Split out movement radius in object_event macro

This commit is contained in:
Marcus Huderle
2018-06-14 22:00:27 -05:00
parent 2807abe3ba
commit f807eb1f2d
429 changed files with 2778 additions and 2778 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
MossdeepCity_House1_EventObjects: @ 8532978
object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 3, 3, 3, 3, 17, 0, 0, MossdeepCity_House1_EventScript_221FD6, 0
object_event 2, EVENT_OBJ_GFX_WOMAN_3, 0, 7, 4, 3, 9, 0, 0, 0, MossdeepCity_House1_EventScript_222006, 0
object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 3, 3, 3, 3, 1, 1, 0, 0, MossdeepCity_House1_EventScript_221FD6, 0
object_event 2, EVENT_OBJ_GFX_WOMAN_3, 0, 7, 4, 3, 9, 0, 0, 0, 0, MossdeepCity_House1_EventScript_222006, 0
MossdeepCity_House1_MapWarps: @ 85329A8
warp_def 3, 7, 0, 0, MAP_MOSSDEEP_CITY