Merge branch 'master' into doc-banim
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@@ -2926,7 +2926,7 @@ static void PlayerHandleFaintingCry(void)
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{
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u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
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PlayCry3(species, -25, 5);
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PlayCry_ByMode(species, -25, CRY_MODE_FAINT);
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PlayerBufferExecCompleted();
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}
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