decompile metatile behav
This commit is contained in:
@@ -1,11 +1,149 @@
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#ifndef GUARD_METATILE_BEHAVIOR_H
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#define GUARD_METATILE_BEHAVIOR_H
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#ifndef GUARD_METATILE_BEHAVIOR
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#define GUARD_METATILE_BEHAVIOR
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// Exported type declarations
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bool8 ShouldDoJumpLandingDustEffect(u8);
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bool8 MetatileBehavior_IsEncounterTile(u8);
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bool8 MetatileBehavior_IsJumpEast(u8);
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bool8 MetatileBehavior_IsJumpWest(u8);
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bool8 MetatileBehavior_IsJumpNorth(u8);
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bool8 MetatileBehavior_IsJumpSouth(u8);
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bool8 MetatileBehavior_IsPokeGrass(u8);
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bool8 MetatileBehavior_IsSandOrDeepSand(u8);
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bool8 MetatileBehavior_IsDeepSand(u8);
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bool8 MetatileBehavior_IsReflective(u8);
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bool8 MetatileBehavior_IsIce(u8);
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bool8 MetatileBehavior_IsWarpDoor(u8);
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bool8 MetatileBehavior_IsDoor(u8);
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bool8 MetatileBehavior_IsEscalator(u8);
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bool8 MetatileBehavior_IsMB_04(u8);
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bool8 MetatileBehavior_IsLadder(u8);
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bool8 MetatileBehavior_IsNonAnimDoor(u8);
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bool8 MetatileBehavior_IsDeepSouthWarp(u8);
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bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8);
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bool8 MetatileBehavior_IsEastArrowWarp(u8);
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bool8 MetatileBehavior_IsWestArrowWarp(u8);
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bool8 MetatileBehavior_IsNorthArrowWarp(u8);
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bool8 MetatileBehavior_IsSouthArrowWarp(u8);
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bool8 MetatileBehavior_IsArrowWarp(u8);
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bool8 MetatileBehavior_IsMoveTile(u8);
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bool8 MetatileBehavior_IsIce_2(u8);
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bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8);
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bool8 MetatileBehavior_IsMB_05(u8);
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bool8 MetatileBehavior_IsWalkNorth(u8);
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bool8 MetatileBehavior_IsWalkSouth(u8);
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bool8 MetatileBehavior_IsWalkWest(u8);
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bool8 MetatileBehavior_IsWalkEast(u8);
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bool8 MetatileBehavior_IsNorthwardCurrent(u8);
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bool8 MetatileBehavior_IsSouthwardCurrent(u8);
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bool8 MetatileBehavior_IsWestwardCurrent(u8);
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bool8 MetatileBehavior_IsEastwardCurrent(u8);
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bool8 MetatileBehavior_IsSlideNorth(u8);
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bool8 MetatileBehavior_IsSlideSouth(u8);
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bool8 MetatileBehavior_IsSlideWest(u8);
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bool8 MetatileBehavior_IsSlideEast(u8);
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bool8 MetatileBehavior_IsCounter(u8);
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bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir);
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bool8 MetatileBehavior_IsPC(u8);
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bool8 MetatileBehavior_IsCableBoxResults1(u8);
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bool8 MetatileBehavior_IsSecretBaseOpen(u8);
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bool8 MetatileBehavior_IsSecretBaseCave(u8);
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bool8 MetatileBehavior_IsSecretBaseTree(u8);
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bool8 MetatileBehavior_IsSecretBaseShrub(u8);
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bool8 MetatileBehavior_IsSecretBasePC(u8);
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bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8);
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bool8 MetatileBehavior_IsMB_B2(u8);
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bool8 MetatileBehavior_IsMB_B3(u8);
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bool8 MetatileBehavior_IsMB_B9(u8);
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bool8 MetatileBehavior_IsMB_C6(u8);
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bool8 MetatileBehavior_IsSecretBasePoster(u8);
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bool8 MetatileBehavior_IsNormal(u8);
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bool8 MetatileBehavior_IsMB_B7(u8);
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bool8 MetatileBehavior_IsMB_B2_Duplicate(u8);
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bool8 MetatileBehavior_IsMB_B5(u8);
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bool8 MetatileBehavior_IsMB_C3(u8);
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bool8 MetatileBehavior_IsMB_C2(u8);
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bool8 MetatileBehavior_IsSecretBaseBalloon(u8);
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bool8 MetatileBehavior_IsMB_BE(u8);
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bool8 MetatileBehavior_IsSecretBaseSoundMat(u8);
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bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8);
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bool8 MetatileBehavior_IsMB_BF(u8);
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bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8);
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bool8 MetatileBehavior_IsMB_C5(u8);
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bool8 MetatileBehavior_HasRipples(u8);
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bool8 MetatileBehavior_IsPuddle(u8);
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bool8 MetatileBehavior_IsTallGrass(u8);
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bool8 MetatileBehavior_IsLongGrass(u8);
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bool8 MetatileBehavior_IsBerryTreeSoil(u8);
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bool8 MetatileBehavior_IsAsh(u8);
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bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8);
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bool8 MetatileBehavior_IsBridge(u8);
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u8 MetatileBehavior_GetBridgeSth(u8);
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u8 MetatileBehavior_8089510(u8);
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bool8 MetatileBehavior_IsLandWildEncounter(u8);
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bool8 MetatileBehavior_IsWaterWildEncounter(u8);
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bool8 MetatileBehavior_IsMB_0B(u8);
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bool8 MetatileBehavior_IsMountain(u8);
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bool8 MetatileBehavior_IsDiveable(u8);
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bool8 MetatileBehavior_IsUnableToEmerge(u8);
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bool8 MetatileBehavior_IsShallowFlowingWater(u8);
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bool8 MetatileBehavior_IsThinIce(u8);
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bool8 MetatileBehavior_IsCrackedIce(u8);
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bool8 MetatileBehavior_IsDeepOrOceanWater(u8);
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bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8);
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bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8);
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bool8 MetatileBehavior_IsEastBlocked(u8);
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bool8 MetatileBehavior_IsWestBlocked(u8);
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bool8 MetatileBehavior_IsNorthBlocked(u8);
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bool8 MetatileBehavior_IsSouthBlocked(u8);
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bool8 MetatileBehavior_IsShortGrass(u8);
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bool8 MetatileBehavior_IsHotSprings(u8);
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bool8 MetatileBehavior_IsWaterfall(u8);
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bool8 MetatileBehavior_IsFortreeBridge(u8);
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bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8);
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bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8);
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bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8);
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bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8);
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bool8 MetatileBehavior_IsPacifidlogLog(u8);
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bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8);
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bool8 MetatileBehavior_IsRegionMap(u8);
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bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8);
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bool8 MetatileBehavior_IsUnknownClosedDoor(u8);
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bool8 MetatileBehavior_IsRoulette(u8);
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bool8 MetatileBehavior_IsPokeblockFeeder(u8);
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bool8 MetatileBehavior_IsSecretBaseJumpMat(u8);
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bool8 MetatileBehavior_IsSecretBaseSpinMat(u8);
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bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
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bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
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bool8 MetatileBehavior_IsAquaHideoutWarp(u8);
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bool8 MetatileBehavior_IsWarpOrBridge(u8);
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bool8 MetatileBehavior_IsMossdeepGymWarp(u8);
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bool8 MetatileBehavior_IsSurfableFishableWater(u8);
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bool8 MetatileBehavior_IsMtPyreHole(u8);
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bool8 MetatileBehavior_IsCrackedFloorHole(u8);
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bool8 MetatileBehavior_IsCrackedFloor(u8);
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bool8 MetatileBehavior_IsMuddySlope(u8);
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bool8 MetatileBehavior_IsBumpySlope(u8);
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bool8 MetatileBehavior_IsIsolatedVerticalRail(u8);
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bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8);
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bool8 MetatileBehavior_IsVerticalRail(u8);
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bool8 MetatileBehavior_IsHorizontalRail(u8);
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bool8 MetatileBehavior_IsSeaweed(u8);
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bool8 MetatileBehavior_IsRunningDisallowed(u8);
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bool8 MetatileBehavior_IsCuttableGrass(u8);
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bool8 MetatileBehavior_IsRunningShoesInstruction(u8);
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bool8 MetatileBehavior_IsPictureBookShelf(u8);
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bool8 MetatileBehavior_IsBookShelf(u8);
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bool8 MetatileBehavior_IsPokeCenterBookShelf(u8);
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bool8 MetatileBehavior_IsVase(u8);
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bool8 MetatileBehavior_IsTrashCan(u8);
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bool8 MetatileBehavior_IsShopShelf(u8);
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bool8 MetatileBehavior_IsBlueprint(u8);
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bool8 MetatileBehavior_IsBattlePyramidWarp(u8);
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bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir);
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bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir);
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bool8 MetatileBehavior_IsQuestionnaire(u8);
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bool8 MetatileBehavior_IsLongGrass_Duplicate(u8);
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bool8 MetatileBehavior_IsLongGrassSouthEdge(u8);
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bool8 MetatileBehavior_IsTrainerHillTimer(u8);
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// Exported RAM declarations
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// Exported ROM declarations
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bool8 sub_8088E64(u8);
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#endif //GUARD_METATILE_BEHAVIOR_H
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#endif // GUARD_METATILE_BEHAVIOR
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179
include/metatile_behaviors.h
Normal file
179
include/metatile_behaviors.h
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@@ -0,0 +1,179 @@
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#ifndef GUARD_METATILE_BEHAVIORS
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#define GUARD_METATILE_BEHAVIORS
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#define MB_NORMAL 0x00
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#define MB_TALL_GRASS 0x02
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#define MB_LONG_GRASS 0x03
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#define MB_04 0x04
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#define MB_05 0x05
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#define MB_DEEP_SAND 0x06
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#define MB_SHORT_GRASS 0x07
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#define MB_CAVE 0x08
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#define MB_LONG_GRASS_SOUTH_EDGE 0x09
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#define MB_NO_RUNNING 0x0A
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#define MB_0B 0x0B
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#define MB_MOUNTAIN_TOP 0x0C
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#define MB_BATTLE_PYRAMID_WARP 0x0D
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#define MB_MOSSDEEP_GYM_WARP 0x0E
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#define MB_MT_PYRE_HOLE 0x0F
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#define MB_POND_WATER 0x10
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#define MB_SEMI_DEEP_WATER 0x11
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#define MB_DEEP_WATER 0x12
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#define MB_WATERFALL 0x13
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#define MB_SOOTOPOLIS_DEEP_WATER 0x14
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#define MB_OCEAN_WATER 0x15
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#define MB_PUDDLE 0x16
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#define MB_SHALLOW_WATER 0x17
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#define MB_18 0x18
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#define MB_NO_SURFACING 0x19
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#define MB_1A 0x1A
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#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
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#define MB_SHOAL_CAVE_ENTRANCE 0x1C
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#define MB_ICE 0x20
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#define MB_SAND 0x21
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#define MB_SEAWEED 0x22
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#define MB_ASHGRASS 0x24
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#define MB_25 0x25
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#define MB_THIN_ICE 0x26
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#define MB_CRACKED_ICE 0x27
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#define MB_HOT_SPRINGS 0x28
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#define MB_LAVARIDGE_GYM_B1F_WARP 0x29
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#define MB_SEAWEED_NO_SURFACING 0x2A
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#define MB_REFLECTION_UNDER_BRIDGE 0x2B
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#define MB_IMPASSABLE_EAST 0x30
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#define MB_IMPASSABLE_WEST 0x31
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#define MB_IMPASSABLE_NORTH 0x32
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#define MB_IMPASSABLE_SOUTH 0x33
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#define MB_IMPASSABLE_NORTHEAST 0x34
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#define MB_IMPASSABLE_NORTHWEST 0x35
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#define MB_IMPASSABLE_SOUTHEAST 0x36
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#define MB_IMPASSABLE_SOUTHWEST 0x37
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#define MB_JUMP_EAST 0x38
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#define MB_JUMP_WEST 0x39
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#define MB_JUMP_NORTH 0x3A
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#define MB_JUMP_SOUTH 0x3B
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#define MB_JUMP_SOUTHEAST 0x3E
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#define MB_JUMP_SOUTHWEST 0x3F
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#define MB_WALK_EAST 0x40
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#define MB_WALK_WEST 0x41
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#define MB_WALK_NORTH 0x42
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#define MB_WALK_SOUTH 0x43
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#define MB_SLIDE_EAST 0x44
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#define MB_SLIDE_WEST 0x45
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#define MB_SLIDE_NORTH 0x46
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#define MB_SLIDE_SOUTH 0x47
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#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
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#define MB_EASTWARD_CURRENT 0x50
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#define MB_WESTWARD_CURRENT 0x51
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#define MB_NORTHWARD_CURRENT 0x52
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#define MB_SOUTHWARD_CURRENT 0x53
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#define MB_NON_ANIMATED_DOOR 0x60
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#define MB_LADDER 0x61
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#define MB_EAST_ARROW_WARP 0x62
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#define MB_WEST_ARROW_WARP 0x63
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#define MB_NORTH_ARROW_WARP 0x64
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#define MB_SOUTH_ARROW_WARP 0x65
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#define MB_CRACKED_FLOOR_HOLE 0x66
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#define MB_AQUA_HIDEOUT_WARP 0x67
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#define MB_LAVARIDGE_GYM_1F_WARP 0x68
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#define MB_ANIMATED_DOOR 0x69
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#define MB_UP_ESCALATOR 0x6A
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#define MB_DOWN_ESCALATOR 0x6B
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#define MB_WATER_DOOR 0x6C
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#define MB_WATER_SOUTH_ARROW_WARP 0x6D
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#define MB_DEEP_SOUTH_WARP 0x6E
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#define MB_WARP_OR_BRIDGE 0x70
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#define MB_71 0x71
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#define MB_ROUTE120_NORTH_BRIDGE_1 0x72
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#define MB_ROUTE120_NORTH_BRIDGE_2 0x73
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#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
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#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75
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#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
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#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
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#define MB_FORTREE_BRIDGE 0x78
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#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
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#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
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#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C
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#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D
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#define MB_7E 0x7E
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#define MB_ROUTE110_BRIDGE 0x7F
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#define MB_COUNTER 0x80
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#define MB_PC 0x83
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#define MB_CABLE_BOX_RESULTS_1 0x84
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#define MB_REGION_MAP 0x85
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#define MB_TELEVISION 0x86
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#define MB_POKEBLOCK_FEEDER 0x87
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#define MB_SLOT_MACHINE 0x89
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#define MB_ROULETTE 0x8A
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#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
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#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
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#define MB_8D 0x8D
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#define MB_RUNNING_SHOES_INSTRUCTION 0x8E
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#define MB_QUESTIONNAIRE 0x8F
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#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90
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#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91
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#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92
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#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93
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#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94
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#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95
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#define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96
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#define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97
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#define MB_SECRET_BASE_SPOT_SHRUB 0x98
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#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99
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#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A
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#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
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#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C
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#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D
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#define MB_BERRY_TREE_SOIL 0xA0
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#define MB_SECRET_BASE_PC 0xB0
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#define MB_SECRET_BASE_REGISTER_PC 0xB1
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#define MB_B2 0xB2
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#define MB_B3 0xB3
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#define MB_B4 0xB4
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#define MB_B5 0xB5
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#define MB_B6 0xB6
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#define MB_B7 0xB7
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#define MB_SECRET_BASE_BALLOON 0xB8
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#define MB_B9 0xB9
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#define MB_SECRET_BASE_GLITTER_MAT 0xBA
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#define MB_SECRET_BASE_JUMP_MAT 0xBB
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#define MB_SECRET_BASE_SPIN_MAT 0xBC
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#define MB_SECRET_BASE_SOUND_MAT 0xBD
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#define MB_BE 0xBE
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#define MB_BF 0xBF
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#define MB_BED 0xC0
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#define MB_C1 0xC1
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#define MB_C2 0xC2
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#define MB_C3 0xC3
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#define MB_SECRET_BASE_TV_SHIELD 0xC4
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#define MB_C5 0xC5
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#define MB_C6 0xC6
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#define MB_SECRET_BASE_POSTER 0xC7
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#define MB_C8 0xC8
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#define MB_C9 0xC9
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#define MB_CA 0xCA
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#define MB_CB 0xCB
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#define MB_CC 0xCC
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#define MB_CD 0xCD
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#define MB_CE 0xCE
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#define MB_CF 0xCF
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#define MB_MUDDY_SLOPE 0xD0
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#define MB_BUMPY_SLOPE 0xD1
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#define MB_CRACKED_FLOOR 0xD2
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#define MB_ISOLATED_VERTICAL_RAIL 0xD3
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#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4
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#define MB_VERTICAL_RAIL 0xD5
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#define MB_HORIZONTAL_RAIL 0xD6
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#define MB_PICTURE_BOOK_SHELF 0xE0
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#define MB_BOOKSHELF 0xE1
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#define MB_POKEMON_CENTER_BOOKSHELF 0xE2
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#define MB_VASE 0xE3
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#define MB_TRASH_CAN 0xE4
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#define MB_SHOP_SHELF 0xE5
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#define MB_BLUEPRINT 0xE6
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#define MB_CABLE_BOX_RESULTS_2 0xE7
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#define MB_WIRELESS_BOX_RESULTS 0xE8
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#define MB_TRAINER_HILL_TIMER 0xE9
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#define MB_UNKNOWN_CLOSED_DOOR 0xEA
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#endif // GUARD_METATILE_BEHAVIORS
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