Using RGB color constants where appropiate
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@@ -3896,7 +3896,7 @@ static void AnimTask_FacadeColorBlend_Step(u8 taskId)
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}
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else
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{
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BlendPalette(gTasks[taskId].data[2], 16, 0, RGB(0, 0, 0));
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BlendPalette(gTasks[taskId].data[2], 16, 0, RGB_BLACK);
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DestroyAnimVisualTask(taskId);
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}
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}
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