wild encounter done
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@@ -1,6 +1,11 @@
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#ifndef GUARD_WILD_ENCOUNTER_H
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#define GUARD_WILD_ENCOUNTER_H
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#define LAND_WILD_COUNT 12
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#define WATER_WILD_COUNT 5
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#define ROCK_WILD_COUNT 5
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#define FISH_WILD_COUNT 10
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struct WildPokemon
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{
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u8 minLevel;
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@@ -27,7 +32,7 @@ struct WildPokemonHeader
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extern const struct WildPokemonHeader gWildMonHeaders[];
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void DisableWildEncounters(bool8 disabled);
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bool8 StandardWildEncounter(u16 a, u16 b);
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bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior);
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void ScrSpecial_RockSmashWildEncounter(void);
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bool8 SweetScentWildEncounter(void);
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bool8 DoesCurrentMapHaveFishingMons(void);
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