Add some missing sizeof usage for SpriteSheets
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@@ -205,7 +205,7 @@ static const union AffineAnimCmd *const sRotatingBallAnimCmds_FullRotation[] =
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static const struct SpriteSheet sRotatingBallTable =
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{
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sRotatingBall_Gfx, 0x80, TAG_ROTATING_BALL_GFX
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sRotatingBall_Gfx, sizeof(sRotatingBall_Gfx), TAG_ROTATING_BALL_GFX
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};
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static const struct SpritePalette sRotatingBallPaletteTable =
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