Merge branch 'master' into doc-banim
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@@ -1847,7 +1847,7 @@ static void OpponentHandleFaintingCry(void)
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{
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u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
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PlayCry3(species, 25, 5);
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PlayCry_ByMode(species, 25, CRY_MODE_FAINT);
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OpponentBufferExecCompleted();
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}
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