Port/decomp scrcmd

This commit is contained in:
Diegoisawesome
2017-10-12 02:06:19 -05:00
parent 8914645231
commit f1b6358047
115 changed files with 3540 additions and 6621 deletions

View File

@@ -33,6 +33,7 @@ u8 sub_808D4F4(void);
void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
void npc_load_two_palettes__no_record(u16, u8);
void npc_load_two_palettes__and_record(u16, u8);
void sub_808EBA8(u8, u8, u8, s16, s16);
void pal_patch_for_npc(u16, u8);
void sub_808E16C(s16, s16);
void sub_8092FF0(s16, s16, s16 *, s16 *);
@@ -63,6 +64,7 @@ void npc_coords_shift(struct MapObject *, s16, s16);
void sub_808EB08(struct MapObject *, s16, s16);
void sub_808F254(u8, u8, u8);
void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8);
u8 GetOppositeDirection(u8);
u8 GetStepInPlaceDelay4AnimId(u32);
u8 GetStepInPlaceDelay8AnimId(u32);
@@ -71,6 +73,7 @@ u8 GetStepInPlaceDelay32AnimId(u32);
u8 npc_block_way(struct MapObject *, s16, s16, u32);
void MoveCoords(u8, s16 *, s16 *);
bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
// Exported data declarations