merge with battle tent update
This commit is contained in:
@@ -3105,7 +3105,7 @@ static void PlayerHandleCmd55(void)
|
||||
{
|
||||
sub_81851A8(&gBattleBufferA[gActiveBattler][4]);
|
||||
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
|
||||
gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBattler][2];
|
||||
gSaveBlock2Ptr->frontier.field_CA9_b = gBattleBufferA[gActiveBattler][2];
|
||||
FadeOutMapMusic(5);
|
||||
BeginFastPaletteFade(3);
|
||||
PlayerBufferExecCompleted();
|
||||
|
||||
Reference in New Issue
Block a user