Document match_call.c
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@@ -1061,15 +1061,15 @@ static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *state)
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static void sub_81CC034(struct Pokenav4Struct *state)
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{
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state->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate);
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sub_8197184(state->msgBoxWindowId, 1, 4);
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LoadMatchCallWindowGfx(state->msgBoxWindowId, 1, 4);
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sub_81C7B40();
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}
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static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *state)
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{
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struct Sprite *sprite;
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sub_8197184(state->msgBoxWindowId, 1, 4);
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sub_81971C4(state->msgBoxWindowId, 1, 4);
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LoadMatchCallWindowGfx(state->msgBoxWindowId, 1, 4);
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DrawMatchCallTextBoxBorder(state->msgBoxWindowId, 1, 4);
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FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1));
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PutWindowTilemap(state->msgBoxWindowId);
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CopyWindowToVram(state->msgBoxWindowId, 3);
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