rename bank to battler
This commit is contained in:
@@ -23,20 +23,20 @@
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#include "pokeblock.h"
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extern u32 gBattleExecBuffer;
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extern u8 gActiveBank;
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extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
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extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
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extern u8 gBattleBanksCount;
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extern u8 gActiveBattler;
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extern u8 gBankSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
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extern void (*gBattlerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
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extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
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extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
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extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
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extern u8 gHealthBoxesIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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@@ -180,15 +180,15 @@ static void nullsub_114(void)
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void SetControllerToSafari(void)
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{
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gBattleBankFunc[gActiveBank] = SafariBufferRunCommand;
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gBattlerFuncs[gActiveBattler] = SafariBufferRunCommand;
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}
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static void SafariBufferRunCommand(void)
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{
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if (gBattleExecBuffer & gBitTable[gActiveBank])
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if (gBattleExecBuffer & gBitTable[gActiveBattler])
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{
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if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sSafariBufferCommands))
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sSafariBufferCommands[gBattleBufferA[gActiveBank][0]]();
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if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sSafariBufferCommands))
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sSafariBufferCommands[gBattleBufferA[gActiveBattler][0]]();
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else
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SafariBufferExecCompleted();
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}
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@@ -200,7 +200,7 @@ static void HandleInputChooseAction(void)
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{
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PlaySE(SE_SELECT);
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switch (gActionSelectionCursor[gActiveBank])
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switch (gActionSelectionCursor[gActiveBattler])
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{
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case 0:
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EmitTwoReturnValues(1, ACTION_SAFARI_ZONE_BALL, 0);
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@@ -219,49 +219,49 @@ static void HandleInputChooseAction(void)
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}
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else if (gMain.newKeys & DPAD_LEFT)
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{
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if (gActionSelectionCursor[gActiveBank] & 1)
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if (gActionSelectionCursor[gActiveBattler] & 1)
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{
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PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]);
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gActionSelectionCursor[gActiveBank] ^= 1;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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gActionSelectionCursor[gActiveBattler] ^= 1;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
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}
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else if (gMain.newKeys & DPAD_RIGHT)
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{
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if (!(gActionSelectionCursor[gActiveBank] & 1))
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if (!(gActionSelectionCursor[gActiveBattler] & 1))
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{
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PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]);
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gActionSelectionCursor[gActiveBank] ^= 1;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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gActionSelectionCursor[gActiveBattler] ^= 1;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
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}
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else if (gMain.newKeys & DPAD_UP)
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{
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if (gActionSelectionCursor[gActiveBank] & 2)
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if (gActionSelectionCursor[gActiveBattler] & 2)
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{
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PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]);
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gActionSelectionCursor[gActiveBank] ^= 2;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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gActionSelectionCursor[gActiveBattler] ^= 2;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
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}
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else if (gMain.newKeys & DPAD_DOWN)
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{
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if (!(gActionSelectionCursor[gActiveBank] & 2))
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if (!(gActionSelectionCursor[gActiveBattler] & 2))
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{
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PlaySE(SE_SELECT);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]);
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gActionSelectionCursor[gActiveBank] ^= 2;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
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ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
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gActionSelectionCursor[gActiveBattler] ^= 2;
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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}
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}
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}
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static void CompleteOnBankSpriteCallbackDummy(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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SafariBufferExecCompleted();
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}
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@@ -273,7 +273,7 @@ static void CompleteOnInactiveTextPrinter(void)
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static void CompleteOnHealthboxSpriteCallbackDummy(void)
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{
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if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
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if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy)
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SafariBufferExecCompleted();
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}
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@@ -289,7 +289,7 @@ static void sub_81595E4(void)
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static void CompleteOnSpecialAnimDone(void)
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{
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if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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SafariBufferExecCompleted();
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}
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@@ -297,7 +297,7 @@ static void SafariOpenPokeblockCase(void)
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{
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if (!gPaletteFade.active)
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{
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gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock;
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gBattlerFuncs[gActiveBattler] = CompleteWhenChosePokeblock;
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FreeAllWindowBuffers();
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OpenPokeblockCaseInBattle();
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}
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@@ -314,29 +314,29 @@ static void CompleteWhenChosePokeblock(void)
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static void CompleteOnFinishedBattleAnimation(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
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SafariBufferExecCompleted();
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}
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static void SafariBufferExecCompleted(void)
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{
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gBattleBankFunc[gActiveBank] = SafariBufferRunCommand;
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gBattlerFuncs[gActiveBattler] = SafariBufferRunCommand;
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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{
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u8 playerId = GetMultiplayerId();
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PrepareBufferDataTransferLink(2, 4, &playerId);
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gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP;
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gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP;
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}
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else
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{
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gBattleExecBuffer &= ~gBitTable[gActiveBank];
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gBattleExecBuffer &= ~gBitTable[gActiveBattler];
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}
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}
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static void CompleteOnFinishedStatusAnimation(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
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SafariBufferExecCompleted();
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}
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@@ -377,18 +377,18 @@ static void SafariHandleReturnMonToBall(void)
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static void SafariHandleDrawTrainerPic(void)
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{
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DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBank);
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sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankPosition(gActiveBank));
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gBankSpriteIds[gActiveBank] = CreateSprite(
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DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBattler);
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sub_806A12C(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
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gBankSpriteIds[gActiveBattler] = CreateSprite(
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&gUnknown_0202499C,
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80,
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(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
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30);
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gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
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gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240;
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gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2;
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gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
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gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy;
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gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
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gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = 240;
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gSprites[gBankSpriteIds[gActiveBattler]].data[0] = -2;
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gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC;
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gBattlerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
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}
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static void SafariHandleTrainerSlide(void)
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@@ -415,18 +415,18 @@ static void SafariHandleSuccessBallThrowAnim(void)
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{
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gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
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gDoingBattleAnim = TRUE;
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
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gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
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gBattlerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
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}
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static void SafariHandleBallThrowAnim(void)
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{
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u8 ballThrowCaseId = gBattleBufferA[gActiveBank][1];
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u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1];
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gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
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gDoingBattleAnim = TRUE;
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
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gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
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gBattlerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
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}
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static void SafariHandlePause(void)
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@@ -445,15 +445,15 @@ static void SafariHandlePrintString(void)
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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stringId = (u16*)(&gBattleBufferA[gActiveBank][2]);
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stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
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BufferStringBattle(*stringId);
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BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
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gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
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gBattlerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
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}
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static void SafariHandlePrintSelectionString(void)
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{
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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SafariHandlePrintString();
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else
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SafariBufferExecCompleted();
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@@ -465,7 +465,7 @@ static void HandleChooseActionAfterDma3(void)
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{
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 160;
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gBattleBankFunc[gActiveBank] = HandleInputChooseAction;
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gBattlerFuncs[gActiveBattler] = HandleInputChooseAction;
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}
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}
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@@ -473,13 +473,13 @@ static void SafariHandleChooseAction(void)
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{
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s32 i;
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gBattleBankFunc[gActiveBank] = HandleChooseActionAfterDma3;
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gBattlerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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BattleHandleAddTextPrinter(gText_SafariZoneMenu, 2);
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for (i = 0; i < 4; i++)
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ActionSelectionDestroyCursorAt(i);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2);
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BattleHandleAddTextPrinter(gDisplayedStringBattle, 1);
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}
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@@ -499,8 +499,8 @@ static void SafariHandleChooseItem(void)
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s32 i;
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BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
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gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase;
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gBankInMenu = gActiveBank;
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gBattlerFuncs[gActiveBattler] = SafariOpenPokeblockCase;
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gBankInMenu = gActiveBattler;
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}
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static void SafariHandleChoosePokemon(void)
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@@ -525,7 +525,7 @@ static void SafariHandleExpUpdate(void)
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static void SafariHandleStatusIconUpdate(void)
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{
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_BALLS_TEXT);
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gPlayerParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT);
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SafariBufferExecCompleted();
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}
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@@ -613,25 +613,25 @@ static void SafariHandlePlaySE(void)
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{
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s8 pan;
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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pan = PAN_SIDE_PLAYER;
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else
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pan = PAN_SIDE_OPPONENT;
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PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
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PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
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SafariBufferExecCompleted();
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}
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static void SafariHandlePlayFanfareOrBGM(void)
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{
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if (gBattleBufferA[gActiveBank][3])
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if (gBattleBufferA[gActiveBattler][3])
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{
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BattleStopLowHpSound();
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PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
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}
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else
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{
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PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
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}
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SafariBufferExecCompleted();
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@@ -639,7 +639,7 @@ static void SafariHandlePlayFanfareOrBGM(void)
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static void SafariHandleFaintingCry(void)
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{
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u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
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u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
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PlayCry1(species, 25);
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SafariBufferExecCompleted();
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@@ -647,17 +647,17 @@ static void SafariHandleFaintingCry(void)
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static void SafariHandleIntroSlide(void)
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{
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HandleIntroSlide(gBattleBufferA[gActiveBank][1]);
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HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
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gUnknown_020243FC |= 1;
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SafariBufferExecCompleted();
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}
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static void SafariHandleIntroTrainerBallThrow(void)
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{
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_ALL_TEXT);
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sub_8076918(gActiveBank);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
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gBattleBankFunc[gActiveBank] = CompleteOnHealthboxSpriteCallbackDummy;
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gPlayerParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT);
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sub_8076918(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
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gBattlerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy;
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}
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static void SafariHandleDrawPartyStatusSummary(void)
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@@ -682,13 +682,13 @@ static void SafariHandleSpriteInvisibility(void)
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static void SafariHandleBattleAnimation(void)
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{
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u8 animationId = gBattleBufferA[gActiveBank][1];
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u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
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u8 animationId = gBattleBufferA[gActiveBattler][1];
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u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
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if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
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if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
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SafariBufferExecCompleted();
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else
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
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gBattlerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
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}
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static void SafariHandleLinkStandbyMsg(void)
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@@ -703,12 +703,12 @@ static void SafariHandleResetActionMoveSelection(void)
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||||
|
||||
static void SafariHandleCmd55(void)
|
||||
{
|
||||
gBattleOutcome = gBattleBufferA[gActiveBank][1];
|
||||
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
|
||||
FadeOutMapMusic(5);
|
||||
BeginFastPaletteFade(3);
|
||||
SafariBufferExecCompleted();
|
||||
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD))
|
||||
gBattleBankFunc[gActiveBank] = sub_81595E4;
|
||||
gBattlerFuncs[gActiveBattler] = sub_81595E4;
|
||||
}
|
||||
|
||||
static void nullsub_115(void)
|
||||
|
||||
Reference in New Issue
Block a user