Done documenting link code in overworld.c

This commit is contained in:
Phlosioneer
2019-02-10 03:54:50 -05:00
parent 3fd878483f
commit f2f1b1978b
18 changed files with 380 additions and 346 deletions
+4 -4
View File
@@ -352,7 +352,7 @@ static void sub_80B2918(u8 taskId)
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLinkGuestPlayerId = GetMultiplayerId();
gLinkSelfPlayerId = GetMultiplayerId();
sub_800AA04(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForPlayer(card);
@@ -399,7 +399,7 @@ static void sub_80B2A08(u8 taskId)
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLinkGuestPlayerId = GetMultiplayerId();
gLinkSelfPlayerId = GetMultiplayerId();
sub_800AA04(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForPlayer(card);
@@ -972,7 +972,7 @@ void sub_80B360C(void)
if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2)
{
UpdatePlayerLinkBattleRecords(gLinkGuestPlayerId ^ 1);
UpdatePlayerLinkBattleRecords(gLinkSelfPlayerId ^ 1);
if (gWirelessCommType)
{
switch (gBattleOutcome)
@@ -993,7 +993,7 @@ void sub_80B360C(void)
}
else
{
gMain.savedCallback = c2_8056854;
gMain.savedCallback = CB2_ReturnToFieldFromMultiplayer;
}
SetMainCallback2(sub_80A0514);