Up to sub 0x80ce580

This commit is contained in:
DizzyEggg
2018-12-15 23:58:47 +01:00
parent 59a69eb627
commit f1421d94c3
29 changed files with 2776 additions and 7355 deletions

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@@ -587,6 +587,7 @@
// Map Group 33
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
#define MAP_GROUPS_COUNT 34
#define MAP_NONE (0x7F | (0x7F << 8))
#define MAP_UNDEFINED (0xFF | (0xFF << 8))

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@@ -858,15 +858,15 @@ typedef union // 3b58
struct WaldaPhrase
{
u16 field_0;
u16 field_2;
u16 colors[2]; // Background, foreground.
u8 text[16];
u8 iconId;
u8 patternId;
bool8 patternUnlocked;
};
struct UnkSaveSubstruct_3b98 {
struct UnkSaveSubstruct_3b98
{
u32 trainerId;
u8 trainerName[PLAYER_NAME_LENGTH + 1];
};

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@@ -4743,6 +4743,15 @@ extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
// Pokemon Storage System
extern const u32 gPSSMenu_Gfx[];
extern const u16 gPSSMenu_Pal[];
extern const u32 gWallpaperIcon_Plusle[];
extern const u32 gWallpaperIcon_Cross[];
extern const u32 gWallpaperIcon_Bolt[];
extern const u32 gUnknown_08DD36C8[];
extern const u32 gWallpaperTiles_Ribbon[];
extern const u32 gWallpaperTilemap_Ribbon[];
extern const u16 gWallpaperPalettes_Ribbon[][16];
extern const u32 gWallpaperTiles_Horizontal[];
extern const u32 gWallpaperTilemap_Horizontal[];
extern const u16 gWallpaperPalettes_Horizontal[][16];
#endif //GUARD_GRAPHICS_H

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@@ -48,11 +48,11 @@ s8 Menu_ProcessInput(void);
s8 Menu_ProcessInputNoWrap(void);
void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
void reset_temp_tile_data_buffers(void);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
bool8 free_temp_tile_data_buffers_if_possible(void);
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock);
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
s8 Menu_ProcessInputNoWrapClearOnChoose(void);
s8 ProcessMenuInput_other(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
@@ -62,7 +62,7 @@ void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
void sub_8197DF8(u8 windowId, bool8 copyToVram);
u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16);
void *malloc_and_decompress(const void *src, int *sizeOut);
void *malloc_and_decompress(const void *src, u32 *sizeOut);
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress);
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);

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@@ -8,9 +8,9 @@
#define MON_DATA_OT_ID 1
#define MON_DATA_NICKNAME 2
#define MON_DATA_LANGUAGE 3
#define MON_DATA_SANITY_BIT1 4
#define MON_DATA_SANITY_BIT2 5
#define MON_DATA_SANITY_BIT3 6
#define MON_DATA_SANITY_IS_BAD_EGG 4
#define MON_DATA_SANITY_HAS_SPECIES 5
#define MON_DATA_SANITY_IS_EGG 6
#define MON_DATA_OT_NAME 7
#define MON_DATA_MARKINGS 8
#define MON_DATA_CHECKSUM 9

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@@ -1,9 +1,12 @@
#ifndef GUARD_POKEMON_ICON_H
#define GUARD_POKEMON_ICON_H
extern const u8 gMonIconPaletteIndices[];
const u8 *GetMonIconTiles(u16 species, bool32);
const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetIconSpecies(u16 species, u32 personality);
u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId);
void LoadMonIconPalettes(void);

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@@ -2,7 +2,9 @@
#define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14
#define IN_BOX_COUNT 30
#define IN_BOX_ROWS 6
#define IN_BOX_COLUMS 5
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMS)
#include "pc_screen_effect.h"
#include "mon_markings.h"
@@ -69,7 +71,6 @@ struct PokemonStorageSystemData
u8 screenChangeType;
bool8 isReshowingPSS;
u8 taskId;
u8 unk_0005;
struct UnkStruct_2000020 unk_0020;
struct UnkStruct_2000028 unk_0028[8];
u16 field_90[16];
@@ -84,26 +85,86 @@ struct PokemonStorageSystemData
bool8 unk_02C9;
s16 newCurrBoxId;
u16 bg2_X;
u8 field_2CE;
u8 field_2CF[1213];
s16 field_2CE;
u16 field_2D0;
u8 field_2D2;
u8 field_2D3;
u8 field_2D4;
u8 field_2D5;
u16 field_2D6;
s16 field_2D8;
u16 field_2DA;
u16 field_2DC;
u16 field_2DE;
u16 field_2E0;
u8 field_2E2;
u8 field_2E3;
u8 field_2E4[20];
u8 field_2F8[1024];
u8 field_6F8;
u8 field_6F9;
u8 field_6FA;
s8 field_6FB;
u16 field_6FC[16];
u16 field_71C;
u16 field_71E;
struct Sprite *field_720[2];
struct Sprite *field_728[2];
struct Sprite *field_730[2];
u32 field_738;
u8 field_73C[80];
u16 field_78C;
s16 wallpaperSetId;
s16 wallpaperId;
u8 wallpaperTilemap[180 * 4];
u16 field_792[360];
u8 wallpaperChangeState;
u8 field_A63;
u8 field_A64;
u8 field_A65;
s8 field_A65;
u8 field_A66;
u8 field_A67;
u8 *wallpaperTilemapPtr;
u8 *wallpaperTiles;
struct Sprite *field_A6C;
struct Sprite *partySprites[PARTY_SIZE];
struct Sprite *boxMonsSprites[IN_BOX_COUNT];
u8 field_B00[8];
struct Sprite **field_B00;
struct Sprite **field_B04;
u16 field_B08[40];
u16 field_B58[40];
u8 field_BA8[308];
u16 boxSpecies[IN_BOX_COUNT];
u32 boxPersonalities[IN_BOX_COUNT];
u8 field_C5C;
u8 field_C5D;
u8 field_C5E;
u8 field_C5F;
u16 field_C60;
s16 field_C62;
s16 field_C64;
u16 field_C66;
u8 field_C68;
s8 field_C69;
u8 field_C6A;
u8 field_C6B;
u8 field_C6C[72];
struct Sprite *field_CB4;
struct Sprite *field_CB8;
s32 field_CBC;
s32 field_CC0;
u32 field_CC4;
u32 field_CC8;
s16 field_CCC;
s16 field_CCE;
u16 field_CD0;
s8 field_CD2;
s8 field_CD3;
u8 field_CD4;
u8 field_CD5;
u8 field_CD6;
u8 field_CD7;
u8 field_CD8;
u8 field_CD9;
u8 field_CDA;
u8 field_CDB;
u32 *field_CDC;
u32 cursorMonPersonality;
u16 cursorMonSpecies;
@@ -117,13 +178,26 @@ struct PokemonStorageSystemData
u8 cursorMonNick[36];
u8 cursorMonSpeciesName[36];
u8 cursorMonGenderLvlText[36];
u8 cursorMonItemName[47];
u8 cursorMonItemName[36];
bool8 (*monPlaceChangeFunc)(void);
u8 monPlaceChangeState;
u8 field_D91;
struct Sprite *field_D94;
struct Sprite *field_D98[2];
u16 *field_DA0;
struct PokemonMarkMenu field_DA4;
struct UnkPSSStruct_2002370 field_1E5C;
u8 field_20A4[220];
struct Pokemon field_20A4;
struct Pokemon field_2108;
s8 field_216C;
u8 field_216D;
s8 field_216E;
s8 field_216F;
s8 field_2170;
s8 field_2171;
u16 field_2172;
u16 field_2174;
u16 field_2176[5];
u8 field_2180;
u8 field_2181;
u8 field_2182;
@@ -134,10 +208,18 @@ struct PokemonStorageSystemData
u8 field_2187;
u8 field_2188;
struct BoxPokemon *field_218C;
u8 field_2190[80];
u8 field_2190[40];
u8 field_21B8[40];
u8 field_21E0[POKEMON_NAME_LENGTH + 1];
u8 field_21EB[15]; // TODO: ITEM NAME LENGTH + 1
u8 field_21FA[58];
u8 field_21FA;
u8 field_21FB;
u8 field_21FC;
u8 field_21FD;
u8 field_21FE;
u8 field_21FF;
u8 field_2200;
u8 field_2201[51];
u16 movingItem;
u8 field_2236;
u8 field_2237;
@@ -149,7 +231,8 @@ struct PokemonStorageSystemData
u16 field_2244[16];
u8 field_2264[96];
u8 field_22C4[0x800];
u8 field_2AC4[12288];
u8 field_2AC4[8192];
u8 field_4AC4[0x1000];
u8 field_5AC4[0x800];
};
@@ -160,7 +243,7 @@ u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
u32 GetBoxMonDataAt(u8 boxId, u8 monPosition, u32 request);
bool8 CheckFreePokemonStorageSpace(void);
u8 StorageGetCurrentBox(void);
u8 sub_80D214C(struct BoxPokemon *a, u8 b, u8 c, u8 d);

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@@ -258,7 +258,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c
u16 RenderText(struct TextPrinter *textPrinter);
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
u8 GetKeypadIconTileOffset(u8 keypadIconId);