Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
BattleFrontier_Lounge6_EventObjects: @ 853D370
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 2, 4, 0, 10, 17, 0, 0, BattleFrontier_Lounge6_EventScript_264FED, 0
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 2, 4, 0, 10, 1, 1, 0, 0, BattleFrontier_Lounge6_EventScript_264FED, 0
BattleFrontier_Lounge6_MapWarps: @ 853D388
warp_def 4, 9, 0, 8, MAP_BATTLE_FRONTIER_OUTSIDE_EAST