Port some macro/script fixes from pokefirered

This commit is contained in:
GriffinR
2020-01-11 12:02:58 -05:00
parent 8b1595ebc3
commit f2e7b1507e
107 changed files with 528 additions and 561 deletions

View File

@@ -41,7 +41,7 @@ CableClub_EventScript_DistributeEonTicket:: @ 8276B23
goto_if_eq CableClub_EventScript_AlreadyGotEonTicket
goto_if_set FLAG_SYS_HAS_EON_TICKET, CableClub_EventScript_AlreadyGotEonTicket
msgbox Mevent_Text_TheresATicketForYou, MSGBOX_DEFAULT
giveitem_std ITEM_EON_TICKET
giveitem ITEM_EON_TICKET
setflag FLAG_SYS_HAS_EON_TICKET
setvar VAR_DISTRIBUTE_EON_TICKET, 0
msgbox Mevent_Text_TryUsingItAtLilycovePort, MSGBOX_DEFAULT
@@ -383,7 +383,7 @@ CableClub_EventScript_EnterColosseum:: @ 8276FBD
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterLinkRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor 9, 1
waitdooranim
release
@@ -488,7 +488,7 @@ CableClub_EventScript_EnterTradeCenter:: @ 827713A
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterLinkRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor 9, 1
waitdooranim
release
@@ -563,7 +563,7 @@ CableClub_EventScript_EnterRecordCorner:: @ 827724C
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterLinkRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor 9, 1
waitdooranim
release
@@ -965,7 +965,7 @@ CableClub_EventScript_EnterUnionRoom:: @ 827759F
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterLinkRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor 5, 1
waitdooranim
special Script_ResetUnionRoomTrade
@@ -1296,7 +1296,7 @@ CableClub_EventScript_EnterWirelessLinkRoom:: @ 8277B3A
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterLinkRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor 9, 1
waitdooranim
release
@@ -1488,7 +1488,7 @@ MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom:: @ 8277E0E
closemessage
applymovement EVENT_OBJ_ID_PLAYER, Movement_PlayerEnterMinigameRoom
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
release
waitstate
end