Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
InsideOfTruck_EventObjects: @ 853A078
object_event 1, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 0, 8, 8, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 2, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 3, 8, 8, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 3, EVENT_OBJ_GFX_MOVING_BOX, 0, 2, 3, 8, 8, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 1, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 0, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 2, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 3, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 3, EVENT_OBJ_GFX_MOVING_BOX, 0, 2, 3, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
InsideOfTruck_MapWarps: @ 853A0C0
warp_def 4, 1, 0, 127, MAP_NONE