Split files from event_scripts.s

Also move maps/scripts to scripts/maps
This commit is contained in:
Diegoisawesome
2017-11-11 16:10:17 -06:00
parent 2e40384fa2
commit f497c1508b
551 changed files with 16010 additions and 16003 deletions

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PetalburgCity_Gym_Text_2A6D3D: @ 82A6D3D
.string "DAD: Hi, {PLAYER}!\p"
.string "I just received a very rare BERRY.\n"
.string "Id like you to have it.$"
Route104_Text_2A6D86: @ 82A6D86
.string "If you see BERRIES growing in loamy\n"
.string "soil, feel free to take them.\p"
.string "But make sure you plant a BERRY in the\n"
.string "same spot. Thats common courtesy.\p"
.string "Here, Ill share this with you.$"
Route104_Text_2A6E32: @ 82A6E32
.string "The way you look, you must be a\n"
.string "TRAINER, no?\p"
.string "TRAINERS often make POKéMON hold\n"
.string "BERRIES.\p"
.string "Its up to you whether to grow BERRIES\n"
.string "or use them.$"
Route111_Text_2A6EBD: @ 82A6EBD
.string "I watered the plants every day.\n"
.string "They grew lots of flowers.\p"
.string "And they gave me lots of BERRIES, too.\p"
.string "Here you go!\n"
.string "You can have it!$"
Route111_Text_2A6F3D: @ 82A6F3D
.string "Im going to try really hard and make\n"
.string "BERRIES in different colors.\p"
.string "I hope you try hard, too!$"
Route111_Text_2A6F9A: @ 82A6F9A
.string "I wonder what color BERRIES Ill look\n"
.string "for today?$"
Route114_Text_2A6FCB: @ 82A6FCB
.string "I love using the BERRY CRUSH machine,\n"
.string "so Im collecting BERRIES.\p"
.string "Ill share one with you, if youd like.$"
Route114_Text_2A7034: @ 82A7034
.string "You should try the BERRY CRUSH\n"
.string "machine with your friends.$"
Route114_Text_2A706E: @ 82A706E
.string "Which BERRY should be planted?\n"
.string "Should you use or hoard BERRIES?\p"
.string "Its fun to think about.$"
Route120_Text_2A70C7: @ 82A70C7
.string "BERRIES grow by soaking up sunlight.\p"
.string "We help the BERRIES grow by watering\n"
.string "them regularly.\p"
.string "Its an expression of love, isnt it?$"
Route120_Text_2A7147: @ 82A7147
.string "Yes, yes.\n"
.string "You understand what I mean.\p"
.string "You should take this.$"
Route120_Text_2A7183: @ 82A7183
.string "Oh… But it is important to make your\n"
.string "own impressions, I guess…\p"
.string "You can have this.$"
Route120_Text_2A71D5: @ 82A71D5
.string "I think that BERRY is rare.\n"
.string "I hope you raise it with loving care.$"
Route120_Text_2A7217: @ 82A7217
.string "Ill get more BERRIES from\n"
.string "the BERRY MASTER.$"
LilycoveCity_Text_2A7244: @ 82A7244
.string "When it gets right down to it…\p"
.string "The same way suits suit me perfectly,\n"
.string "a crisp breeze suits the sea.\p"
.string "And you, a BERRY suits you to a “T”…\p"
.string "Why should that be so?$"
LilycoveCity_Text_2A72E3: @ 82A72E3
.string "When it gets right down to it…\p"
.string "Its because youre a TRAINER!$"
LilycoveCity_Text_2A7321: @ 82A7321
.string "When it gets right down to it…\p"
.string "The way dignified simplicity suits me,\n"
.string "{POKEBLOCK}S perfectly suit POKéMON.$"
Route123_BerryMastersHouse_Text_2A7386: @ 82A7386
.string "You may call me the BERRY MASTER.\p"
.string "I dream of filling the world with\n"
.string "beautiful flowers, so I raise BERRIES\l"
.string "and hand them out to everyone.\p"
.string "Youre deserving of one!$"
Route123_BerryMastersHouse_Text_2A7428: @ 82A7428
.string "Why be stingy?\n"
.string "Take another!$"
Route123_BerryMastersHouse_Text_2A7445: @ 82A7445
.string "Be sure to visit the PRETTY PETAL\n"
.string "flower shop near RUSTBORO.\p"
.string "Let flowers fill the world!$"
Route123_BerryMastersHouse_Text_2A749E: @ 82A749E
.string "Im done for today.\n"
.string "Come again another day.\p"
.string "Let flowers fill the world!$"
Route123_BerryMastersHouse_Text_2A74E6: @ 82A74E6
.string "The way my husband grows BERRIES,\n"
.string "oh, hes the best in the world.\p"
.string "He makes me proud, that he does.\p"
.string "Incidentally, child, have you heard\n"
.string "a good saying lately?$"
Route123_BerryMastersHouse_Text_2A7583: @ 82A7583
.string "Ah! What a remarkable saying!\n"
.string "Inspirational, it is!\p"
.string "I want you to have this.$"
Route123_BerryMastersHouse_Text_2A75D0: @ 82A75D0
.string "Oh! A good saying it is.\n"
.string "Youre quite remarkable.\p"
.string "I want you to have this.$"
Route123_BerryMastersHouse_Text_2A761B: @ 82A761B
.string "Our four grandchildren should become\n"
.string "more accomplished than my husband.\p"
.string "Joy never goes out of my life!$"
Route123_BerryMastersHouse_Text_2A7682: @ 82A7682
.string "Ah…$"
Route104_PrettyPetalFlowerShop_Text_2A7686: @ 82A7686
.string "Hello!\p"
.string "This is the PRETTY PETAL flower shop.\n"
.string "Spreading flowers all over the world!$"
Route104_PrettyPetalFlowerShop_Text_2A76D9: @ 82A76D9
.string "{PLAYER}{KUN}, would you like to learn about\n"
.string "BERRIES?$"
Route104_PrettyPetalFlowerShop_Text_2A7706: @ 82A7706
.string "Your name is?\p"
.string "{PLAYER}{KUN}.\n"
.string "Thats a nice name.\p"
.string "{PLAYER}{KUN}, would you like to learn about\n"
.string "BERRIES?$"
Route104_PrettyPetalFlowerShop_Text_2A775B: @ 82A775B
.string "BERRIES grow on trees that thrive\n"
.string "only in soft, loamy soil.\p"
.string "If you take some BERRIES, be sure to\n"
.string "plant one in the loamy soil again.\p"
.string "A planted BERRY will soon sprout,\n"
.string "grow into a plant, flower beautifully,\l"
.string "then grow BERRIES again.\p"
.string "I want to see the whole wide world\n"
.string "filled with beautiful flowers.\l"
.string "Thats my dream.\p"
.string "Please help me, {PLAYER}{KUN}. Plant BERRIES\n"
.string "and bring more flowers into the world.$"
Route104_PrettyPetalFlowerShop_Text_2A78DF: @ 82A78DF
.string "Flowers bring so much happiness to\n"
.string "people, dont they?$"
Route104_PrettyPetalFlowerShop_Text_2A7916: @ 82A7916
.string "Hello!\p"
.string "The more attention you give to flowers,\n"
.string "the more beautifully they bloom.\p"
.string "Youll like tending flowers. Im sure\n"
.string "of it. You can have this.$"
Route104_PrettyPetalFlowerShop_Text_2A79A6: @ 82A79A6
.string "While BERRY plants are growing,\n"
.string "water them with the WAILMER PAIL.\p"
.string "Oh, another thing.\p"
.string "If you dont pick BERRIES for a while,\n"
.string "theyll drop off onto the ground.\l"
.string "But theyll sprout again.\p"
.string "Isnt that awesome?\n"
.string "Its like they have the will to live.$"
Route104_PrettyPetalFlowerShop_Text_2A7A98: @ 82A7A98
.string "Im trying to be like my big sisters.\n"
.string "Im growing flowers, too!\p"
.string "Here you go!\n"
.string "Its for you!$"
Route104_PrettyPetalFlowerShop_Text_2A7AF3: @ 82A7AF3
.string "You can plant a BERRY and grow it big,\n"
.string "or you can make a POKéMON hold it.\p"
.string "But now they have a machine that mixes\n"
.string "up different BERRIES and makes candies\l"
.string "for POKéMON.\p"
.string "I want some candy, too.$"
SootopolisCity_Text_2A7BB0: @ 82A7BB0
.string "Hi, whats your name?\p"
.string "… … … … … … … … …\n"
.string "Okay. Thats nice!\p"
.string "My name is KIRI.\p"
.string "My mommy and daddy named me that so\n"
.string "I would grow healthy and warmhearted.\l"
.string "Thats what they wished.\p"
.string "You can have one of these.$"
SootopolisCity_Text_2A7C7C: @ 82A7C7C
.string "KIRI will give you this BERRY, too!\n"
.string "I really like it lots!$"
SootopolisCity_Text_2A7CB7: @ 82A7CB7
.string "I wonder what kind of wish is included\n"
.string "in your name.$"
SootopolisCity_Text_2A7CEC: @ 82A7CEC
.string "Spring, summer, autumn, and winter.\p"
.string "If youre born in springtime, do you like\n"
.string "the spring, and if youre born in the\l"
.string "summer, do you like the summer?$"
SootopolisCity_Text_2A7D80: @ 82A7D80
.string "Then KIRI was born in the autumn,\n"
.string "so I love the autumn!\p"
.string "Which season do you like?$"
SootopolisCity_Text_2A7DD2: @ 82A7DD2
.string "Oh…\n"
.string "It doesnt matter…\p"
.string "Theres so much that I want to know…$"

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gUnknown_082C897B:: @ 82C897B
.string "Hi! Sorry to keep you waiting!\p"
.string "Welcome to the world of POKéMON!\p"
.string "My name is BIRCH.\p"
.string "But everyone calls me the POKéMON\n"
.string "PROFESSOR.\p"
.string "$"
gUnknown_082C89FB:: @ 82C89FB
.string "This is what we call a “POKéMON.”\p"
.string "\n"
.string "$"
gUnknown_082C8A1F:: @ 82C8A1F
.string "This world is widely inhabited by\n"
.string "creatures known as POKéMON.\p"
.string "We humans live alongside POKéMON,\n"
.string "at times as friendly playmates, and\l"
.string "at times as cooperative workmates.\p"
.string "And sometimes, we band together\n"
.string "and battle others like us.\p"
.string "But despite our closeness, we dont\n"
.string "know everything about POKéMON.\p"
.string "In fact, there are many, many\n"
.string "secrets surrounding POKéMON.\p"
.string "To unravel POKéMON mysteries,\n"
.string "Ive been undertaking research.\l"
.string "Thats what I do.\p"
.string "$"
gUnknown_082C8BD0:: @ 82C8BD0
.string "And you are?$"
gUnknown_082C8BDD:: @ 82C8BDD
.string "Are you a boy?\n"
.string "Or are you a girl?$"
gUnknown_082C8BFF:: @ 82C8BFF
.string "All right.\n"
.string "Whats your name?$"
gUnknown_082C8C1C:: @ 82C8C1C
.string "So its {PLAYER}{KUN}?$"
gUnknown_082C8C2A:: @ 82C8C2A
.string "Ah, okay!\p"
.string "Youre {PLAYER}{KUN} whos moving to my\n"
.string "hometown of LITTLEROOT.\l"
.string "I get it now!\p"
.string "$"
gUnknown_082C8C7A:: @ 82C8C7A
.string "All right, are you ready?\p"
.string "Your very own adventure is about\n"
.string "to unfold.\p"
.string "Take courage, and leap into the\n"
.string "world of POKéMON where dreams,\l"
.string "adventure, and friendships await!\p"
.string "Well, Ill be expecting you later.\n"
.string "Come see me in my POKéMON LAB.\p"
.string "$"

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Underwater_SealedChamber_Braille_2A6B15: @ 82A6B15
.byte 4
.byte 6
.byte 26
.byte 13
.byte 7
.byte 9
.braille "GO UP HERE.$"
SealedChamber_OuterRoom_Braille_2A6B27: @ 82A6B27
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "ABC$"
SealedChamber_OuterRoom_Braille_2A6B31: @ 82A6B31
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "GHI$"
SealedChamber_OuterRoom_Braille_2A6B3B: @ 82A6B3B
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "MNO$"
SealedChamber_OuterRoom_Braille_2A6B45: @ 82A6B45
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "TUV$"
SealedChamber_OuterRoom_Braille_2A6B4F: @ 82A6B4F
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "DEF$"
SealedChamber_OuterRoom_Braille_2A6B59: @ 82A6B59
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "JKL$"
SealedChamber_OuterRoom_Braille_2A6B63: @ 82A6B63
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "PQRS$"
SealedChamber_OuterRoom_Braille_2A6B6E: @ 82A6B6E
.byte 9
.byte 6
.byte 19
.byte 13
.byte 12
.byte 9
.braille ".$"
SealedChamber_OuterRoom_Braille_2A6B76: @ 82A6B76
.byte 7
.byte 6
.byte 21
.byte 13
.byte 10
.byte 9
.braille "WXYZ$"
SealedChamber_OuterRoom_Braille_2A6B81: @ 82A6B81
.byte 9
.byte 6
.byte 19
.byte 13
.byte 12
.byte 9
.braille ",$"
SealedChamber_OuterRoom_Braille_2A6B89: @ 82A6B89
.byte 7
.byte 4
.byte 23
.byte 15
.byte 10
.byte 7
.braille "DIG HERE.$"
SealedChamber_InnerRoom_Braille_2A6B99: @ 82A6B99
.byte 0
.byte 0
.byte 29
.byte 19
.byte 3
.byte 3
.braille "FIRST COMES\n"
.braille "WAILORD.\n"
.braille "LAST COMES\n"
.braille "RELICANTH.$"
SealedChamber_InnerRoom_Braille_2A6BCA: @ 82A6BCA
.byte 2
.byte 0
.byte 26
.byte 19
.byte 5
.byte 3
.braille "IN THIS\n"
.braille "CAVE WE\n"
.braille "HAVE\n"
.braille "LIVED.$"
SealedChamber_InnerRoom_Braille_2A6BEC: @ 82A6BEC
.byte 7
.byte 2
.byte 23
.byte 17
.byte 10
.byte 5
.braille "WE OWE ALL\n"
.braille "TO THE\n"
.braille "POKEMON.$"
SealedChamber_InnerRoom_Braille_2A6C0D: @ 82A6C0D
.byte 3
.byte 0
.byte 25
.byte 19
.byte 6
.byte 3
.braille "BUT, WE\n"
.braille "SEALED THE\n"
.braille "POKEMON\n"
.braille "AWAY.$"
SealedChamber_InnerRoom_Braille_2A6C34: @ 82A6C34
.byte 5
.byte 6
.byte 25
.byte 13
.byte 8
.byte 9
.braille "WE FEARED IT.$"
SealedChamber_InnerRoom_Braille_2A6C48: @ 82A6C48
.byte 6
.byte 0
.byte 24
.byte 19
.byte 9
.byte 3
.braille "THOSE WITH\n"
.braille "COURAGE,\n"
.braille "THOSE WITH\n"
.braille "HOPE.$"
SealedChamber_InnerRoom_Braille_2A6C73: @ 82A6C73
.byte 3
.byte 2
.byte 27
.byte 17
.byte 6
.byte 5
.braille "OPEN A DOOR.\n"
.braille "AN ETERNAL\n"
.braille "POKEMON\n"
.braille "WAITS.$"
DesertRuins_Braille_2A6CA0: @ 82A6CA0
.byte 1
.byte 0
.byte 27
.byte 19
.byte 4
.byte 3
.braille "LEFT, LEFT,\n"
.braille "DOWN, DOWN.\n"
.braille "THEN, USE\n"
.braille "ROCK SMASH.$"
IslandCave_Braille_2A6CD4: @ 82A6CD4
.byte 5
.byte 0
.byte 25
.byte 19
.byte 8
.byte 3
.braille "STAY CLOSE\n"
.braille "TO THE WALL.\n"
.braille "RUN AROUND\n"
.braille "ONE LAP.$"
AncientTomb_Braille_2A6D06: @ 82A6D06
.byte 3
.byte 0
.byte 25
.byte 19
.byte 6
.byte 3
.braille "THOSE WHO\n"
.braille "INHERIT OUR\n"
.braille "WILL, SHINE\n"
.braille "IN THE MIDDLE.$"

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@ contest move effect descriptions
gContestEffect00hDescription:: @ 827CB82
.string "A highly appealing move.$"
gContestEffect01hDescription:: @ 827CB9B
.string "After this move, the user is\nmore easily startled.$"
gContestEffect02hDescription:: @ 827CBCE
.string "Makes a great appeal, but\nallows no more to the end.$"
gContestEffect03hDescription:: @ 827CC03
.string "Can be repeatedly used\nwithout boring the JUDGE.$"
gContestEffect04hDescription:: @ 827CC34
.string "Can avoid being startled\nby others once.$"
gContestEffect05hDescription:: @ 827CC5D
.string "Can avoid being startled\nby others.$"
gContestEffect06hDescription:: @ 827CC81
.string "Can avoid being startled\nby others a little.$"
gContestEffect07hDescription:: @ 827CCAE
.string "After this move, the user is\nless likely to be startled.$"
gContestEffect08hDescription:: @ 827CCE7
.string "Slightly startles the\nPOKéMON in front.$"
gContestEffect09hDescription:: @ 827CD0F
.string "Slightly startles those\nthat have made appeals.$"
gContestEffect0AhDescription:: @ 827CD3F
.string "Startles the POKéMON that\nappealed before the user.$"
gContestEffect0BhDescription:: @ 827CD73
.string "Startles all POKéMON that\nhave done their appeals.$"
gContestEffect0ChDescription:: @ 827CDA6
.string "Badly startles the\nPOKéMON in front.$"
gContestEffect0DhDescription:: @ 827CDCB
.string "Badly startles those that\nhave made appeals.$"
gContestEffect0EhDescription:: @ 827CDF8
.string "Startles the POKéMON that\nappealed before the user.$"
gContestEffect0FhDescription:: @ 827CE2C
.string "Startles all POKéMON that\nhave done their appeals.$"
gContestEffect10hDescription:: @ 827CE5F
.string "Shifts the JUDGEs\nattention from others.$"
gContestEffect11hDescription:: @ 827CE89
.string "Startles the POKéMON that\nhas the JUDGEs attention.$"
gContestEffect12hDescription:: @ 827CEBE
.string "Jams the others, and misses\none turn of appeals.$"
gContestEffect13hDescription:: @ 827CEEF
.string "Startles POKéMON that\nmade a same-type appeal.$"
gContestEffect14hDescription:: @ 827CF1E
.string "Badly startles POKéMON\nthat made COOL appeals.$"
gContestEffect15hDescription:: @ 827CF4D
.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"
gContestEffect16hDescription:: @ 827CF7E
.string "Badly startles POKéMON\nthat made CUTE appeals.$"
gContestEffect17hDescription:: @ 827CFAD
.string "Badly startles POKéMON\nthat made SMART appeals.$"
gContestEffect18hDescription:: @ 827CFDD
.string "Badly startles POKéMON\nthat made TOUGH appeals.$"
gContestEffect19hDescription:: @ 827D00D
.string "Makes one POKéMON after\nthe user nervous.$"
gContestEffect1AhDescription:: @ 827D037
.string "Makes all POKéMON after\nthe user nervous.$"
gContestEffect1BhDescription:: @ 827D061
.string "Worsens the condition of\nthose that made appeals.$"
gContestEffect1ChDescription:: @ 827D093
.string "Badly startles POKéMON in\ngood condition.$"
gContestEffect1DhDescription:: @ 827D0BD
.string "The appeal works great if\nperformed first.$"
gContestEffect1EhDescription:: @ 827D0E8
.string "The appeal works great if\nperformed last.$"
gContestEffect1FhDescription:: @ 827D112
.string "Makes the appeal as good\nas those before it.$"
gContestEffect20hDescription:: @ 827D13F
.string "Makes the appeal as good\nas the one before it.$"
gContestEffect21hDescription:: @ 827D16E
.string "The appeal works better\nthe later it is performed.$"
gContestEffect22hDescription:: @ 827D1A1
.string "The appeals quality varies\ndepending on its timing.$"
gContestEffect23hDescription:: @ 827D1D6
.string "Works well if its the same\ntype as the one before.$"
gContestEffect24hDescription:: @ 827D20A
.string "Works well if different in\ntype than the one before.$"
gContestEffect25hDescription:: @ 827D23F
.string "Affected by how well the\nappeal in front goes.$"
gContestEffect26hDescription:: @ 827D26E
.string "Ups the users condition.\nHelps prevent nervousness.$"
gContestEffect27hDescription:: @ 827D2A3
.string "The appeal works well if the\nusers condition is good.$"
gContestEffect28hDescription:: @ 827D2DA
.string "The next appeal can be\nmade earlier next turn.$"
gContestEffect29hDescription:: @ 827D309
.string "The next appeal can be\nmade later next turn.$"
gContestEffect2AhDescription:: @ 827D336
.string "Makes the next turns order\nmore easily scrambled.$"
gContestEffect2BhDescription:: @ 827D369
.string "Scrambles the order of\nappeals on the next turn.$"
gContestEffect2ChDescription:: @ 827D39A
.string "An appeal that excites the\naudience in any CONTEST.$"
gContestEffect2DhDescription:: @ 827D3CE
.string "Badly startles all POKéMON\nthat made good appeals.$"
gContestEffect2EhDescription:: @ 827D401
.string "The appeal works best the\nmore the crowd is excited.$"
gContestEffect2FhDescription:: @ 827D436
.string "Temporarily stops the\ncrowd from growing excited.$"
@ unused move names
gUnusedContestMoveName0:: @ 827D468
.string "RAIN DANCE$"
gUnusedContestMoveName1:: @ 827D473
.string "RAGE$"
gUnusedContestMoveName2:: @ 827D478
.string "FOCUS ENERGY$"
gUnusedContestMoveName3:: @ 827D485
.string "HYPNOSIS$"
gUnusedContestMoveName4:: @ 827D48E
.string "SOFTBOILED$"
gUnusedContestMoveName5:: @ 827D499
.string "HORN ATTACK$"
gUnusedContestMoveName6:: @ 827D4A5
.string "SWORDS DANCE$"
gUnusedContestMoveName7:: @ 827D4B2
.string "CONVERSION$"
gUnusedContestMoveName8:: @ 827D4BD
.string "SUNNY DAY$"
gUnusedContestMoveName9:: @ 827D4C7
.string "REST$"
gUnusedContestMoveName10:: @ 827D4CC
.string "VICEGRIP$"
gUnusedContestMoveName11:: @ 827D4D5
.string "DEFENSE CURL$"
gUnusedContestMoveName12:: @ 827D4E2
.string "LOCK-ON$"
@ contest type names
gContestMoveTypeCoolText:: @ 827D4EA
.string "COOL$"
gContestMoveTypeBeautyText:: @ 827D4EF
.string "BEAUTY$"
gContestMoveTypeCuteText:: @ 827D4F6
.string "CUTE$"
gContestMoveTypeSmartText:: @ 827D4FB
.string "SMART$"
gContestMoveTypeToughText:: @ 827D501
.string "TOUGH$"
gUnknown_0827D507:: @ 827D507
.string "Appeal no. {STR_VAR_1}!\n"
.string "Which move will be played?$"
gUnknown_0827D531:: @ 827D531
.string "Appeal no. {STR_VAR_1}!\n"
.string "But it cant participate!$"
gUnknown_0827D55A:: @ 827D55A
.string "{STR_VAR_1} appealed with\n"
.string "{STR_VAR_2}!$"
gUnknown_0827D56F:: @ 827D56F
.string "{STR_VAR_1} was watching\n"
.string "the others.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827D597:: @ 827D597
.string "Were all out of\n"
.string "Appeal Time!{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827D5C1:: @ 827D5C1
.string "But the appeal was\n"
.string "jammed.$"
gUnknown_0827D5DC:: @ 827D5DC
.string "It followed another\n"
.string "POKéMONs lead.$"
gUnknown_0827D600:: @ 827D600
.string "But it messed up.$"
gUnknown_0827D612:: @ 827D612
.string "It went better than\n"
.string "usual.$"
gUnknown_0827D62D:: @ 827D62D
.string "The JUDGE looked away\n"
.string "for some reason.$"
gUnknown_0827D654:: @ 827D654
.string "It worked hard to build on\n"
.string "past mistakes.$"
gUnknown_0827D67E:: @ 827D67E
.string "It cant make any more\n"
.string "moves.$"
gUnknown_0827D69C:: @ 827D69C
.string "It worked frighteningly\n"
.string "well.$"
gUnknown_0827D6BA:: @ 827D6BA
.string "It worked as hard as the\n"
.string "standout POKéMON.$"
gUnknown_0827D6E5:: @ 827D6E5
.string "The JUDGE looked on\n"
.string "expectantly.$"
gUnknown_0827D706:: @ 827D706
.string "It worked rather well.$"
gUnknown_0827D71D:: @ 827D71D
.string "It worked a little better\n"
.string "than usual.$"
gUnknown_0827D743:: @ 827D743
.string "{STR_VAR_1} failed to\n"
.string "stand out at all…{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D764:: @ 827D764
.string "{STR_VAR_1} didnt stand\n"
.string "out very much…{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D785:: @ 827D785
.string "{STR_VAR_1} caught a\n"
.string "little attention.{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D7A5:: @ 827D7A5
.string "{STR_VAR_1} attracted a\n"
.string "lot of attention.{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D7C8:: @ 827D7C8
.string "{STR_VAR_1} commanded\n"
.string "total attention.{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D7E8:: @ 827D7E8
.string "{STR_VAR_1} hasnt made\n"
.string "its appeal.{PAUSE_UNTIL_PRESS}$"
gUnknown_0827D805:: @ 827D805
.string "Anticipation swelled for\n"
.string "{STR_VAR_1}s appeal next.$"
gUnknown_0827D830:: @ 827D830
.string "$"
gUnknown_0827D831:: @ 827D831
.string "The JUDGE s views on\n"
.string "{STR_VAR_1} held firm.$"
gUnknown_0827D855:: @ 827D855
.string "{STR_VAR_1}s {STR_VAR_3}\n"
.string "changed perceptions.$"
gUnknown_0827D872:: @ 827D872
.string "{STR_VAR_1}s appeal\n"
.string "effect wore off.$"
gUnknown_0827D88F:: @ 827D88F
.string "The special appeals\n"
.string "effect wore off.$"
gUnknown_0827D8B5:: @ 827D8B5
.string "Everyones appeals were\n"
.string "made to look the same.$"
gUnknown_0827D8E4:: @ 827D8E4
.string "It cheapened\n"
.string "{STR_VAR_2}s appeal.$"
gUnknown_0827D8FE:: @ 827D8FE
.string "It cheapened the appeal\n"
.string "of those ahead.$"
gUnknown_0827D926:: @ 827D926
.string "It stole attention away\n"
.string "from {STR_VAR_2}.$"
gUnknown_0827D947:: @ 827D947
.string "It cheapened\n"
.string "{STR_VAR_2}s appeal.$"
gUnknown_0827D961:: @ 827D961
.string "It severely cheapened\n"
.string "other appeals.$"
gUnknown_0827D986:: @ 827D986
.string "Anticipation swelled for\n"
.string "{STR_VAR_1}s appeal next.$"
gUnknown_0827D9B1:: @ 827D9B1
.string "It cheapened the appeal\n"
.string "of those ahead.$"
gUnknown_0827D9D9:: @ 827D9D9
.string "It cheapened the JUDGEs\n"
.string "favorite appeal.$"
gUnknown_0827DA03:: @ 827DA03
.string "The appeals of others\n"
.string "were cheapened by half.$"
gUnknown_0827DA31:: @ 827DA31
.string "It stood out to make up\n"
.string "for being jammed.$"
gUnknown_0827DA5B:: @ 827DA5B
.string "It cant participate in\n"
.string "appeals any more.$"
gUnknown_0827DA85:: @ 827DA85
.string "It touched the JUDGE for\n"
.string "a fantastic appeal.$"
gUnknown_0827DAB2:: @ 827DAB2
.string "Anticipation rose for\n"
.string "upcoming appeals.$"
gUnknown_0827DADA:: @ 827DADA
.string "It stood out as much as\n"
.string "special appeals.$"
gUnknown_0827DB03:: @ 827DB03
.string "It stood out as much as\n"
.string "{STR_VAR_1}.$"
gUnknown_0827DB1F:: @ 827DB1F
.string "Jammed appeals were made\n"
.string "even less noticeable.$"
gUnknown_0827DB4E:: @ 827DB4E
.string "Everyones appeals were\n"
.string "made the same.$"
.string "It became more conscious\n"
.string "of the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1} cant make an\n"
.string "appeal after this.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It settled down just a\n"
.string "little bit.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It became oblivious to\n"
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It became less aware of\n"
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It stopped caring about\n"
.string "other POKéMON much.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It tried to startle the\n"
.string "other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It tried to dazzle the\n"
.string "others.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "The JUDGE looked away\n"
.string "from {STR_VAR_1}.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It tried to unnerve the\n"
.string "next POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1} became\n"
.string "nervous.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "The appeal tried to\n"
.string "unnerve waiting POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It taunted POKéMON\n"
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1} regained its\n"
.string "form.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It tried to jam POKéMON\n"
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "The standout {STR_VAR_1}\n"
.string "hustled even more.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "The largely unnoticed\n"
.string "{STR_VAR_1} worked hard.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It worked as much as\n"
.string "POKéMON before it.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It worked as much as the\n"
.string "preceding POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal was\n"
.string "a dud.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal did\n"
.string "not work very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s appeal\n"
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "Its the same type as the\n"
.string "POKéMON before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "Its not the same type as\n"
.string "the one before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It stood out much more\n"
.string "than the POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It didnt do as well as the\n"
.string "POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s condition\n"
.string "rose above usual.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "{STR_VAR_1}s hot status\n"
.string "made it a great appeal!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It moved up in line for\n"
.string "the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It moved back in line once\n"
.string "for the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
.string "It scrambled up the\n"
.string "order for the next turn.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gUnknown_0827E2FE:: @ 827E2FE
.string "The JUDGE looked at\n"
.string "{STR_VAR_1} expectantly.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E32E:: @ 827E32E
.string "The appeal combo went\n"
.string "over well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E35B:: @ 827E35B
.string "The appeal combo went\n"
.string "over very well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E38D:: @ 827E38D
.string "The appeal combo went\n"
.string "over excellently.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E3C1:: @ 827E3C1
.string "{STR_VAR_1} managed to\n"
.string "avert its gaze.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E3EB:: @ 827E3EB
.string "{STR_VAR_1} managed to\n"
.string "avoid seeing it.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E416:: @ 827E416
.string "{STR_VAR_1} isnt fazed\n"
.string "by that sort of thing.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E448:: @ 827E448
.string "{STR_VAR_1} became a\n"
.string "little distracted.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E473:: @ 827E473
.string "It tried to startle the\n"
.string "other POKéMON.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E4A6:: @ 827E4A6
.string "{STR_VAR_1} looked down\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E4D5:: @ 827E4D5
.string "{STR_VAR_1} turned back\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E504:: @ 827E504
.string "{STR_VAR_1} couldnt help\n"
.string "uttering a cry.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E531:: @ 827E531
.string "{STR_VAR_1} couldnt help\n"
.string "leaping up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E55A:: @ 827E55A
.string "{STR_VAR_1} tripped over\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E58A:: @ 827E58A
.string "{STR_VAR_1} was too\n"
.string "nervous to move.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E5B2:: @ 827E5B2
.string "But it messed up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E5D0:: @ 827E5D0
.string "But it failed to make\n"
.string "the target nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E606:: @ 827E606
.string "But it failed to make\n"
.string "anyone nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E638:: @ 827E638
.string "But it was ignored…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E658:: @ 827E658
.string "But it couldnt improve\n"
.string "its condition…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E68B:: @ 827E68B
.string "Its bad condition\n"
.string "resulted in a weak appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E6C4:: @ 827E6C4
.string "{STR_VAR_1} was\n"
.string "unaffected.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E6E3:: @ 827E6E3
.string "{STR_VAR_1} disappointed\n"
.string "by repeating an appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E717:: @ 827E717
.string "{STR_VAR_1}s {STR_VAR_3}\n"
.string "went over great.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E73C:: @ 827E73C
.string "{STR_VAR_1}s {STR_VAR_3}\n"
.string "didnt go over well here…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E76A:: @ 827E76A
.string "{STR_VAR_1}s {STR_VAR_3}\n"
.string "got the crowd going.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E793:: @ 827E793
.string "{STR_VAR_1} cant appeal\n"
.string "next turn…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E7BA:: @ 827E7BA
.string "It attracted the crowds\n"
.string "attention.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E7EA:: @ 827E7EA
.string "The crowd continues to\n"
.string "watch {STR_VAR_3}.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E817:: @ 827E817
.string "{STR_VAR_1}s\n"
.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gUnknown_0827E837:: @ 827E837
.string "shyness$"
gUnknown_0827E83F:: @ 827E83F
.string "anxiety$"
gUnknown_0827E847:: @ 827E847
.string "laziness$"
gUnknown_0827E850:: @ 827E850
.string "hesitancy$"
gUnknown_0827E85A:: @ 827E85A
.string "fear$"
gUnknown_0827E85F:: @ 827E85F
.string "coolness$"
gUnknown_0827E868:: @ 827E868
.string "beauty$"
gUnknown_0827E86F:: @ 827E86F
.string "cuteness$"
gUnknown_0827E878:: @ 827E878
.string "smartness$"
gUnknown_0827E882:: @ 827E882
.string "toughness$"
gUnknown_0827E88C:: @ 827E88C
.string "TENSION$"
gUnknown_0827E894:: @ 827E894
.string "COOL Move$"
gUnknown_0827E89E:: @ 827E89E
.string "BEAUTY Move$"
gUnknown_0827E8AA:: @ 827E8AA
.string "CUTE Move$"
gUnknown_0827E8B4:: @ 827E8B4
.string "SMART Move$"
gUnknown_0827E8BF:: @ 827E8BF
.string "TOUGH Move$"
gUnknown_0827E8CA:: @ 827E8CA
.string "???$"

View File

@@ -1,203 +0,0 @@
@ contest move effect descriptions
gContestEffect00hDescription:: @ 827CB82
.string "A highly appealing move.$"
gContestEffect01hDescription:: @ 827CB9B
.string "After this move, the user is\nmore easily startled.$"
gContestEffect02hDescription:: @ 827CBCE
.string "Makes a great appeal, but\nallows no more to the end.$"
gContestEffect03hDescription:: @ 827CC03
.string "Can be repeatedly used\nwithout boring the JUDGE.$"
gContestEffect04hDescription:: @ 827CC34
.string "Can avoid being startled\nby others once.$"
gContestEffect05hDescription:: @ 827CC5D
.string "Can avoid being startled\nby others.$"
gContestEffect06hDescription:: @ 827CC81
.string "Can avoid being startled\nby others a little.$"
gContestEffect07hDescription:: @ 827CCAE
.string "After this move, the user is\nless likely to be startled.$"
gContestEffect08hDescription:: @ 827CCE7
.string "Slightly startles the\nPOKéMON in front.$"
gContestEffect09hDescription:: @ 827CD0F
.string "Slightly startles those\nthat have made appeals.$"
gContestEffect0AhDescription:: @ 827CD3F
.string "Startles the POKéMON that\nappealed before the user.$"
gContestEffect0BhDescription:: @ 827CD73
.string "Startles all POKéMON that\nhave done their appeals.$"
gContestEffect0ChDescription:: @ 827CDA6
.string "Badly startles the\nPOKéMON in front.$"
gContestEffect0DhDescription:: @ 827CDCB
.string "Badly startles those that\nhave made appeals.$"
gContestEffect0EhDescription:: @ 827CDF8
.string "Startles the POKéMON that\nappealed before the user.$"
gContestEffect0FhDescription:: @ 827CE2C
.string "Startles all POKéMON that\nhave done their appeals.$"
gContestEffect10hDescription:: @ 827CE5F
.string "Shifts the JUDGEs\nattention from others.$"
gContestEffect11hDescription:: @ 827CE89
.string "Startles the POKéMON that\nhas the JUDGEs attention.$"
gContestEffect12hDescription:: @ 827CEBE
.string "Jams the others, and misses\none turn of appeals.$"
gContestEffect13hDescription:: @ 827CEEF
.string "Startles POKéMON that\nmade a same-type appeal.$"
gContestEffect14hDescription:: @ 827CF1E
.string "Badly startles POKéMON\nthat made COOL appeals.$"
gContestEffect15hDescription:: @ 827CF4D
.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"
gContestEffect16hDescription:: @ 827CF7E
.string "Badly startles POKéMON\nthat made CUTE appeals.$"
gContestEffect17hDescription:: @ 827CFAD
.string "Badly startles POKéMON\nthat made SMART appeals.$"
gContestEffect18hDescription:: @ 827CFDD
.string "Badly startles POKéMON\nthat made TOUGH appeals.$"
gContestEffect19hDescription:: @ 827D00D
.string "Makes one POKéMON after\nthe user nervous.$"
gContestEffect1AhDescription:: @ 827D037
.string "Makes all POKéMON after\nthe user nervous.$"
gContestEffect1BhDescription:: @ 827D061
.string "Worsens the condition of\nthose that made appeals.$"
gContestEffect1ChDescription:: @ 827D093
.string "Badly startles POKéMON in\ngood condition.$"
gContestEffect1DhDescription:: @ 827D0BD
.string "The appeal works great if\nperformed first.$"
gContestEffect1EhDescription:: @ 827D0E8
.string "The appeal works great if\nperformed last.$"
gContestEffect1FhDescription:: @ 827D112
.string "Makes the appeal as good\nas those before it.$"
gContestEffect20hDescription:: @ 827D13F
.string "Makes the appeal as good\nas the one before it.$"
gContestEffect21hDescription:: @ 827D16E
.string "The appeal works better\nthe later it is performed.$"
gContestEffect22hDescription:: @ 827D1A1
.string "The appeals quality varies\ndepending on its timing.$"
gContestEffect23hDescription:: @ 827D1D6
.string "Works well if its the same\ntype as the one before.$"
gContestEffect24hDescription:: @ 827D20A
.string "Works well if different in\ntype than the one before.$"
gContestEffect25hDescription:: @ 827D23F
.string "Affected by how well the\nappeal in front goes.$"
gContestEffect26hDescription:: @ 827D26E
.string "Ups the users condition.\nHelps prevent nervousness.$"
gContestEffect27hDescription:: @ 827D2A3
.string "The appeal works well if the\nusers condition is good.$"
gContestEffect28hDescription:: @ 827D2DA
.string "The next appeal can be\nmade earlier next turn.$"
gContestEffect29hDescription:: @ 827D309
.string "The next appeal can be\nmade later next turn.$"
gContestEffect2AhDescription:: @ 827D336
.string "Makes the next turns order\nmore easily scrambled.$"
gContestEffect2BhDescription:: @ 827D369
.string "Scrambles the order of\nappeals on the next turn.$"
gContestEffect2ChDescription:: @ 827D39A
.string "An appeal that excites the\naudience in any CONTEST.$"
gContestEffect2DhDescription:: @ 827D3CE
.string "Badly startles all POKéMON\nthat made good appeals.$"
gContestEffect2EhDescription:: @ 827D401
.string "The appeal works best the\nmore the crowd is excited.$"
gContestEffect2FhDescription:: @ 827D436
.string "Temporarily stops the\ncrowd from growing excited.$"
@ unused move names
gUnusedContestMoveName0:: @ 827D468
.string "RAIN DANCE$"
gUnusedContestMoveName1:: @ 827D473
.string "RAGE$"
gUnusedContestMoveName2:: @ 827D478
.string "FOCUS ENERGY$"
gUnusedContestMoveName3:: @ 827D485
.string "HYPNOSIS$"
gUnusedContestMoveName4:: @ 827D48E
.string "SOFTBOILED$"
gUnusedContestMoveName5:: @ 827D499
.string "HORN ATTACK$"
gUnusedContestMoveName6:: @ 827D4A5
.string "SWORDS DANCE$"
gUnusedContestMoveName7:: @ 827D4B2
.string "CONVERSION$"
gUnusedContestMoveName8:: @ 827D4BD
.string "SUNNY DAY$"
gUnusedContestMoveName9:: @ 827D4C7
.string "REST$"
gUnusedContestMoveName10:: @ 827D4CC
.string "VICEGRIP$"
gUnusedContestMoveName11:: @ 827D4D5
.string "DEFENSE CURL$"
gUnusedContestMoveName12:: @ 827D4E2
.string "LOCK-ON$"
@ contest type names
gContestMoveTypeCoolText:: @ 827D4EA
.string "COOL$"
gContestMoveTypeBeautyText:: @ 827D4EF
.string "BEAUTY$"
gContestMoveTypeCuteText:: @ 827D4F6
.string "CUTE$"
gContestMoveTypeSmartText:: @ 827D4FB
.string "SMART$"
gContestMoveTypeToughText:: @ 827D501
.string "TOUGH$"

48
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LilycoveCity_Harbor_Text_2A6848: @ 82A6848
.string "The ferry to SLATEPORT is…\p"
.string "I beg your pardon?\n"
.string "Can we sail to this place on the map?\p"
.string "I know someone who will help you better.\n"
.string "Please wait.$"
LilycoveCity_Harbor_Text_2A68D2: @ 82A68D2
.string "The ferry to SLATEPORT is…\p"
.string "Oh?\n"
.string "That PASS…$"
LilycoveCity_Harbor_Text_2A68FC: @ 82A68FC
.string "Aye, mate, are you the one who brought\n"
.string "that mighty odd PASS?\p"
.string "Ill tell you, youre trying to reach a\n"
.string "tiny spit of an island far in the south.\p"
.string "Theres no telling what well encounter\n"
.string "once we reach there, aye.\l"
.string "That shivers my timbers!\p"
.string "All aboard!$"
SouthernIsland_Exterior_Text_2A69F1: @ 82A69F1
.string "Aye, mate, theres nothing here to\n"
.string "see or do on this forgettable island.\p"
.string "What say we sail back to LILYCOVE?$"
BirthIsland_Harbor_Text_2A6A5D: @ 82A6A5D
FarawayIsland_Entrance_Text_2A6A5D: @ 82A6A5D
NavelRock_Harbor_Text_2A6A5D: @ 82A6A5D
SouthernIsland_Exterior_Text_2A6A5D: @ 82A6A5D
.string "Aye, right, then!\n"
.string "Sail home we will!$"
BirthIsland_Harbor_Text_2A6A82: @ 82A6A82
FarawayIsland_Entrance_Text_2A6A82: @ 82A6A82
LilycoveCity_Harbor_Text_2A6A82: @ 82A6A82
NavelRock_Harbor_Text_2A6A82: @ 82A6A82
SouthernIsland_Exterior_Text_2A6A82: @ 82A6A82
.string "Aye, right, as you like, then.$"
SouthernIsland_Interior_Text_2A6AA1: @ 82A6AA1
.string "“All dreams are but another reality.\n"
.string "Never forget…”$"
SouthernIsland_Exterior_Text_2A6AD5: @ 82A6AD5
.string "“Those whose memories fade seek to\n"
.string "carve them in their hearts…”$"

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LilycoveCity_DepartmentStore_1F_Text_2A6390: @ 82A6390
.string "This is the POKéMON LOTTERY CORNER.\p"
.string "All shoppers at our DEPARTMENT STORE\n"
.string "get to draw a POKéMON LOTO TICKET.\p"
.string "If the LOTO TICKETs number matches\n"
.string "the ID number of any of your POKéMON,\l"
.string "you will receive a fabulous gift.\p"
.string "Would you like to draw a POKéMON\n"
.string "LOTO TICKET?$"
LilycoveCity_DepartmentStore_1F_Text_2A6496: @ 82A6496
.string "Please come back tomorrow.$"
LilycoveCity_DepartmentStore_1F_Text_2A64B1: @ 82A64B1
.string "Please do visit again.$"
LilycoveCity_DepartmentStore_1F_Text_2A64C8: @ 82A64C8
.string "Please pick a LOTO TICKET.\n"
.string "{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
LilycoveCity_DepartmentStore_1F_Text_2A650B: @ 82A650B
.string "The LOTO TICKET number is {STR_VAR_1}.\p"
.string "I need to run a check on this number\n"
.string "to see if it matches any of your\l"
.string "POKéMONs ID numbers. Please wait.$"
LilycoveCity_DepartmentStore_1F_Text_2A6592: @ 82A6592
.string "Congratulations!\p"
.string "The ID number of your teams\n"
.string "{STR_VAR_1} matches your\l"
.string "LOTO TICKETs number!$"
LilycoveCity_DepartmentStore_1F_Text_2A65E6: @ 82A65E6
.string "Congratulations!\p"
.string "The ID number of your PC-boxed\n"
.string "{STR_VAR_1} matches your\l"
.string "LOTO TICKETs number!$"
LilycoveCity_DepartmentStore_1F_Text_2A663C: @ 82A663C
.string "Im sorry.\n"
.string "None of the numbers matched.$"
LilycoveCity_DepartmentStore_1F_Text_2A6664: @ 82A6664
.string "Two digits matched, so you win the\n"
.string "third prize!\l"
.string "Youve won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_2A66A7: @ 82A66A7
.string "Three digits matched, so you win the\n"
.string "second prize!\l"
.string "Youve won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_2A66ED: @ 82A66ED
.string "Four digits matched, so you win the\n"
.string "first prize!\l"
.string "Youve won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_2A6731: @ 82A6731
.string "Oh, my goodness, all five digits\n"
.string "matched!\p"
.string "Youve won the jackpot prize!\n"
.string "Youve won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_2A678C: @ 82A678C
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
LilycoveCity_DepartmentStore_1F_Text_2A67E1: @ 82A67E1
.string "{PLAYER}?\n"
.string "Yes, Ive been expecting you.\p"
.string "This is the prize weve been holding\n"
.string "for you.$"
LilycoveCity_DepartmentStore_1F_Text_2A6831: @ 82A6831
.string "Please do visit again.$"

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gUnknown_082A5C9C:: @ 82A5C9C
.string "PROF. BIRCH: Ah, {PLAYER}{KUN}!\p"
.string "Are you curious about how your\n"
.string "POKéDEX is coming along?$"
Route101_Text_2A5CEB: @ 82A5CEB
.string "Hm? Oh, you havent caught enough\n"
.string "POKéMON to make it worthwhile.$"
gUnknown_082A5D2C:: @ 82A5D2C
.string "Hmhm…\p"
.string "So, youve seen {STR_VAR_1} POKéMON,\n"
.string "and youve caught {STR_VAR_2} POKéMON…$"
gUnknown_082A5D6C:: @ 82A5D6C
.string "Go into grassy areas more and look\n"
.string "for POKéMON more carefully.$"
gUnknown_082A5DAB:: @ 82A5DAB
.string "I guess youre getting the hang\n"
.string "of it. But, it gets harder from here.$"
gUnknown_082A5DF1:: @ 82A5DF1
.string "Some POKéMON only appear in\n"
.string "certain areas.\l"
.string "You must be persistent.$"
gUnknown_082A5E34:: @ 82A5E34
.string "Well, it could use more quantity,\n"
.string "but this is looking more like\l"
.string "a POKéDEX now.$"
gUnknown_082A5E83:: @ 82A5E83
.string "This is coming along pretty good.\n"
.string "Keep up the effort.$"
gUnknown_082A5EB9:: @ 82A5EB9
.string "Are you using any RODS?\n"
.string "There are many POKéMON in the sea.$"
gUnknown_082A5EF4:: @ 82A5EF4
.string "Instead of just catching POKéMON,\n"
.string "how about making them evolve, too?$"
gUnknown_082A5F39:: @ 82A5F39
.string "This is going to be a fantastic\n"
.string "POKéDEX.\l"
.string "Thats the feeling Im getting.$"
gUnknown_082A5F82:: @ 82A5F82
.string "Youve collected this many…\n"
.string "Your talent is remarkable!$"
gUnknown_082A5FB9:: @ 82A5FB9
.string "Have you visited the SAFARI ZONE?\p"
.string "I hear there are some POKéMON that\n"
.string "can only be caught there.$"
gUnknown_082A6018:: @ 82A6018
.string "Youve finally reached\n"
.string "the 100-kind mark.\p"
.string "This is an impressive POKéDEX!$"
gUnknown_082A6061:: @ 82A6061
.string "There might be POKéMON that can be\n"
.string "found using ROCK SMASH.$"
gUnknown_082A609C:: @ 82A609C
.string "You should get some more POKéMON\n"
.string "by trading with others.$"
gUnknown_082A60D5:: @ 82A60D5
.string "Ive heard of POKéMON that evolve\n"
.string "when they come to fully love their\l"
.string "TRAINERS.$"
gUnknown_082A6124:: @ 82A6124
.string "I had no idea that there were so\n"
.string "many POKéMON species in the HOENN\l"
.string "region.$"
gUnknown_082A616F:: @ 82A616F
.string "On occasion, some POKéMON appear\n"
.string "in large numbers like outbreaks.\p"
.string "Dont miss opportunities like\n"
.string "those.$"
gUnknown_082A61D6:: @ 82A61D6
.string "One can get a very good idea about\n"
.string "the POKéMON of the HOENN region\l"
.string "by looking through your POKéDEX.$"
gUnknown_082A623A:: @ 82A623A
.string "I would say you already qualify as\n"
.string "a POKéMON PROFESSOR, and a good\l"
.string "one, too!$"
gUnknown_082A6287:: @ 82A6287
.string "With a POKéDEX this complete,\n"
.string "youre a real professional at this!$"
gUnknown_082A62C9:: @ 82A62C9
.string "Youre very close to completing\n"
.string "this POKéDEX.\l"
.string "I can feel it in my bones!$"
gUnknown_082A6312:: @ 82A6312
.string "Congratulations!\n"
.string "Your POKéDEX is complete!$"
gUnknown_082A633D:: @ 82A633D
.string "Hmhm…\n"
.string "On a nationwide basis…\p"
.string "Youve seen {STR_VAR_1} POKéMON,\n"
.string "and youve caught {STR_VAR_2} POKéMON…$"

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gUnknown_082A5B12:: @ 82A5B12
.string "The minimum wager at this table\n"
.string "is {STR_VAR_1}. Do you want to play?$"
gUnknown_082A5B4E:: @ 82A5B4E
.string "You dont have enough COINS.$"
gUnknown_082A5B6B:: @ 82A5B6B
.string "Special rate table right now!$"
gUnknown_082A5B89:: @ 82A5B89
.string "Place your wager with the + Control\n"
.string "Pad, then press the A Button.$"
gUnknown_082A5BCB:: @ 82A5BCB
.string "Its a hit!$"
gUnknown_082A5BD7:: @ 82A5BD7
.string "Jackpot!$"
gUnknown_082A5BE0:: @ 82A5BE0
.string "Nothing doing!$"
gUnknown_082A5BEF:: @ 82A5BEF
.string "Youve won {STR_VAR_1} COINS!$"
gUnknown_082A5C04:: @ 82A5C04
.string "No COINS left…$"
gUnknown_082A5C13:: @ 82A5C13
.string "Keep playing?$"
gUnknown_082A5C21:: @ 82A5C21
.string "The ROULETTE board will be cleared.$"
gUnknown_082A5C45:: @ 82A5C45
.string "You dont have a COIN CASE.$"
gUnknown_082A5C61:: @ 82A5C61
.string "Your COIN CASE is full!\n"
.string "Coins can be exchanged for prizes.$"

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gUnknown_082C87B4:: @ 82C87B4
.string "Would you like to save the game?$"
gUnknown_082C87D5:: @ 82C87D5
.string "There is already a saved file.\n"
.string "Is it okay to overwrite it?$"
gUnknown_082C8810:: @ 82C8810
.string "SAVING…\n"
.string "DONT TURN OFF THE POWER.$"
gUnknown_082C8832:: @ 82C8832
.string "{PLAYER} saved the game.$"
gUnknown_082C8845:: @ 82C8845
.string "WARNING!\p"
.string "There is a different game file that\n"
.string "is already saved.\p"
.string "If you save now, the other files\n"
.string "adventure, including items and\l"
.string "POKéMON, will be entirely lost.\p"
.string "Are you sure you want to save now\n"
.string "and overwrite the other save file?$"
gUnknown_082C892A:: @ 82C892A
.string "Save error.\p"
.string "Please exchange the\n"
.string "backup memory.$"
gUnknown_082C8959:: @ 82C8959
.string "SAVING…\n"
.string "DONT TURN OFF THE POWER.$"

55
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ShoalCave_LowTideEntranceRoom_Text_2A7E0E: @ 82A7E0E
.string "Are you planning on going deep\n"
.string "in there?\p"
.string "How about bringing me back some\n"
.string "SHOAL SALT and SHOAL SHELLS?\p"
.string "I can make you something good if\n"
.string "you bring me the ingredients.$"
ShoalCave_LowTideEntranceRoom_Text_2A7EB3: @ 82A7EB3
.string "If you bring me four each of the\n"
.string "SHOAL SALT and SHOAL SHELLS,\l"
.string "I can make you a SHELL BELL…\p"
.string "You can get those ingredients\n"
.string "every day.$"
ShoalCave_LowTideEntranceRoom_Text_2A7F37: @ 82A7F37
.string "Oh, hey! SHOAL SALT and SHOAL SHELLS!\n"
.string "And enough of them, too!\p"
.string "Would you like me to make you\n"
.string "a SHELL BELL with them?$"
ShoalCave_LowTideEntranceRoom_Text_2A7FAC: @ 82A7FAC
.string "All righty, then! Ill make you\n"
.string "a SHELL BELL right away.\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "There! Done!$"
ShoalCave_LowTideEntranceRoom_Text_2A8012: @ 82A8012
.string "Have a POKéMON hold on to that.\n"
.string "Itll love it, thats for certain.\p"
.string "Why, the SHELL BELLs chime…\n"
.string "Its simply sublime!\p"
.string "You can get its ingredients every day,\n"
.string "so I can make you more.$"
ShoalCave_LowTideEntranceRoom_Text_2A80C6: @ 82A80C6
.string "Oh… Is that so…\n"
.string "I wanted to make a SHELL BELL…$"
ShoalCave_LowTideEntranceRoom_Text_2A80F5: @ 82A80F5
.string "You dont have space in your BAG\n"
.string "if I were to make it for you.\p"
.string "You should make room and come back\n"
.string "for a SHELL BELL.$"
ShoalCave_LowTideInnerRoom_Text_2A8169: @ 82A8169
ShoalCave_LowTideLowerRoom_Text_2A8169: @ 82A8169
ShoalCave_LowTideStairsRoom_Text_2A8169: @ 82A8169
.string "There was some SHOAL SALT here.\n"
.string "But, theres nothing here now.$"
ShoalCave_LowTideInnerRoom_Text_2A81A8: @ 82A81A8
.string "There was a SHOAL SHELL here.\n"
.string "But, theres nothing here now.$"

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gUnknown_08272FD6:: @ 8272FD6
.string "The water is dyed a deep blue…\nWould you like to SURF?$"
gUnknown_0827300D:: @ 827300D
.string "{STR_VAR_1} used SURF!$"

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LilycoveCity_ContestLobby_Text_27EF15: @ 827EF15
.string "Oh, hello! You were in a POKéMON\n"
.string "CONTEST, werent you?\l"
.string "Its easy to tell from your POKéMON.\p"
.string "Im a reporter. Im working on a story\n"
.string "on POKéMON CONTESTS.\p"
.string "If I may, would you be willing to answer\n"
.string "a few questions?$"
LilycoveCity_ContestLobby_Text_27EFE7: @ 827EFE7
.string "Oh, you will?\n"
.string "Thank you.\p"
.string "Briefly, how would you describe the\n"
.string "CONTEST you just entered?$"
LilycoveCity_ContestLobby_Text_27F03E: @ 827F03E
.string "Ah, I see.\n"
.string "Thats a very edifying comment.\p"
.string "You get a good feel for what\n"
.string "the CONTEST was like.\p"
.string "Ive got one last question.\p"
.string "When you hear the word “{STR_VAR_2},”\n"
.string "what image do you get?$"
LilycoveCity_ContestLobby_Text_27F0EC: @ 827F0EC
.string "I see!\p"
.string "So thats how you imagine the concept\n"
.string "of “{STR_VAR_2}” to be.\p"
.string "Thank you!\n"
.string "Youve given me some good ideas.\p"
.string "I think I can write a good story on\n"
.string "POKéMON CONTESTS now.\p"
.string "Maybe, just maybe, this story will even\n"
.string "make it to television.\l"
.string "I hope youll look forward to it!$"
LilycoveCity_ContestLobby_Text_27F1EF: @ 827F1EF
.string "Oh, too bad…\p"
.string "Well, if you come across a good story,\n"
.string "please do share it with me.$"
LilycoveCity_ContestLobby_Text_27F23F: @ 827F23F
.string "Ill be looking forward to your next\n"
.string "POKéMON CONTEST.$"
gTVBravoTrainerText00:: @ 0827F275
.string "Yeah!\n"
.string "Its BRAVO TRAINER time!\p"