Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
FarawayIsland_Entrance_EventObjects: @ 853D710
object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 13, 39, 3, 7, 0, 0, 0, FarawayIsland_Entrance_EventScript_267CA2, 0
object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 13, 41, 1, 10, 0, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 13, 39, 3, 7, 0, 0, 0, 0, FarawayIsland_Entrance_EventScript_267CA2, 0
object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 13, 41, 1, 10, 0, 0, 0, 0, 0x0, 0
FarawayIsland_Entrance_MapWarps: @ 853D740
warp_def 22, 7, 3, 0, MAP_FARAWAY_ISLAND_INTERIOR