Clean up battle anim C for doc

This commit is contained in:
GriffinR
2020-02-20 16:22:33 -05:00
committed by huderlem
parent afa1ae2209
commit efd53d080c
23 changed files with 1393 additions and 1384 deletions
+1 -1
View File
@@ -328,7 +328,7 @@ void AnimTask_DrawFallingWhiteLinesOnAttacker(u8 taskId)
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
}
spriteId = GetAnimBattlerSpriteId(0);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
newSpriteId = sub_80A89C8(gBattleAnimAttacker, spriteId, species);
sub_80A6B30(&unknownStruct);
sub_80A6D60(&unknownStruct, gUnknown_08C20684, 0);