fixing merge conflicts

This commit is contained in:
U-User-PC\User
2017-10-09 13:32:57 -04:00
119 changed files with 9208 additions and 20164 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "battle.h"
#include "bg.h"
#include "decompress.h"
#include "global.h"
#include "m4a.h"
#include "main.h"
#include "malloc.h"
@@ -264,7 +264,7 @@ void sub_81BF8EC(u8 a, void *b, u8 c, u8 d, void *e)
byte = gUnknown_0203CF1C->unk40C1;
gUnknown_0203CF1C->unk40C0 = byte;
sub_81C488C(0xFF);
if (gBattleSpritesGfx == 0)
if (gMonSpritesGfxPtr == 0)
sub_806F2AC(0, 0);
SetMainCallback2(sub_81BFAE4);
}
@@ -656,7 +656,7 @@ void sub_81C0484(u8 taskId)
FreeAllSpritePalettes();
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
if (gBattleSpritesGfx == 0)
if (gMonSpritesGfxPtr == 0)
sub_806F47C(0);
sub_81C0434();
DestroyTask(taskId);