Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
@@ -1,6 +1,6 @@
BattleFrontier_BattlePikeRandomRoom1_EventObjects: @ 853CD54
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 4, 4, 3, 8, 17, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 3, 4, 3, 8, 17, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 4, 4, 3, 8, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 3, 4, 3, 8, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
BattleFrontier_BattlePikeRandomRoom1_MapCoordEvents: @ 853CD84
coord_event 4, 3, 3, 0, VAR_TEMP_1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2