Format more templates
This commit is contained in:
126
src/main_menu.c
126
src/main_menu.c
@@ -131,29 +131,121 @@ const u8 gUnknown_082FEEF0[] = INCBIN_U8("graphics/birch_speech/map.bin.lz");
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const u16 gUnknown_082FF018[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
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const u16 gUnknown_082FF028[] = {0, 0, 0, 0, 0, 0, 0, 0};
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const struct WindowTemplate sWindowTemplates_NoSavedGame[] = {
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{0, 2, 1, 26, 2, 15, 1},
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{0, 2, 5, 26, 2, 15, 0x35}
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const struct WindowTemplate sWindowTemplates_NoSavedGame[] =
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{
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 1,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 1
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},
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 5,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x35
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}
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};
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const struct WindowTemplate sWindowTemplates_HasSavedGame[] = {
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{0, 2, 1, 26, 6, 15, 1},
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{0, 2, 9, 26, 2, 15, 0x9D},
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{0, 2, 13, 26, 2, 15, 0xD1},
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{0, 2, 17, 26, 2, 15, 0x105},
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{0, 2, 21, 26, 2, 15, 0x139}
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const struct WindowTemplate sWindowTemplates_HasSavedGame[] =
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{
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 1,
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.width = 26,
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.height = 6,
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.paletteNum = 15,
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.baseBlock = 1
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},
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 9,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x9D
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},
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 13,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0xD1
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},
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 17,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x105
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},
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 21,
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.width = 26,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x139
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}
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};
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const struct WindowTemplate sWindowTemplate_ErrorWindow[] = {
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{0, 2, 15, 26, 4, 15, 0x16D},
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{0xFF, 0, 0, 0, 0, 0, 0}
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const struct WindowTemplate sWindowTemplate_ErrorWindow[] =
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{
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 26,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x16D
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},
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DUMMY_WIN_TEMPLATE
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};
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const struct WindowTemplate gUnknown_082FF080[] = {
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{0, 2, 15, 27, 4, 15, 1},
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{0, 3, 5, 6, 4, 15, 0x6D},
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{0, 3, 2, 9, 10, 15, 0x85},
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{0xFF, 0, 0, 0, 0, 0, 0}
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const struct WindowTemplate gUnknown_082FF080[] =
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{
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{
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.priority = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 27,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 1
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},
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{
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.priority = 0,
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.tilemapLeft = 3,
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.tilemapTop = 5,
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.width = 6,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x6D
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},
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{
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.priority = 0,
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.tilemapLeft = 3,
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.tilemapTop = 2,
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.width = 9,
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.height = 10,
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.paletteNum = 15,
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.baseBlock = 0x85
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},
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DUMMY_WIN_TEMPLATE
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};
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const u16 gMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
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