Using True/False on SetMoveEffect.

This commit is contained in:
Eduardo Quezada
2020-03-07 19:36:09 -03:00
committed by huderlem
parent c805c4cc6f
commit f821303429
2 changed files with 5 additions and 5 deletions

View File

@@ -2895,16 +2895,16 @@ static void Cmd_seteffectwithchance(void)
&& !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
{
gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(MOVE_EFFECT_CERTAIN);
SetMoveEffect(0, MOVE_EFFECT_CERTAIN);
SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN);
}
else if (Random() % 100 < percentChance
&& gBattleCommunication[MOVE_EFFECT_BYTE]
&& !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
{
if (percentChance >= 100)
SetMoveEffect(0, MOVE_EFFECT_CERTAIN);
SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN);
else
SetMoveEffect(0, 0);
SetMoveEffect(FALSE, 0);
}
else
{