Tabs -> spaces & align in include/
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+11
-11
@@ -17,7 +17,7 @@ enum
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X_COORD,
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Y_COORD,
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ANIM_NUM,
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LAYER_TYPE
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LAYER_TYPE
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};
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struct MartInfo
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@@ -32,16 +32,16 @@ struct MartInfo
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struct ShopData
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{
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/*0x0000*/ u16 tilemapBuffers[4][0x400];
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/*0x2000*/ u32 totalCost;
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/*0x2004*/ u16 itemsShowed;
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/*0x2006*/ u16 selectedRow;
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/*0x2008*/ u16 scrollOffset;
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/*0x200A*/ u8 maxQuantity;
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/*0x200B*/ u8 scrollIndicatorsTaskId;
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/*0x200C*/ u8 iconSlot;
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/*0x200D*/ u8 itemSpriteIds[2];
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/*0x2010*/ s16 viewportObjects[16][5];
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/*0x0000*/ u16 tilemapBuffers[4][0x400];
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/*0x2000*/ u32 totalCost;
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/*0x2004*/ u16 itemsShowed;
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/*0x2006*/ u16 selectedRow;
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/*0x2008*/ u16 scrollOffset;
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/*0x200A*/ u8 maxQuantity;
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/*0x200B*/ u8 scrollIndicatorsTaskId;
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/*0x200C*/ u8 iconSlot;
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/*0x200D*/ u8 itemSpriteIds[2];
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/*0x2010*/ s16 viewportObjects[16][5];
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};
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void CreatePokemartMenu(const u16 *);
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