontier_BattleTowerCorridor_MapScripts:: @ 8241AAA
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_MapScript1_241AB5
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_MapScript2_241AE6
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
.byte 0
BattleFrontier_BattleTowerCorridor_MapScript1_241AB5: @ 8241AB5
BattleFrontier_BattleTowerCorridor_OnLoad: @ 8241AB5
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241AD3
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor
setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_EventScript_241AD3:: @ 8241AD3
BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor:: @ 8241AD3
setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_MapScript2_241AE6: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_241AF0
BattleFrontier_BattleTowerCorridor_OnFrame: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerCorridor_EventScript_241AF0:: @ 8241AF0
BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: @ 8241AF0
setvar VAR_TEMP_0, 1
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B3A
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B39
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_241B27
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattleTowerCorridor_EventScript_241B16:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B37
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B36
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
waitmovement 0
BattleFrontier_BattleTowerCorridor_EventScript_241B27:: @ 8241B27
BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: @ 8241B27
setvar VAR_TEMP_0, 0
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
end
BattleFrontier_BattleTowerCorridor_Movement_241B36: @ 8241B36
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor: @ 8241B36
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B37: @ 8241B37
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor: @ 8241B37
walk_right
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B39: @ 8241B39
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor: @ 8241B39
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B3A: @ 8241B3A
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor: @ 8241B3A
walk_right
walk_right
walk_right
@@ -1,172 +0,0 @@
BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248D95
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2
.byte 0
BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D91
end
BattleFrontier_BattleTowerCorridor2_EventScript_248D71:: @ 8248D71
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D8B:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D91:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248D9F
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248DBC
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC
lockall
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
opendoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
waitmovement 0
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
closedoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EBC
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EC4
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248ECC
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248ED5
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerCorridor2_EventScript_248E71
releaseall
end
BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EA8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EB2
return
BattleFrontier_BattleTowerCorridor2_EventScript_248E9E:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EA8:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EB2:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_Movement_248EBC: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EC4: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ECC: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ED5: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EDE: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE3: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE6: @ 8248EE6
walk_down
step_end
@@ -1,89 +1,89 @@
BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_2419E6
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_241A96
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
.byte 0
BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
waitse
special MoveElevator
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_241A28
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom
end
BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti
return
BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1
BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1
waitstate
return
BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86
BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86
walk_up
walk_right
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A
BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A
walk_up
walk_up
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E
BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E
walk_down
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92
walk_right
walk_down
walk_down
step_end
BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23E936",
"script": "BattleFrontier_BattleTowerLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EEE7",
"script": "BattleFrontier_BattleTowerLobby_EventScript_FeelingsMan",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFB5",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Woman",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFBE",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Boy",
"flag": "0"
},
{
@@ -102,7 +102,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EA9F",
"script": "BattleFrontier_BattleTowerLobby_EventScript_DoublesAttendant",
"flag": "0"
},
{
@@ -115,7 +115,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EC08",
"script": "BattleFrontier_BattleTowerLobby_EventScript_MultisAttendant",
"flag": "0"
},
{
@@ -128,7 +128,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23ED74",
"script": "BattleFrontier_BattleTowerLobby_EventScript_LinkMultisAttendant",
"flag": "0"
}
],
@@ -163,7 +163,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFC7"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -171,7 +171,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFE0"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -179,7 +179,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFF9"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowMultisResults"
},
{
"type": "sign",
@@ -187,7 +187,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F012"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowLinkMultisResults"
},
{
"type": "sign",
@@ -195,7 +195,7 @@
"y": 1,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F4BE"
"script": "BattleFrontier_BattleTowerLobby_EventScript_RulesBoard"
}
]
}
File diff suppressed because it is too large Load Diff
@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -9,127 +9,88 @@
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 11,
"y": 2,
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 2,
"y": 10,
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 17,
"y": 11,
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_4",
"x": 10,
"y": 11,
"graphics_id": "OBJ_EVENT_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_5",
"x": 13,
"y": 10,
"graphics_id": "OBJ_EVENT_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],
File diff suppressed because it is too large Load Diff
@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"name": "BattleFrontier_BattleTowerCorridor2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -0,0 +1,176 @@
BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnFrame
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by object event 4, which has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
tower_setpartnergfx
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerMultiCorridor_OnFrame: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
lockall
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
opendoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
waitmovement 0
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
closedoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom
releaseall
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
@ Unnecessary duplicate of the above
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator: @ 8248EE6
walk_down
step_end
@@ -0,0 +1,138 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 11,
"y": 2,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Attendant",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 2,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner1",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_1",
"x": 17,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner2",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner3",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner4",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_4",
"x": 10,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner5",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_5",
"x": 13,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner6",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner7",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "OBJ_EVENT_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner8",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -510,9 +510,9 @@
"SafariZone_Northeast",
"SafariZone_Southeast",
"BattleFrontier_OutsideEast",
"BattleFrontier_BattleTowerMultiPartnerRoom",
"BattleFrontier_BattleTowerMultiCorridor",
"BattleFrontier_BattleTowerMultiBattleRoom",
"BattleFrontier_BattleTowerCorridor2",
"BattleFrontier_BattleTowerBattleRoom2",
"BattleFrontier_BattleDomeLobby",
"BattleFrontier_BattleDomeCorridor",
"BattleFrontier_BattleDomePreBattleRoom",
+1 -1
View File
@@ -513,7 +513,7 @@ gSpecials:: @ 81DBA64
def_special TurnOnTVScreen
def_special sub_81D4A90
def_special ShouldDistributeEonTicket
def_special sub_813B568
def_special LinkRetireStatusWithBattleTowerPartner
def_special sub_813B534
def_special CallTrainerHillFunction
def_special Script_DoRayquazaScene @ Listed twice
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+2 -2
View File
@@ -41,10 +41,10 @@ void sub_81C5924(void);
void sub_81C59BC(void);
void sub_81C4EFC(void);
void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void));
void sub_81C6714(u8 taskId);
void Task_CloseBattlePyramidBagMessage(u8 taskId);
void TryStoreHeldItemsInPyramidBag(void);
void ChooseItemsToTossFromPyramidBag(void);
void sub_81C5B14(u8 taskId);
void CloseBattlePyramidBagAndSetCallback(u8 taskId);
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
#endif // GUARD_BATTLE_PYRAMID_BAG_H
+2
View File
@@ -6,6 +6,8 @@
#define NUM_WHICH_MON_QUESTIONS MULTI_PARTY_SIZE
#define NUM_WHICH_MOVE_QUESTIONS 5
// + 2 below is 1 each for the lead mon question and the win speech question
#define MAX_APPRENTICE_QUESTIONS NUM_WHICH_MON_QUESTIONS + NUM_WHICH_MOVE_QUESTIONS + 2
#define APPRENTICE_LVL_MODE_50 (FRONTIER_LVL_50 + 1)
#define APPRENTICE_LVL_MODE_OPEN (FRONTIER_LVL_OPEN + 1)
+20 -4
View File
@@ -11,15 +11,31 @@
#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7
#define BATTLE_TOWER_FUNC_NOP 8
#define BATTLE_TOWER_FUNC_NOP2 9
#define BATTLE_TOWER_FUNC_10 10
#define BATTLE_TOWER_FUNC_11 11
#define BATTLE_TOWER_FUNC_12 12
#define BATTLE_TOWER_FUNC_LOAD_PARTNERS 10
#define BATTLE_TOWER_FUNC_PARTNER_MSG 11
#define BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS 12
#define BATTLE_TOWER_FUNC_13 13
#define BATTLE_TOWER_FUNC_14 14
#define BATTLE_TOWER_FUNC_SET_PARTNER_GFX 14
#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15
#define TOWER_DATA_WIN_STREAK 1
#define TOWER_DATA_WIN_STREAK_ACTIVE 2
#define TOWER_DATA_LVL_MODE 3
// IDs for the messages printed by potential partners in the Battle Tower Multi Partner Room
#define PARTNER_MSGID_INTRO 0
#define PARTNER_MSGID_MON1 1
#define PARTNER_MSGID_MON2_ASK 2
#define PARTNER_MSGID_ACCEPT 3
#define PARTNER_MSGID_REJECT 4
// IDs for communicating with the Link Multi partner
#define BATTLE_TOWER_LINK_CONTINUE 0
#define BATTLE_TOWER_LINK_RETIRE 1
#define BATTLE_TOWER_LINKSTAT_CONTINUE 0
#define BATTLE_TOWER_LINKSTAT_BOTH_RETIRE 1
#define BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE 2
#define BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE 3
#endif //GUARD_CONSTANTS_BATTLE_TOWER_H
+1 -1
View File
@@ -1640,7 +1640,7 @@
#define SPECIAL_FLAGS_START 0x4000
#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
#define FLAG_SPECIAL_FLAG_0x4002 (SPECIAL_FLAGS_START + 0x2)
#define FLAG_ENABLE_MULTI_CORRIDOR_DOOR (SPECIAL_FLAGS_START + 0x2)
#define FLAG_SPECIAL_FLAG_UNUSED_0x4003 (SPECIAL_FLAGS_START + 0x3) // Unused Flag
#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG (SPECIAL_FLAGS_START + 0x4)
// FLAG_SPECIAL_FLAG_0x4005 - 0x407F also exist and are unused
+1 -1
View File
@@ -42,7 +42,7 @@
#define FRONTIER_DATA_PAUSED 3
#define FRONTIER_DATA_SELECTED_MON_ORDER 4
#define FRONTIER_DATA_BATTLE_OUTCOME 5
#define FRONTIER_DATA_6 6
#define FRONTIER_DATA_RECORD_DISABLED 6
#define FRONTIER_DATA_HEARD_BRAIN_SPEECH 7
#define STREAK_TOWER_SINGLES_50 (1 << 0)
+2 -2
View File
@@ -3,7 +3,7 @@
// field 0 masks
#define ITEM0_X_ATTACK 0x0F
#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy.
#define ITEM0_DIRE_HIT 0x30 // Works the same way as the move Focus Energy.
#define ITEM0_SACRED_ASH 0x40
#define ITEM0_INFATUATION 0x80
@@ -23,7 +23,7 @@
#define ITEM3_POISON 0x10
#define ITEM3_SLEEP 0x20
#define ITEM3_LEVEL_UP 0x40
#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist.
#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist.
#define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP)
+2 -2
View File
@@ -390,8 +390,8 @@
#define LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM 387
#define LAYOUT_MIRAGE_TOWER_4F 388
#define LAYOUT_DESERT_UNDERPASS 389
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM 390
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 391
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM 390
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR 391
#define LAYOUT_ROUTE111_NO_MIRAGE_TOWER 392
#define LAYOUT_UNION_ROOM 393
#define LAYOUT_SAFARI_ZONE_NORTHEAST 394
+3 -3
View File
@@ -476,9 +476,9 @@
#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM (15 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR (16 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (17 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
+5
View File
@@ -582,4 +582,9 @@ extern const u8 SecretBase_EventScript_ShrubUseSecretPower[];
// trainer hill
extern const u8 TrainerHill_EventScript_TrainerBattle[];
// Item Use
extern u8 BerryTree_EventScript_ItemUsePlantBerry[];
extern u8 BerryTree_EventScript_ItemUseWailmerPail[];
extern u8 BattleFrontier_OutsideEast_EventScript_WaterSudowoodo[];
#endif // GUARD_EVENT_SCRIPTS_H
+1
View File
@@ -63,5 +63,6 @@ bool32 sub_808D1B4(void);
bool32 sub_808D1E8(void);
void SetPlayerInvisibility(bool8 invisible);
u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y);
void StartFishing(u8 taskId);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
+1 -1
View File
@@ -7,7 +7,7 @@ extern u8 gBikeCollisions;
u8 GetLeadMonIndex(void);
u8 IsDestinationBoxFull(void);
u16 GetPCBoxToSendMon(void);
bool8 InMultiBattleRoom(void);
bool8 InMultiPartnerRoom(void);
void UpdateTrainerFansAfterLinkBattle(void);
void IncrementBirthIslandRockStepCount(void);
bool8 AbnormalWeatherHasExpired(void);
+1 -1
View File
@@ -42,7 +42,7 @@ void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout);
void copy_map_tileset1_to_vram(const struct MapLayout *);
void copy_map_tileset2_to_vram(const struct MapLayout *);
struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
struct MapConnection *sub_8088A8C(s16 x, s16 y);
struct MapConnection *GetConnectionAtCoords(s16 x, s16 y);
void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *);
+10
View File
@@ -143,6 +143,16 @@ struct MapHeader
/* 0x1B */ u8 battleType;
};
// Flags for gMapHeader.flags, as defined in the map_header_flags macro
#define MAP_ALLOW_BIKE (1 << 0)
#define MAP_ALLOW_ESCAPE_ROPE (1 << 1)
#define MAP_ALLOW_RUN (1 << 2)
#define MAP_SHOW_MAP_NAME (1 << 3)
#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
struct ObjectEvent
{
/*0x00*/ u32 active:1;
+1 -1
View File
@@ -331,7 +331,7 @@ struct BattleFrontier
/*0xCA8*/ u8 challengeStatus;
/*0xCA9*/ u8 lvlMode:2;
/*0xCA9*/ u8 challengePaused:1;
/*0xCA9*/ u8 field_CA9_b:1;
/*0xCA9*/ u8 disableRecordBattle:1;
/*0xCA9*/ u8 unused_CA9_c:1;
/*0xCA9*/ u8 unused_CA9_d:1;
/*0xCA9*/ u8 unused_CA9_e:1;
+7 -3
View File
@@ -74,7 +74,7 @@ void QuizLadyOpenBagMenu(void);
void ApprenticeOpenBagMenu(void);
void sub_81AABB0(void);
void SetInitialScrollAndCursorPositions(u8 pocketId);
void bag_menu_mail_related(void);
void CB2_ReturnToBagMenuPocket(void);
void CB2_BagMenuFromStartMenu(void);
u8 GetItemListPosition(u8 pocketId);
bool8 UseRegisteredKeyItemOnField(void);
@@ -84,9 +84,13 @@ void DoWallyTutorialBagMenu(void);
void ResetBagScrollPositions(void);
void ChooseBerrySetCallback(void (*callback)(void));
void CB2_ChooseBerry(void);
void unknown_ItemMenu_Confirm(u8 taskId);
void Task_FadeAndCloseBagMenu(u8 taskId);
void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
void sub_81AB9A8(u8 pocketId);
void BagMenu_InitListsMenu(u8 taskId);
void UpdatePocketItemList(u8 pocketId);
void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u8 taskId));
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
#endif //GUARD_item_menu_H
+6 -24
View File
@@ -3,27 +3,13 @@
void ItemUseOutOfBattle_Mail(u8);
void ItemUseOutOfBattle_Bike(u8);
void ItemUseOnFieldCB_Bike(u8);
void ItemUseOutOfBattle_Rod(u8);
void ItemUseOnFieldCB_Rod(u8);
void ItemUseOutOfBattle_Itemfinder(u8);
void ItemUseOnFieldCB_Itemfinder(u8);
void RunItemfinderResults(u8);
void ExitItemfinder(u8);
bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *, u8);
void sub_80C9720(u8);
void sub_80C9838(u8, s16, s16);
u8 GetPlayerDirectionTowardsHiddenItem(s16, s16);
void SetPlayerDirectionTowardsItem(u8);
void DisplayItemRespondingMessageAndExitItemfinder(u8);
void RotatePlayerAndExitItemfinder(u8);
void ItemUseOutOfBattle_PokeblockCase(u8);
void ItemUseOutOfBattle_CoinCase(u8);
void ItemUseOutOfBattle_PowderJar(u8);
void ItemUseOutOfBattle_SSTicket(u8);
void sub_80C9D00(u8);
void ItemUseOutOfBattle_WailmerPail(u8);
void sub_80C9D74(u8);
void ItemUseOutOfBattle_Medicine(u8);
void ItemUseOutOfBattle_ReduceEV(u8);
void ItemUseOutOfBattle_SacredAsh(u8);
@@ -31,25 +17,21 @@ void ItemUseOutOfBattle_PPRecovery(u8);
void ItemUseOutOfBattle_PPUp(u8);
void ItemUseOutOfBattle_RareCandy(u8);
void ItemUseOutOfBattle_TMHM(u8);
void sub_80C9EE4(u8);
void sub_80C9F10(u8);
void sub_80C9F80(u8);
void sub_80C9FC0(u8);
void ItemUseOutOfBattle_Repel(u8);
void ItemUseOutOfBattle_BlackWhiteFlute(u8);
void task08_080A1C44(u8);
u8 CanUseEscapeRopeOnCurrMap(void);
void ItemUseOutOfBattle_EscapeRope(u8);
void ItemUseOutOfBattle_BlackWhiteFlute(u8);
void ItemUseOutOfBattle_EvolutionStone(u8);
void ItemUseOutOfBattle_Berry(u8);
void ItemUseOutOfBattle_EnigmaBerry(u8);
void ItemUseOutOfBattle_CannotUse(u8);
void ItemUseInBattle_PokeBall(u8);
void ItemUseInBattle_StatIncrease(u8);
void ItemUseInBattle_Medicine(u8);
void ItemUseInBattle_PPRecovery(u8);
void ItemUseInBattle_Escape(u8);
void ItemUseOutOfBattle_EnigmaBerry(u8);
void ItemUseInBattle_EnigmaBerry(u8);
void ItemUseOutOfBattle_CannotUse(u8);
void Task_UseDigEscapeRopeOnField(u8 taskId);
u8 CanUseEscapeRopeOnCurrMap(void);
u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId);
void ItemUseOutOfBattle_Berry(u8);
#endif // GUARD_ITEM_USE_H
-1
View File
@@ -28,7 +28,6 @@ void DrawDialogueFrame(u8 windowId, bool8 copyToVram);
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram);
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram);
void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram);
void DisplayYesNoMenuDefaultYes(void);
+1 -1
View File
@@ -342,7 +342,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId);
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
u8 *sub_806CF78(u16 itemId);
u8 *UseStatIncreaseItem(u16 itemId);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem);
+331 -331
View File
@@ -1373,336 +1373,336 @@ extern const u8 gText_LucyDefeatGold[];
extern const u8 gText_BrandonDefeatGold[];
// Battle Tower.
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248297[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247749[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246864[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248661[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246662[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248321[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244549[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246244[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244383[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247268[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244643[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247348[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244989[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248467[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248553[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246741[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245656[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248725[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244939[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247291[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248614[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248031[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245464[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247313[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247470[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246529[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247238[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247655[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245535[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247991[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246605[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246020[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246449[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246831[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247854[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246051[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248401[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248671[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247484[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247629[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244413[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248369[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248892[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247889[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248781[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246791[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246571[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248431[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247807[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246002[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247838[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248151[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247942[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248751[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247724[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248908[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244618[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245406[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248517[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245087[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248221[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245196[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245740[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248128[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247013[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248477[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245923[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248829[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245013[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246686[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247438[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246082[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245851[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246760[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246478[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice1Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice1Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice1Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice1Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice1Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice2Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice2Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice2Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice2Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice2Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice3Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice3Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice3Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice3Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice3Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice4Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice4Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice4Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice4Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice4Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice5Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice5Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice5Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice5Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice5Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice6Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice6Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice6Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice6Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice6Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice7Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice7Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice7Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice7Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice7Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice8Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice8Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice8Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice8Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice8Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice9Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice9Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice9Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice9Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice9Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice10Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice10Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice10Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice10Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice10Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice11Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice11Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice11Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice11Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice11Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice12Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice12Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice12Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice12Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice12Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice13Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice13Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice13Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice13Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice13Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice14Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice14Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice14Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice14Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice14Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice15Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice15Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice15Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice15Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice15Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice16Intro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice16Mon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice16Mon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice16Accept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_Apprentice16Reject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LassIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LassMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LassMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LassAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LassReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_YoungsterIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_YoungsterMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_YoungsterMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_YoungsterAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_YoungsterReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HikerIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HikerMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HikerMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HikerAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HikerReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BeautyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BeautyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BeautyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BeautyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BeautyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_FishermanIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_FishermanMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_FishermanMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_FishermanAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_FishermanReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LadyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LadyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LadyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LadyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_LadyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugCatcherIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugCatcherMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugCatcherMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugCatcherAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugCatcherReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RichBoyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RichBoyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RichBoyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RichBoyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RichBoyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BlackBeltIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BlackBeltMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BlackBeltMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BlackBeltAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BlackBeltReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HexManiacIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HexManiacMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HexManiacMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HexManiacAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_HexManiacReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RunningTriathleteMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BattleGirlIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BattleGirlMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BattleGirlMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BattleGirlAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BattleGirlReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CyclingTriathleteMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_TuberMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GuitaristIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GuitaristMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GuitaristMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GuitaristAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GuitaristReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GentlemanIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GentlemanMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GentlemanMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GentlemanAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_GentlemanReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ExpertFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_DragonTamerIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_DragonTamerMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_DragonTamerMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_DragonTamerAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_DragonTamerReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFReject[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMIntro[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMMon1[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMMon2Ask[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept[];
extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject[];
// Battle Dome.
extern const u8 gBattleDomeOpponentPotentialText1[];
@@ -2026,7 +2026,7 @@ extern const u8 gText_JustOnePkmn[];
// battle main
extern const u8 gText_LinkStandby3[];
extern const u8 gText_BattleRecordCouldntBeSaved[];
extern const u8 BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved[];
extern const u8 gText_Poison[];
extern const u8 gText_Sleep[];
extern const u8 gText_Paralysis[];
+3 -3
View File
@@ -787,9 +787,9 @@ static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u
return AI_ITEM_HEAL_HP;
else if (itemEffect[3] & ITEM3_STATUS_ALL)
return AI_ITEM_CURE_CONDITION;
else if (itemEffect[0] & (ITEM0_HIGH_CRIT | ITEM0_X_ATTACK) || itemEffect[1] != 0 || itemEffect[2] != 0)
else if (itemEffect[0] & (ITEM0_DIRE_HIT | ITEM0_X_ATTACK) || itemEffect[1] != 0 || itemEffect[2] != 0)
return AI_ITEM_X_STAT;
else if (itemEffect[3] & ITEM3_MIST)
else if (itemEffect[3] & ITEM3_GUARD_SPEC)
return AI_ITEM_GUARD_SPECS;
else
return AI_ITEM_NOT_RECOGNIZABLE;
@@ -907,7 +907,7 @@ static bool8 ShouldUseItem(void)
*(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x8;
if (itemEffects[2] & ITEM2_X_ACCURACY)
*(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x20;
if (itemEffects[0] & ITEM0_HIGH_CRIT)
if (itemEffects[0] & ITEM0_DIRE_HIT)
*(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x80;
shouldUse = TRUE;
break;
+1 -1
View File
@@ -791,7 +791,7 @@ static void InitArenaChallenge(void)
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
if (lvlMode != FRONTIER_LVL_50)
isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_OPEN;
else
+1 -1
View File
@@ -1846,7 +1846,7 @@ static void LinkOpponentHandleCmd55(void)
else
gBattleOutcome = gBattleBufferA[gActiveBattler][1] ^ B_OUTCOME_DREW;
gSaveBlock2Ptr->frontier.field_CA9_b = gBattleBufferA[gActiveBattler][2];
gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleBufferA[gActiveBattler][2];
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkOpponentBufferExecCompleted();
+1 -1
View File
@@ -1676,7 +1676,7 @@ static void LinkPartnerHandleCmd55(void)
{
sub_81851A8(&gBattleBufferA[gActiveBattler][4]);
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
gSaveBlock2Ptr->frontier.field_CA9_b = gBattleBufferA[gActiveBattler][2];
gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleBufferA[gActiveBattler][2];
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkPartnerBufferExecCompleted();
+1 -1
View File
@@ -3093,7 +3093,7 @@ static void PlayerHandleCmd55(void)
{
sub_81851A8(&gBattleBufferA[gActiveBattler][4]);
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
gSaveBlock2Ptr->frontier.field_CA9_b = gBattleBufferA[gActiveBattler][2];
gSaveBlock2Ptr->frontier.disableRecordBattle = gBattleBufferA[gActiveBattler][2];
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
PlayerBufferExecCompleted();
+2 -2
View File
@@ -1509,8 +1509,8 @@ void BtlController_EmitCmd55(u8 bufferId, u8 battleOutcome)
{
sBattleBuffersTransferData[0] = CONTROLLER_55;
sBattleBuffersTransferData[1] = battleOutcome;
sBattleBuffersTransferData[2] = gSaveBlock2Ptr->frontier.field_CA9_b;
sBattleBuffersTransferData[3] = gSaveBlock2Ptr->frontier.field_CA9_b;
sBattleBuffersTransferData[2] = gSaveBlock2Ptr->frontier.disableRecordBattle;
sBattleBuffersTransferData[3] = gSaveBlock2Ptr->frontier.disableRecordBattle;
sBattleBuffersTransferData[5] = sBattleBuffersTransferData[4] = sub_81850DC(&sBattleBuffersTransferData[6]);
PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sBattleBuffersTransferData[4] + 6);
}
+1 -1
View File
@@ -2259,7 +2259,7 @@ static void InitDomeChallenge(void)
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0;
+1 -1
View File
@@ -193,7 +193,7 @@ static void InitFactoryChallenge(void)
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
{
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0;
+6 -6
View File
@@ -715,7 +715,7 @@ static void CB2_InitBattleInternal(void)
}
gMain.inBattle = TRUE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
for (i = 0; i < PARTY_SIZE; i++)
AdjustFriendship(&gPlayerParty[i], 3);
@@ -2315,7 +2315,7 @@ static void sub_8038F34(void)
for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++);
if (!gSaveBlock2Ptr->frontier.field_CA9_b && i == monsCount)
if (!gSaveBlock2Ptr->frontier.disableRecordBattle && i == monsCount)
{
if (FlagGet(FLAG_SYS_FRONTIER_PASS))
{
@@ -2594,7 +2594,7 @@ static void sub_803939C(void)
}
else
{
BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordCouldntBeSaved);
BattleStringExpandPlaceholdersToDisplayedString(BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved);
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattleCommunication[1] = 0x80;
gBattleCommunication[MULTIUSE_STATE]++;
@@ -5070,7 +5070,7 @@ static void HandleEndTurn_BattleLost(void)
{
gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeitedLinkBattle;
gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN);
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
else
{
@@ -5102,7 +5102,7 @@ static void HandleEndTurn_RanFromBattle(void)
{
gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeited;
gBattleOutcome = B_OUTCOME_FORFEITED;
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
@@ -5721,7 +5721,7 @@ static void HandleAction_Run(void)
}
gBattleOutcome |= B_OUTCOME_LINK_BATTLE_RAN;
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
else
{
+1 -1
View File
@@ -89,7 +89,7 @@ static void InitPalaceChallenge(void)
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
+10 -10
View File
@@ -67,7 +67,7 @@ static void sub_81C700C(void);
static void sub_81C6E98(void);
static void sub_81C6F20(void);
static void sub_81C6404(void);
static void sub_81C6E1C(void);
static void CloseBattlePyramidBagTextWindow(void);
static bool8 sub_81C5238(void);
static bool8 sub_81C5078(void);
static void ShowItemImage(u16 itemId, u8 itemSpriteArrayId);
@@ -809,7 +809,7 @@ static void sub_81C5AB8(u8 y, u8 arg1)
PrintOnWindow_Font1(0, gText_SelectorArrow2, 0, y, 0, 0, 0, arg1);
}
void sub_81C5B14(u8 taskId)
void CloseBattlePyramidBagAndSetCallback(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_81C5B4C;
@@ -862,7 +862,7 @@ static void Task_HandlePyramidBagInput(u8 taskId)
case LIST_CANCEL:
PlaySE(SE_SELECT);
gSpecialVar_ItemId = 0;
sub_81C5B14(taskId);
CloseBattlePyramidBagAndSetCallback(taskId);
break;
default:
PlaySE(SE_SELECT);
@@ -1043,7 +1043,7 @@ static void BagAction_UseOnField(u8 taskId)
|| ItemIsMail(gSpecialVar_ItemId) == TRUE)
{
sub_81C61A8();
DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, sub_81C6714);
DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, Task_CloseBattlePyramidBagMessage);
}
else if (ItemId_GetFieldFunc(gSpecialVar_ItemId) != NULL)
{
@@ -1203,7 +1203,7 @@ static void BagAction_Give(u8 taskId)
else if (!ItemId_GetImportance(gSpecialVar_ItemId))
{
gPyramidBagResources->callback2 = CB2_ChooseMonToGiveItem;
sub_81C5B14(taskId);
CloseBattlePyramidBagAndSetCallback(taskId);
}
else
{
@@ -1223,15 +1223,15 @@ static void sub_81C66EC(u8 taskId)
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_81C6714(taskId);
Task_CloseBattlePyramidBagMessage(taskId);
}
}
void sub_81C6714(u8 taskId)
void Task_CloseBattlePyramidBagMessage(u8 taskId)
{
s16 *data = gTasks[taskId].data;
sub_81C6E1C();
CloseBattlePyramidBagTextWindow();
PrintItemDescription(data[1]);
sub_81C5A98(data[0], 0);
SetTaskToMainPyramidBagInputHandler(taskId);
@@ -1242,7 +1242,7 @@ static void sub_81C674C(u8 taskId)
if (!itemid_80BF6D8_mail_related(gSpecialVar_ItemId))
DisplayItemMessageInBattlePyramid(taskId, gText_CantWriteMail, sub_81C66EC);
else if (!ItemId_GetImportance(gSpecialVar_ItemId))
sub_81C5B14(taskId);
CloseBattlePyramidBagAndSetCallback(taskId);
else
sub_81C66AC(taskId);
}
@@ -1462,7 +1462,7 @@ void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback
schedule_bg_copy_tilemap_to_vram(1);
}
static void sub_81C6E1C(void)
static void CloseBattlePyramidBagTextWindow(void)
{
ClearDialogWindowAndFrameToTransparent(2, FALSE);
// This ClearWindowTilemap call is redundant, since ClearDialogWindowAndFrameToTransparent already calls it.
+247 -499
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -527,7 +527,7 @@ static void Task_CloseBerryTagScreen(u8 taskId)
DestroyFlavorCircleSprites();
Free(sBerryTag);
FreeAllWindowBuffers();
SetMainCallback2(bag_menu_mail_related);
SetMainCallback2(CB2_ReturnToBagMenuPocket);
DestroyTask(taskId);
}
}
+1 -1
View File
@@ -1056,7 +1056,7 @@ void Bike_HandleBumpySlopeJump(void)
bool32 IsRunningDisallowed(u8 metatile)
{
if (!(gMapHeader.flags & 4) || IsRunningDisallowedByMetatile(metatile) == TRUE)
if (!(gMapHeader.flags & MAP_ALLOW_RUN) || IsRunningDisallowedByMetatile(metatile) == TRUE)
return TRUE;
else
return FALSE;
+1 -1
View File
@@ -934,7 +934,7 @@ static const bool8 sValidApprenticeMoves[MOVES_COUNT] =
// WHICH_MOVE has max 5 occurrences, defined as NUM_WHICH_MOVE_QUESTIONS
// WHICH_FIRST has max 1 occurrence, lead mon should only be chosen once
// WHICH_SPEECH has max 1 occurrence, as the apprentice leaves after its asked
static const u8 sQuestionPossibilities[] =
static const u8 sQuestionPossibilities[MAX_APPRENTICE_QUESTIONS] =
{
QUESTION_ID_WHAT_ITEM,
QUESTION_ID_WHAT_ITEM,
+1 -1
View File
@@ -236,7 +236,7 @@ const u8 gItemEffect_PPMax[9] = {
};
const u8 gItemEffect_GuardSpec[8] = {
[3] = ITEM3_MIST,
[3] = ITEM3_GUARD_SPEC,
[5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID,
[6] = 1,
[7] = 1,
+1
View File
@@ -14,6 +14,7 @@
#include "graphics.h"
#include "international_string_util.h"
#include "item_icon.h"
#include "item_menu.h"
#include "list_menu.h"
#include "main.h"
#include "menu.h"
+8 -6
View File
@@ -9,7 +9,7 @@
#include "constants/maps.h"
#include "constants/songs.h"
bool8 sub_808A964(void);
static bool8 ShouldUseMultiCorridorDoor(void);
const u8 DoorAnimTiles_04[][0x100] =
{
@@ -698,14 +698,14 @@ static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame
if (frame->offset == 0xFFFF)
{
DrawClosedDoorTiles(gfx, x, y);
if (sub_808A964())
if (ShouldUseMultiCorridorDoor())
DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7);
}
else
{
CopyDoorTilesToVram(gfx, frame);
DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette);
if (sub_808A964())
if (ShouldUseMultiCorridorDoor())
DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette);
}
}
@@ -885,11 +885,13 @@ u32 GetDoorSoundEffect(u32 x, u32 y)
return SE_DOOR;
}
bool8 sub_808A964(void)
// Opens the Battle Tower multi partner's door in sync with the player's door
static bool8 ShouldUseMultiCorridorDoor(void)
{
if (FlagGet(FLAG_SPECIAL_FLAG_0x4002))
if (FlagGet(FLAG_ENABLE_MULTI_CORRIDOR_DOOR))
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2))
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR))
{
return TRUE;
}
+23 -19
View File
@@ -46,6 +46,7 @@
#include "wallclock.h"
#include "window.h"
#include "constants/battle_frontier.h"
#include "constants/battle_tower.h"
#include "constants/decorations.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement.h"
@@ -83,7 +84,7 @@ static EWRAM_DATA u8 sScrollableMultichoice_ItemSpriteId = 0;
static EWRAM_DATA u8 sBattlePointsWindowId = 0;
static EWRAM_DATA u8 sFrontierExchangeCorner_ItemIconWindowId = 0;
static EWRAM_DATA u8 sPCBoxToSendMon = 0;
static EWRAM_DATA u32 sUnknown_0203AB70 = 0;
static EWRAM_DATA u32 sBattleTowerMultiBattleTypeFlags = 0;
struct ListMenuTemplate gScrollableMultichoice_ListMenuTemplate;
@@ -128,7 +129,7 @@ static void ShowFrontierExchangeCornerItemIcon(u16 item);
static void Task_DeoxysRockInteraction(u8 taskId);
static void ChangeDeoxysRockLevel(u8 a0);
static void WaitForDeoxysRockMovement(u8 taskId);
static void sub_813B57C(u8 taskId);
static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId);
static void Task_LoopWingFlapSE(u8 taskId);
static void Task_CloseBattlePikeCurtain(u8 taskId);
static u8 DidPlayerGetFirstFans(void);
@@ -1701,10 +1702,10 @@ bool8 IsBadEggInParty(void)
return FALSE;
}
bool8 InMultiBattleRoom(void)
bool8 InMultiPartnerRoom(void)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) &&
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM) &&
VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_MULTIS)
return TRUE;
return FALSE;
@@ -3746,7 +3747,7 @@ bool32 ShouldDistributeEonTicket(void)
void sub_813B534(void)
{
sUnknown_0203AB70 = gBattleTypeFlags;
sBattleTowerMultiBattleTypeFlags = gBattleTypeFlags;
gBattleTypeFlags = 0;
if (!gReceivedRemoteLinkPlayers)
{
@@ -3754,12 +3755,12 @@ void sub_813B534(void)
}
}
void sub_813B568(void)
void LinkRetireStatusWithBattleTowerPartner(void)
{
CreateTask(sub_813B57C, 5);
CreateTask(Task_LinkRetireStatusWithBattleTowerPartner, 5);
}
static void sub_813B57C(u8 taskId)
static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
@@ -3790,21 +3791,24 @@ static void sub_813B57C(u8 taskId)
{
gSpecialVar_0x8005 = gBlockRecvBuffer[1][0];
ResetBlockReceivedFlag(1);
if (gSpecialVar_0x8004 == 1 && gSpecialVar_0x8005 == 1)
if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
&& gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
{
gSpecialVar_Result = 1;
gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE;
}
else if (gSpecialVar_0x8004 == 0 && gSpecialVar_0x8005 == 1)
else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE
&& gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE)
{
gSpecialVar_Result = 2;
gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE;
}
else if (gSpecialVar_0x8004 == 1 && gSpecialVar_0x8005 == 0)
else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE
&& gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE)
{
gSpecialVar_Result = 3;
gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE;
}
else
{
gSpecialVar_Result = 0;
gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_CONTINUE;
}
}
gTasks[taskId].data[0]++;
@@ -3842,14 +3846,14 @@ static void sub_813B57C(u8 taskId)
case 5:
if (GetMultiplayerId() == 0)
{
if (gSpecialVar_Result == 2)
if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_PARTNER_RETIRE)
{
ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
}
}
else
{
if (gSpecialVar_Result == 3)
if (gSpecialVar_Result == BATTLE_TOWER_LINKSTAT_PLAYER_RETIRE)
{
ShowFieldAutoScrollMessage(gText_YourPartnerHasRetired);
}
@@ -3880,7 +3884,7 @@ static void sub_813B57C(u8 taskId)
{
sub_800AC34();
}
gBattleTypeFlags = sUnknown_0203AB70;
gBattleTypeFlags = sBattleTowerMultiBattleTypeFlags;
EnableBothScriptContexts();
DestroyTask(taskId);
break;
+1 -1
View File
@@ -859,7 +859,7 @@ int sub_8088A4C(struct MapConnection *connection, int x, int y)
return FALSE;
}
struct MapConnection *sub_8088A8C(s16 x, s16 y)
struct MapConnection *GetConnectionAtCoords(s16 x, s16 y)
{
int count;
struct MapConnection *connection;
+1 -1
View File
@@ -57,7 +57,7 @@ static void sub_8135780(void)
}
else
{
taskId = CreateTask(task08_080A1C44, 8);
taskId = CreateTask(Task_UseDigEscapeRopeOnField, 8);
gTasks[taskId].data[0] = 0;
}
}
+1 -1
View File
@@ -1531,7 +1531,7 @@ static void Task_HandleFrontierMap(u8 taskId)
static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number
{
if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM))
|| (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2)))
|| (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM)))
return FRONTIER_FACILITY_TOWER + 1;
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR)
+5 -5
View File
@@ -840,8 +840,8 @@ static void GetFrontierData(void)
gSpecialVar_Result = gBattleOutcome;
gBattleOutcome = 0;
break;
case FRONTIER_DATA_6:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b;
case FRONTIER_DATA_RECORD_DISABLED:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.disableRecordBattle;
break;
case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.battledBrainFlags & sBattledBrainBitFlags[facility][hasSymbol];
@@ -875,8 +875,8 @@ static void SetFrontierData(void)
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i];
break;
case FRONTIER_DATA_6:
gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006;
case FRONTIER_DATA_RECORD_DISABLED:
gSaveBlock2Ptr->frontier.disableRecordBattle = gSpecialVar_0x8006;
break;
case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
gSaveBlock2Ptr->frontier.battledBrainFlags |= sBattledBrainBitFlags[facility][hasSymbol];
@@ -2173,7 +2173,7 @@ static void RestoreHeldItems(void)
static void SaveRecordBattle(void)
{
gSpecialVar_Result = MoveRecordedBattleToSaveData();
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE;
}
static void BufferFrontierTrainerName(void)
+27 -21
View File
@@ -136,7 +136,7 @@ void ItemMenu_Give(u8 taskId);
void ItemMenu_Cancel(u8 taskId);
void ItemMenu_UseInBattle(u8 taskId);
void ItemMenu_CheckTag(u8 taskId);
void unknown_ItemMenu_Confirm(u8 taskId);
void Task_FadeAndCloseBagMenu(u8 taskId);
void unknown_ItemMenu_Show(u8 taskId);
void unknown_ItemMenu_Give2(u8 taskId);
void unknown_ItemMenu_Confirm2(u8 taskId);
@@ -216,7 +216,7 @@ const struct MenuAction sItemMenuActions[] = {
{gMenuText_Walk, ItemMenu_UseOutOfBattle},
{gMenuText_Deselect, ItemMenu_Register},
{gMenuText_CheckTag, ItemMenu_CheckTag},
{gMenuText_Confirm, unknown_ItemMenu_Confirm},
{gMenuText_Confirm, Task_FadeAndCloseBagMenu},
{gMenuText_Show, unknown_ItemMenu_Show},
{gMenuText_Give2, unknown_ItemMenu_Give2},
{gMenuText_Confirm, unknown_ItemMenu_Confirm2},
@@ -241,7 +241,7 @@ const TaskFunc gUnknown_08614054[] = {
unknown_item_menu_type,
item_menu_type_2,
DisplaySellItemAskString,
unknown_ItemMenu_Confirm,
Task_FadeAndCloseBagMenu,
unknown_item_menu_type,
DisplayDepositItemAskString,
unknown_item_menu_type,
@@ -942,7 +942,7 @@ void FreeBagItemListBuffers(void)
Free(gBagMenu);
}
void unknown_ItemMenu_Confirm(u8 taskId)
void Task_FadeAndCloseBagMenu(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = TaskCloseBagMenu_2;
@@ -966,7 +966,7 @@ void TaskCloseBagMenu_2(u8 taskId)
}
}
void sub_81AB9A8(u8 pocketId)
void UpdatePocketItemList(u8 pocketId)
{
u16 i;
struct BagPocket *pocket = &gBagPockets[pocketId];
@@ -997,7 +997,7 @@ void sub_81ABA6C(void)
{
u8 i;
for (i = 0; i < POCKETS_COUNT; i++)
sub_81AB9A8(i);
UpdatePocketItemList(i);
}
void SetInitialScrollAndCursorPositions(u8 pocketId)
@@ -1041,7 +1041,7 @@ void BagMenu_InitListsMenu(u8 taskId)
u16* cursorPos = &gBagPositionStruct.cursorPosition[gBagPositionStruct.pocket];
bag_menu_RemoveBagItem_message_window(4);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gBagPositionStruct.pocket);
UpdatePocketItemList(gBagPositionStruct.pocket);
SetInitialScrollAndCursorPositions(gBagPositionStruct.pocket);
LoadBagItemListBuffers(gBagPositionStruct.pocket);
data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollPos, *cursorPos);
@@ -1117,7 +1117,7 @@ void Task_BagMenu(u8 taskId)
}
PlaySE(SE_SELECT);
gSpecialVar_ItemId = select;
gTasks[taskId].func = unknown_ItemMenu_Confirm;
gTasks[taskId].func = Task_FadeAndCloseBagMenu;
break;
default: // A_BUTTON
PlaySE(SE_SELECT);
@@ -1744,7 +1744,7 @@ void Task_ActuallyToss(u8 taskId)
PlaySE(SE_SELECT);
RemoveBagItem(gSpecialVar_ItemId, data[8]);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gBagPositionStruct.pocket);
UpdatePocketItemList(gBagPositionStruct.pocket);
SetInitialScrollAndCursorPositions(gBagPositionStruct.pocket);
LoadBagItemListBuffers(gBagPositionStruct.pocket);
data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollPos, *cursorPos);
@@ -1784,7 +1784,7 @@ void ItemMenu_Give(u8 taskId)
else
{
gBagMenu->mainCallback2 = CB2_ChooseMonToGiveItem;
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
}
else
@@ -1817,7 +1817,7 @@ void sub_81AD350(u8 taskId)
void ItemMenu_CheckTag(u8 taskId)
{
gBagMenu->mainCallback2 = DoBerryTagScreen;
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
void ItemMenu_Cancel(u8 taskId)
@@ -1841,7 +1841,7 @@ void ItemMenu_UseInBattle(u8 taskId)
}
}
void bag_menu_mail_related(void)
void CB2_ReturnToBagMenuPocket(void)
{
GoToBagMenu(RETURN_LOCATION_UNCHANGED, POCKETS_COUNT, NULL);
}
@@ -1860,7 +1860,7 @@ void item_menu_type_2(u8 taskId)
}
else if (gBagPositionStruct.pocket != KEYITEMS_POCKET && !ItemId_GetImportance(gSpecialVar_ItemId))
{
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
else
{
@@ -1873,16 +1873,18 @@ void item_menu_type_b(u8 taskId)
if (ItemIsMail(gSpecialVar_ItemId) == TRUE)
DisplayItemMessage(taskId, 1, gText_CantWriteMail, sub_81AD350);
else if (gBagPositionStruct.pocket != KEYITEMS_POCKET && !ItemId_GetImportance(gSpecialVar_ItemId))
gTasks[taskId].func = unknown_ItemMenu_Confirm;
gTasks[taskId].func = Task_FadeAndCloseBagMenu;
else
BagMenu_PrintItemCantBeHeld(taskId);
}
#define tUsingRegisteredKeyItem data[3]
bool8 UseRegisteredKeyItemOnField(void)
{
u8 taskId;
if (InUnionRoom() == TRUE || InBattlePyramid() || InBattlePike() || InMultiBattleRoom() == TRUE)
if (InUnionRoom() == TRUE || InBattlePyramid() || InBattlePike() || InMultiPartnerRoom() == TRUE)
return FALSE;
HideMapNamePopUpWindow();
ChangeBgY_ScreenOff(0, 0, 0);
@@ -1896,16 +1898,20 @@ bool8 UseRegisteredKeyItemOnField(void)
sub_808BCF4();
gSpecialVar_ItemId = gSaveBlock1Ptr->registeredItem;
taskId = CreateTask(ItemId_GetFieldFunc(gSaveBlock1Ptr->registeredItem), 8);
gTasks[taskId].data[3] = 1;
gTasks[taskId].tUsingRegisteredKeyItem = TRUE;
return TRUE;
}
else
{
gSaveBlock1Ptr->registeredItem = ITEM_NONE;
}
}
ScriptContext1_SetupScript(EventScript_SelectWithoutRegisteredItem);
return TRUE;
}
#undef tUsingRegisteredKeyItem
void DisplaySellItemAskString(u8 taskId)
{
s16* data = gTasks[taskId].data;
@@ -2012,7 +2018,7 @@ void sub_81AD8C8(u8 taskId)
RemoveBagItem(gSpecialVar_ItemId, data[8]);
AddMoney(&gSaveBlock1Ptr->money, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8]);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gBagPositionStruct.pocket);
UpdatePocketItemList(gBagPositionStruct.pocket);
SetInitialScrollAndCursorPositions(gBagPositionStruct.pocket);
LoadBagItemListBuffers(gBagPositionStruct.pocket);
data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollPos, *cursorPos);
@@ -2186,7 +2192,7 @@ void Task_WallyTutorialBagMenu(u8 taskId)
BagMenu_RemoveSomeWindow();
DestroyListMenuTask(data[0], 0, 0);
RestoreBagAfterWallyTutorial();
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
break;
default:
data[8]++;
@@ -2200,7 +2206,7 @@ void unknown_ItemMenu_Show(u8 taskId)
gSpecialVar_0x8005 = gSpecialVar_ItemId;
gSpecialVar_Result = 1;
BagMenu_RemoveSomeWindow();
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
void CB2_ApprenticeExitBagMenu(void)
@@ -2214,7 +2220,7 @@ void unknown_ItemMenu_Give2(u8 taskId)
RemoveBagItem(gSpecialVar_ItemId, 1);
gSpecialVar_Result = 1;
BagMenu_RemoveSomeWindow();
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
void CB2_FavorLadyExitBagMenu(void)
@@ -2227,7 +2233,7 @@ void unknown_ItemMenu_Confirm2(u8 taskId)
{
gSpecialVar_Result = 1;
BagMenu_RemoveSomeWindow();
unknown_ItemMenu_Confirm(taskId);
Task_FadeAndCloseBagMenu(taskId);
}
void CB2_QuizLadyExitBagMenu(void)
+258 -232
View File
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -978,7 +978,7 @@ static u16 GetCenterScreenMetatileBehavior(void)
bool32 Overworld_IsBikingAllowed(void)
{
if (!(gMapHeader.flags & 1))
if (!(gMapHeader.flags & MAP_ALLOW_BIKE))
return FALSE;
else
return TRUE;
@@ -1702,7 +1702,7 @@ void sub_80861E8(void)
static void sub_8086204(void)
{
if ((gMapHeader.flags & 0xF8) == 8 && SecretBaseMapPopupEnabled() == TRUE)
if (SHOW_MAP_NAME_ENABLED && SecretBaseMapPopupEnabled() == TRUE)
ShowMapNamePopup();
FieldCB_WarpExitFadeFromBlack();
}
@@ -1948,7 +1948,7 @@ static bool32 load_map_stuff(u8 *state, u32 a2)
(*state)++;
break;
case 11:
if ((gMapHeader.flags & 0xF8) == 8 && SecretBaseMapPopupEnabled() == TRUE)
if (SHOW_MAP_NAME_ENABLED && SecretBaseMapPopupEnabled() == TRUE)
ShowMapNamePopup();
(*state)++;
break;
+2 -2
View File
@@ -2572,7 +2572,7 @@ static u8 GetPartyMenuActionsType(struct Pokemon *mon)
switch (gPartyMenu.menuType)
{
case PARTY_MENU_TYPE_FIELD:
if (InMultiBattleRoom() == TRUE || GetMonData(mon, MON_DATA_IS_EGG))
if (InMultiPartnerRoom() == TRUE || GetMonData(mon, MON_DATA_IS_EGG))
actionType = ACTIONS_SWITCH;
else
actionType = ACTIONS_NONE; // actions populated by SetPartyMonFieldSelectionActions
@@ -5186,7 +5186,7 @@ u8 GetItemEffectType(u16 item)
else
itemEffect = gItemEffectTable[item - ITEM_POTION];
if ((itemEffect[0] & (ITEM0_HIGH_CRIT | ITEM0_X_ATTACK)) || itemEffect[1] || itemEffect[2] || (itemEffect[3] & ITEM3_MIST))
if ((itemEffect[0] & (ITEM0_DIRE_HIT | ITEM0_X_ATTACK)) || itemEffect[1] || itemEffect[2] || (itemEffect[3] & ITEM3_GUARD_SPEC))
return ITEM_EFFECT_X_ITEM;
else if (itemEffect[0] & ITEM0_SACRED_ASH)
return ITEM_EFFECT_SACRED_ASH;
+1 -1
View File
@@ -451,7 +451,7 @@ void OpenPokeblockCase(u8 caseId, void (*callback)(void))
sPokeblockMenu->pokeblockOptionsIds = sActionsWhenGivingToLady;
sPokeblockMenu->optionsNo = ARRAY_COUNT(sActionsWhenGivingToLady);
break;
default:
default: // PBLOCK_CASE_FIELD
sPokeblockMenu->pokeblockOptionsIds = sActionsOnField;
sPokeblockMenu->optionsNo = ARRAY_COUNT(sActionsOnField);
break;
+14 -12
View File
@@ -2043,7 +2043,8 @@ static const u8 sGetMonDataEVConstants[] =
MON_DATA_SPATK_EV
};
static const u8 gUnknown_08329EC8[] =
// For stat-raising items
static const u8 sStatsToRaise[] =
{
STAT_ATK, STAT_ATK, STAT_SPEED, STAT_DEF, STAT_SPATK, STAT_ACC
};
@@ -4691,7 +4692,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
gBattleMons[battlerId].status2 &= ~STATUS2_INFATUATION;
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & ITEM0_HIGH_CRIT)
if ((itemEffect[cmdIndex] & ITEM0_DIRE_HIT)
&& !(gBattleMons[gActiveBattler].status2 & STATUS2_FOCUS_ENERGY))
{
gBattleMons[gActiveBattler].status2 |= STATUS2_FOCUS_ENERGY;
@@ -4745,7 +4746,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
}
break;
case 3:
if ((itemEffect[cmdIndex] & ITEM3_MIST)
if ((itemEffect[cmdIndex] & ITEM3_GUARD_SPEC)
&& gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer == 0)
{
gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer = 5;
@@ -5285,15 +5286,15 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
return offset;
}
static void sub_806CF24(s32 arg0)
static void BufferStatRoseMessage(s32 arg0)
{
gBattlerTarget = gBattlerInMenuId;
StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[arg0]]);
StringCopy(gBattleTextBuff1, gStatNamesTable[sStatsToRaise[arg0]]);
StringCopy(gBattleTextBuff2, gText_StatRose);
BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
}
u8 *sub_806CF78(u16 itemId)
u8 *UseStatIncreaseItem(u16 itemId)
{
int i;
const u8 *itemEffect;
@@ -5314,13 +5315,14 @@ u8 *sub_806CF78(u16 itemId)
for (i = 0; i < 3; i++)
{
if (itemEffect[i] & 0xF)
sub_806CF24(i * 2);
if (itemEffect[i] & 0xF0)
if (itemEffect[i] & (ITEM0_X_ATTACK | ITEM1_X_SPEED | ITEM2_X_SPATK))
BufferStatRoseMessage(i * 2);
if (itemEffect[i] & (ITEM0_DIRE_HIT | ITEM1_X_DEFEND | ITEM2_X_ACCURACY))
{
if (i)
if (i != 0) // Dire Hit is the only ITEM0 above
{
sub_806CF24(i * 2 + 1);
BufferStatRoseMessage(i * 2 + 1);
}
else
{
@@ -5330,7 +5332,7 @@ u8 *sub_806CF78(u16 itemId)
}
}
if (itemEffect[3] & ITEM3_MIST)
if (itemEffect[3] & ITEM3_GUARD_SPEC)
{
gBattlerAttacker = gBattlerInMenuId;
BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist);
+1 -1
View File
@@ -997,7 +997,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
break;
case MAP_TYPE_UNDERGROUND:
case MAP_TYPE_UNUSED_2:
if (gMapHeader.flags & 0x02)
if (gMapHeader.flags & MAP_ALLOW_ESCAPE_ROPE)
{
mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->escapeWarp.mapGroup, gSaveBlock1Ptr->escapeWarp.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
+1
View File
@@ -16,6 +16,7 @@
#include "fldeff.h"
#include "fldeff_misc.h"
#include "international_string_util.h"
#include "item_menu.h"
#include "link.h"
#include "list_menu.h"
#include "main.h"
+4 -4
View File
@@ -201,7 +201,7 @@ static void BuildLinkModeStartMenu(void);
static void BuildUnionRoomStartMenu(void);
static void BuildBattlePikeStartMenu(void);
static void BuildBattlePyramidStartMenu(void);
static void BuildMultiBattleRoomStartMenu(void);
static void BuildMultiPartnerRoomStartMenu(void);
static void ShowSafariBallsWindow(void);
static void ShowPyramidFloorWindow(void);
static void RemoveExtraStartMenuWindows(void);
@@ -256,9 +256,9 @@ static void BuildStartMenuActions(void)
{
BuildBattlePyramidStartMenu();
}
else if (InMultiBattleRoom())
else if (InMultiPartnerRoom())
{
BuildMultiBattleRoomStartMenu();
BuildMultiPartnerRoomStartMenu();
}
else
{
@@ -356,7 +356,7 @@ static void BuildBattlePyramidStartMenu(void)
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildMultiBattleRoomStartMenu(void)
static void BuildMultiPartnerRoomStartMenu(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PLAYER);