Document union_room_player_avatar.c
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+19
-19
@@ -274,7 +274,7 @@ u32 FldEff_TallGrass(void)
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x = gFieldEffectArguments[0];
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y = gFieldEffectArguments[1];
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sub_80930E0(&x, &y, 8, 8);
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SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -340,7 +340,7 @@ u32 FldEff_JumpTallGrass(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -380,7 +380,7 @@ u32 FldEff_LongGrass(void)
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x = gFieldEffectArguments[0];
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y = gFieldEffectArguments[1];
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sub_80930E0(&x, &y, 8, 8);
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SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -443,7 +443,7 @@ u32 FldEff_JumpLongGrass(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -521,7 +521,7 @@ u32 FldEff_SandFootprints(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -539,7 +539,7 @@ u32 FldEff_DeepSandFootprints(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -557,7 +557,7 @@ u32 FldEff_BikeTireTracks(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -649,7 +649,7 @@ u32 FldEff_JumpSmallSplash(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -667,7 +667,7 @@ u32 FldEff_JumpBigSplash(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -805,7 +805,7 @@ u32 FldEff_Unknown19(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -822,7 +822,7 @@ u32 FldEff_Unknown20(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -839,7 +839,7 @@ u32 FldEff_Unknown21(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -856,7 +856,7 @@ u32 FldEff_Unknown22(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -888,7 +888,7 @@ u32 FldEff_Ash(void)
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x = gFieldEffectArguments[0];
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y = gFieldEffectArguments[1];
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sub_80930E0(&x, &y, 8, 8);
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SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -944,7 +944,7 @@ u32 FldEff_SurfBlob(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
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if (spriteId !=MAX_SPRITES)
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{
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@@ -1106,7 +1106,7 @@ u32 FldEff_Dust(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
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if (spriteId != MAX_SPRITES)
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{
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@@ -1182,7 +1182,7 @@ u32 FldEff_Bubbles(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
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if (spriteId != MAX_SPRITES)
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{
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@@ -1210,7 +1210,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void)
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u8 spriteId;
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struct Sprite *sprite;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
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if (spriteId != MAX_SPRITES)
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{
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@@ -1330,7 +1330,7 @@ u32 FldEff_Sparkle(void)
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gFieldEffectArguments[0] += 7;
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gFieldEffectArguments[1] += 7;
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sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
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if (spriteId != MAX_SPRITES)
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{
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