Add NUM_TILES_PER_METATILE
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@@ -9,6 +9,8 @@
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#define NUM_PALS_TOTAL 13
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#define MAX_MAP_DATA_SIZE 10240
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#define NUM_TILES_PER_METATILE 8
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// Map coordinates are offset by 7 when using the map
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// buffer because it needs to load sufficient border
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// metatiles to fill the player's view (the player has
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