Decompile all of pokenav_unk_3.c
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@@ -8,6 +8,7 @@
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#include "event_object_movement.h"
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#include "field_player_avatar.h"
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#include "main.h"
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#include "match_call.h"
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#include "menu.h"
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#include "new_game.h"
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#include "overworld.h"
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@@ -74,7 +75,6 @@ struct BattleFrontierStreakInfo
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EWRAM_DATA struct MatchCallState gMatchCallState = {0};
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EWRAM_DATA struct BattleFrontierStreakInfo gBattleFrontierStreakInfo = {0};
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bool32 SelectMatchCallMessage(int, u8 *);
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static u32 GetCurrentTotalMinutes(struct Time *);
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static u32 GetNumRegisteredNPCs(void);
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static u32 GetActiveMatchCallTrainerId(u32);
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@@ -1098,13 +1098,13 @@ bool32 TryStartMatchCall(void)
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return FALSE;
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}
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void StartMatchCallFromScript(void)
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void StartMatchCallFromScript(u8 *message)
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{
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gMatchCallState.triggeredFromScript = 1;
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StartMatchCall();
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}
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bool8 IsMatchCallTaskActive(void)
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bool32 IsMatchCallTaskActive(void)
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{
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return FuncIsActiveTask(ExecuteMatchCall);
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}
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