Merge branch 'master' into doc-banim

This commit is contained in:
GriffinR
2021-11-13 23:26:46 -05:00
committed by GitHub
573 changed files with 5399 additions and 5181 deletions

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@@ -641,7 +641,7 @@ static void SpriteCB_BallThrow_Shake(struct Sprite *sprite)
#define tCryTaskSpecies data[0]
#define tCryTaskPan data[1]
#define tCryTaskWantedCry data[2]
#define tCryTaskBattler data[3]
#define tCryTaskBattler data[3]
#define tCryTaskMonSpriteId data[4]
#define tCryTaskMonPtr1 data[5]
#define tCryTaskMonPtr2 data[6]
@@ -665,10 +665,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
gTasks[taskId].tCryTaskState = wantedCry + 1;
break;
case 1:
// Play single cry
if (ShouldPlayNormalMonCry(mon) == TRUE)
PlayCry3(species, pan, 0);
PlayCry_ByMode(species, pan, CRY_MODE_NORMAL);
else
PlayCry3(species, pan, 11);
PlayCry_ByMode(species, pan, CRY_MODE_WEAK);
gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE;
DestroyTask(taskId);
break;
@@ -680,10 +681,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
case 20:
if (gTasks[taskId].tCryTaskFrames == 0)
{
// Play first doubles cry
if (ShouldPlayNormalMonCry(mon) == TRUE)
PlayCry4(species, pan, 1);
PlayCry_ReleaseDouble(species, pan, CRY_MODE_DOUBLES);
else
PlayCry4(species, pan, 12);
PlayCry_ReleaseDouble(species, pan, CRY_MODE_WEAK_DOUBLES);
gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE;
DestroyTask(taskId);
@@ -719,10 +721,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
gTasks[taskId].tCryTaskFrames--;
break;
}
// Play second doubles cry
if (ShouldPlayNormalMonCry(mon) == TRUE)
PlayCry4(species, pan, 0);
PlayCry_ReleaseDouble(species, pan, CRY_MODE_NORMAL);
else
PlayCry4(species, pan, 11);
PlayCry_ReleaseDouble(species, pan, CRY_MODE_WEAK);
gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE;
DestroyTask(taskId);