Give proper names to underwater maps
This commit is contained in:
@@ -538,27 +538,27 @@
|
||||
// Hidden Items -- sorted by location
|
||||
#define FLAG_HIDDEN_ITEMS_START 0x1F4
|
||||
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
|
||||
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
|
||||
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
|
||||
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
|
||||
|
||||
Reference in New Issue
Block a user