merge with battle tent update

This commit is contained in:
DizzyEggg
2018-07-01 12:16:52 +02:00
2935 changed files with 9978 additions and 10814 deletions
+3 -3
View File
@@ -1293,7 +1293,7 @@ static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst)
static void CB2_RecordedBattleEnd(void)
{
gSaveBlock2Ptr->frontierChosenLvl = sUnknown_0203C7AD;
gSaveBlock2Ptr->frontier.chosenLvl = sUnknown_0203C7AD;
gBattleOutcome = 0;
gBattleTypeFlags = 0;
gTrainerBattleOpponent_A = 0;
@@ -1353,7 +1353,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
gTrainerBattleOpponent_B = src->opponentB;
gPartnerTrainerId = src->partnerId;
gUnknown_0203C7B4 = src->field_4FA;
sUnknown_0203C7AD = gSaveBlock2Ptr->frontierChosenLvl;
sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.chosenLvl;
sFrontierFacility = src->field_4FD;
sUnknown_0203C7AF = src->field_4FE;
sBattleStyle = src->battleStyle;
@@ -1375,7 +1375,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
sUnknown_0203CCDC[i] = src->field_50E[i];
}
gSaveBlock2Ptr->frontierChosenLvl = src->field_4FC;
gSaveBlock2Ptr->frontier.chosenLvl = src->field_4FC;
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{