Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
@@ -1,10 +1,10 @@
BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, 8, 0, 0, 0, 0x0, 888
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, 10, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, 10, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, 8, 0, 0, 0, 0x0, 888
object_event 5, 255, 0, 4, 8, 3, 7, 0, 0, 0, 0x0, 0
object_event 6, 254, 0, 5, 8, 3, 7, 0, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, 8, 0, 0, 0, 0, 0x0, 888
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, 10, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, 10, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, 8, 0, 0, 0, 0, 0x0, 888
object_event 5, 255, 0, 4, 8, 3, 7, 0, 0, 0, 0, 0x0, 0
object_event 6, 254, 0, 5, 8, 3, 7, 0, 0, 0, 0, 0x0, 0
BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054
map_events BattleFrontier_BattleTowerBattleRoom2_EventObjects, 0x0, 0x0, 0x0