Decompile all of pokenav_unk_3.c

This commit is contained in:
Marcus Huderle
2019-04-14 13:21:06 -05:00
committed by huderlem
parent e3bdb08efa
commit f40f2c5e9c
11 changed files with 520 additions and 1007 deletions
+1 -1
View File
@@ -93,7 +93,7 @@ void CopyMonCategoryText(int dexNum, u8 *dest)
StringCopy(str + 1, gText_Pokemon);
}
u8 *sub_81DB494(u8 *str, int fontId, u8 *str2, int totalStringWidth)
u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth)
{
u8 *buffer;
int width;
+3 -3
View File
@@ -8,6 +8,7 @@
#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "main.h"
#include "match_call.h"
#include "menu.h"
#include "new_game.h"
#include "overworld.h"
@@ -74,7 +75,6 @@ struct BattleFrontierStreakInfo
EWRAM_DATA struct MatchCallState gMatchCallState = {0};
EWRAM_DATA struct BattleFrontierStreakInfo gBattleFrontierStreakInfo = {0};
bool32 SelectMatchCallMessage(int, u8 *);
static u32 GetCurrentTotalMinutes(struct Time *);
static u32 GetNumRegisteredNPCs(void);
static u32 GetActiveMatchCallTrainerId(u32);
@@ -1098,13 +1098,13 @@ bool32 TryStartMatchCall(void)
return FALSE;
}
void StartMatchCallFromScript(void)
void StartMatchCallFromScript(u8 *message)
{
gMatchCallState.triggeredFromScript = 1;
StartMatchCall();
}
bool8 IsMatchCallTaskActive(void)
bool32 IsMatchCallTaskActive(void)
{
return FuncIsActiveTask(ExecuteMatchCall);
}
+5 -5
View File
@@ -1101,7 +1101,7 @@ static void MatchCall_GetMessage_Type4(match_call_t matchCall, u8 *dest)
sub_8197080(dest);
}
void sub_81D1920(const match_call_text_data_t *sub0, u8 *dest)
static void sub_81D1920(const match_call_text_data_t *sub0, u8 *dest)
{
u32 i;
for (i = 0; sub0[i].text != NULL; i++)
@@ -1415,7 +1415,7 @@ NAKED const u8 *sub_81D1B40(u32 idx, u32 offset)
}
#endif
s32 sub_81D1BD0(u32 idx)
int sub_81D1BD0(u32 idx)
{
u32 i;
@@ -1429,9 +1429,9 @@ s32 sub_81D1BD0(u32 idx)
bool32 sub_81D1BF8(u32 idx)
{
s32 i;
int i;
for (i = 0; i < (s32)ARRAY_COUNT(sMatchCallHeaders); i++)
for (i = 0; i < (int)ARRAY_COUNT(sMatchCallHeaders); i++)
{
u32 r0 = MatchCall_GetRematchTableIdx(i);
if (r0 != REMATCH_TABLE_ENTRIES && r0 == idx)
@@ -1442,7 +1442,7 @@ bool32 sub_81D1BF8(u32 idx)
void SetMatchCallRegisteredFlag(void)
{
s32 r0 = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
int r0 = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
if (r0 >= 0)
FlagSet(FLAG_MATCH_CALL_REGISTERED + r0);
}
-1
View File
@@ -82,7 +82,6 @@ struct MatchCallListTemplate
extern void sub_81CBD48(u16 windowId, u32 a1);
extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
extern u8 *sub_81CAFD8(u16 a0, u32 a1);
void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0);
u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3);
+471 -8
View File
@@ -1,19 +1,45 @@
#include "global.h"
#include "battle_setup.h"
#include "data.h"
#include "event_data.h"
#include "gym_leader_rematch.h"
#include "international_string_util.h"
#include "main.h"
#include "match_call.h"
#include "overworld.h"
#include "pokemon.h"
#include "pokenav.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "constants/flags.h"
#include "constants/songs.h"
struct Pokenav3Struct
{
u8 filler0[0x8];
u16 unk0;
u16 unk2;
const u8 *unk4;
u16 unk8;
u8 fillerA[0x6];
u16 unkA;
u16 unkC;
u32 unk10;
u32 unk14;
u32 (*unk18)(struct Pokenav3Struct*);
u8 filler1C[0x18C];
u32 (*callback)(struct Pokenav3Struct*);
struct Pokenav3Struct_Unk1C unk1C[99];
};
u32 sub_81CAB44(struct Pokenav3Struct *);
u32 sub_81CAD20(int);
static u32 sub_81CAB44(struct Pokenav3Struct *);
static u32 sub_81CABFC(struct Pokenav3Struct *);
static u32 sub_81CAC04(struct Pokenav3Struct *);
static u32 sub_81CACB8(struct Pokenav3Struct *);
static u32 sub_81CACF8(struct Pokenav3Struct *);
static u32 sub_81CAD20(int);
static bool32 sub_81CB1D0(void);
extern const u8 gUnknown_08622508[];
extern const u8 gUnknown_0862250A[];
extern const u8 *const gUnknown_08622028[][4];
bool32 sub_81CAAE8(void)
{
@@ -21,7 +47,7 @@ bool32 sub_81CAAE8(void)
if (!state)
return FALSE;
state->unk18 = sub_81CAB44;
state->callback = sub_81CAB44;
state->unk8 = 0;
state->unk10 = 0;
state->unk14 = CreateLoopedTask(sub_81CAD20, 1);
@@ -31,10 +57,447 @@ bool32 sub_81CAAE8(void)
u32 sub_81CAB24(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk18(state);
return state->callback(state);
}
void sub_81CAB38(void)
{
FreePokenavSubstruct(5);
}
static u32 sub_81CAB44(struct Pokenav3Struct *state)
{
int selectedMatchCall;
if (gMain.newAndRepeatedKeys & DPAD_UP)
return 2;
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return 1;
if (gMain.newAndRepeatedKeys & DPAD_LEFT)
return 4;
if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
return 3;
if (gMain.newKeys & A_BUTTON)
{
state->callback = sub_81CAC04;
state->unk0 = 0;
selectedMatchCall = GetSelectedMatchCall();
if (!state->unk1C[selectedMatchCall].unk0 || sub_81D17E8(state->unk1C[selectedMatchCall].unk2))
{
state->unk4 = gUnknown_0862250A;
state->unk2 = 2;
}
else
{
state->unk4 = gUnknown_08622508;
state->unk2 = 1;
}
return 5;
}
if (gMain.newKeys & B_BUTTON)
{
if (GetPokenavMode() != POKENAV_MODE_FORCE_CALL_1)
{
state->callback = sub_81CABFC;
return 15;
}
else
{
PlaySE(SE_HAZURE);
}
}
return 0;
}
static u32 sub_81CABFC(struct Pokenav3Struct *state)
{
return POKENAV_MENU_4;
}
static u32 sub_81CAC04(struct Pokenav3Struct *state)
{
if ((gMain.newKeys & DPAD_UP) && state->unk0)
{
state->unk0--;
return 6;
}
if ((gMain.newKeys & DPAD_DOWN) && state->unk0 < state->unk2)
{
state->unk0++;
return 6;
}
if (gMain.newKeys & A_BUTTON)
{
switch (state->unk4[state->unk0])
{
case 2:
state->callback = sub_81CAB44;
return 7;
case 0:
if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_1)
SetPokenavMode(POKENAV_MODE_FORCE_CALL_2);
state->callback = sub_81CACF8;
if (sub_81CB1D0())
return 9;
return 8;
case 1:
state->callback = sub_81CACB8;
return 11;
}
}
if (gMain.newKeys & B_BUTTON)
{
state->callback = sub_81CAB44;
return 7;
}
return 0;
}
static u32 sub_81CACB8(struct Pokenav3Struct *state)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
return 12;
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return 13;
if (gMain.newKeys & B_BUTTON)
{
state->callback = sub_81CAB44;
return 14;
}
return 0;
}
static u32 sub_81CACF8(struct Pokenav3Struct *state)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
state->callback = sub_81CAB44;
return 10;
}
return 0;
}
static u32 sub_81CAD20(int taskState)
{
int i, j;
struct Pokenav3Struct *state = GetSubstructPtr(5);
switch (taskState)
{
case 0:
state->unk8 = 0;
state->unkA = 0;
return LT_INC_AND_CONTINUE;
case 1:
for (i = 0, j = state->unk8; i < 30; i++, j++)
{
if (MatchCallFlagGetByIndex(j))
{
state->unk1C[state->unkA].unk2 = j;
state->unk1C[state->unkA].unk0 = 1;
state->unk1C[state->unkA].unk1 = sub_81D16DC(j);
state->unkA++;
}
if (++state->unk8 >= 21) // TODO: This is the size of sMatchCallHeaders
{
state->unkC = state->unk8;
state->unk8 = 0;
return LT_INC_AND_CONTINUE;
}
}
return LT_CONTINUE;
case 2:
for (i = 0, j = state->unk8; i < 30; i++, j++)
{
if (!sub_81D1BF8(state->unk8) && sub_81CAE08(state->unk8))
{
state->unk1C[state->unkA].unk2 = state->unk8;
state->unk1C[state->unkA].unk0 = 0;
state->unk1C[state->unkA].unk1 = sub_81CB0C8(j);
state->unkA++;
}
if (++state->unk8 > REMATCH_TABLE_ENTRIES - 1)
return LT_INC_AND_CONTINUE;
}
return LT_CONTINUE;
case 3:
state->unk10 = 1;
break;
}
return LT_FINISH;
}
bool32 sub_81CAE08(int rematchIndex)
{
if (rematchIndex < REMATCH_TABLE_ENTRIES)
return FlagGet(FLAG_MATCH_CALL_REGISTERED + rematchIndex);
return FALSE;
}
int sub_81CAE28(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk10;
}
int sub_81CAE38(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkA;
}
int sub_81CAE48(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkC;
}
int unref_sub_81CAE58(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkA - state->unkC;
}
int unref_sub_81CAE6C(int arg0)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
arg0 += state->unkC;
if (arg0 >= state->unkA)
return REMATCH_TABLE_ENTRIES;
return state->unk1C[arg0].unk2;
}
struct Pokenav3Struct_Unk1C *sub_81CAE94(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk1C;
}
u16 sub_81CAEA4(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk1C[index].unk1;
}
bool32 sub_81CAEBC(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
if (!state->unk1C[index].unk0)
index = state->unk1C[index].unk2;
else
index = MatchCall_GetRematchTableIdx(state->unk1C[index].unk2);
if (index == REMATCH_TABLE_ENTRIES)
return FALSE;
return gSaveBlock1Ptr->trainerRematches[index] != 0;
}
int sub_81CAF04(int index)
{
int var0;
struct Pokenav3Struct *state = GetSubstructPtr(5);
if (!state->unk1C[index].unk0)
{
index = GetTrainerIdxByRematchIdx(state->unk1C[index].unk2);
return gTrainers[index].trainerPic;
}
var0 = state->unk1C[index].unk2;
index = MatchCall_GetRematchTableIdx(var0);
if (index != REMATCH_TABLE_ENTRIES)
{
index = GetTrainerIdxByRematchIdx(index);
return gTrainers[index].trainerPic;
}
index = sub_81D1BD0(var0);
return gFacilityClassToPicIndex[index];
}
const u8 *sub_81CAF78(int index, u8 *arg1)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
*arg1 = 0;
if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType))
return gText_CallCantBeMadeHere;
if (!state->unk1C[index].unk0)
*arg1 = SelectMatchCallMessage(GetTrainerIdxByRematchIdx(state->unk1C[index].unk2), gStringVar4);
else
MatchCall_GetMessage(state->unk1C[index].unk2, gStringVar4);
return gStringVar4;
}
const u8 *sub_81CAFD8(int index, int textType)
{
int var0;
struct Pokenav3Struct *state = GetSubstructPtr(5);
if (state->unk1C[index].unk0)
{
var0 = MatchCall_GetRematchTableIdx(state->unk1C[index].unk2);
if (var0 == REMATCH_TABLE_ENTRIES)
return sub_81D1B40(state->unk1C[index].unk2, textType);
}
else
{
var0 = state->unk1C[index].unk2;
}
return gUnknown_08622028[var0][textType];
}
u16 sub_81CB01C(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk0;
}
u16 sub_81CB02C(int arg0)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
if (state->unk2 < arg0)
return 3;
return state->unk4[arg0];
}
void sub_81CB050(struct Pokenav3Struct_Unk1C *arg0, u8 *str)
{
const u8 *trainerName;
const u8 *className;
if (!arg0->unk0)
{
int index = GetTrainerIdxByRematchIdx(arg0->unk2);
const struct Trainer *trainer = &gTrainers[index];
int class = trainer->trainerClass;
className = gTrainerClassNames[class];
trainerName = trainer->trainerName;
}
else
{
sub_81D1A78(arg0->unk2, &className, &trainerName);
}
if (className && trainerName)
{
u8 *str2 = sub_81DB494(str, 7, className, 69);
sub_81DB494(str2, 7, trainerName, 51);
}
else
{
sub_81DB494(str, 7, NULL, 120);
}
}
int sub_81CB0C8(int rematchIndex)
{
int mapGroup = gRematchTable[rematchIndex].mapGroup;
int mapNum = gRematchTable[rematchIndex].mapNum;
return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId;
}
int sub_81CB0E4(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
int count = 1;
while (++index < state->unkA)
{
if (!state->unk1C[index].unk0)
return count;
if (sub_81D17E8(state->unk1C[index].unk2))
return count;
count++;
}
return 0;
}
int sub_81CB128(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
int count = -1;
while (--index >= 0)
{
if (!state->unk1C[index].unk0)
return count;
if (sub_81D17E8(state->unk1C[index].unk2))
return count;
count--;
}
return 0;
}
bool32 unref_sub_81CB16C(void)
{
int i;
for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
{
if (sub_81CAE08(i) && gSaveBlock1Ptr->trainerRematches[i])
return TRUE;
}
for (i = 0; i < 21; i++) // TODO: This is the size of sMatchCallHeaders
{
if (MatchCallFlagGetByIndex(i))
{
int index = MatchCall_GetRematchTableIdx(i);
if (gSaveBlock1Ptr->trainerRematches[index])
return TRUE;
}
}
return FALSE;
}
static bool32 sub_81CB1D0(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
int index = GetSelectedMatchCall();
if (!state->unk1C[index].unk0)
{
if (sub_81CAEA4(index) == gMapHeader.regionMapSectionId)
{
if (!gSaveBlock1Ptr->trainerRematches[state->unk1C[index].unk2])
return TRUE;
}
}
else
{
if (state->unk1C[index].unk2 == 11)
{
if (sub_81CAEA4(index) == gMapHeader.regionMapSectionId
&& FlagGet(FLAG_BADGE05_GET) == TRUE)
{
if (!FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE))
return TRUE;
}
}
}
return FALSE;
}