Misc battle script cleanup
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@@ -74,7 +74,7 @@ static void RecordedOpponentHandleSetUnkVar(void);
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static void RecordedOpponentHandleClearUnkFlag(void);
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static void RecordedOpponentHandleToggleUnkFlag(void);
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static void RecordedOpponentHandleHitAnimation(void);
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static void RecordedOpponentHandleCmd42(void);
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static void RecordedOpponentHandleCantSwitch(void);
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static void RecordedOpponentHandlePlaySE(void);
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static void RecordedOpponentHandlePlayFanfareOrBGM(void);
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static void RecordedOpponentHandleFaintingCry(void);
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@@ -146,7 +146,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
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[CONTROLLER_CLEARUNKFLAG] = RecordedOpponentHandleClearUnkFlag,
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[CONTROLLER_TOGGLEUNKFLAG] = RecordedOpponentHandleToggleUnkFlag,
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[CONTROLLER_HITANIMATION] = RecordedOpponentHandleHitAnimation,
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[CONTROLLER_42] = RecordedOpponentHandleCmd42,
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[CONTROLLER_CANTSWITCH] = RecordedOpponentHandleCantSwitch,
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[CONTROLLER_PLAYSE] = RecordedOpponentHandlePlaySE,
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[CONTROLLER_PLAYFANFAREORBGM] = RecordedOpponentHandlePlayFanfareOrBGM,
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[CONTROLLER_FAINTINGCRY] = RecordedOpponentHandleFaintingCry,
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@@ -1587,7 +1587,7 @@ static void RecordedOpponentHandleHitAnimation(void)
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}
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}
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static void RecordedOpponentHandleCmd42(void)
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static void RecordedOpponentHandleCantSwitch(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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