Using RGB color constants where appropiate

This commit is contained in:
Eduardo Quezada
2023-07-31 15:33:14 -04:00
parent 39192725f2
commit f8c0f91c66
11 changed files with 35 additions and 35 deletions
+2 -2
View File
@@ -133,10 +133,10 @@ void AnimTask_SetCamouflageBlend(u8 taskId)
gBattleAnimArgs[4] = RGB(14, 9, 3);
break;
case BATTLE_TERRAIN_BUILDING:
gBattleAnimArgs[4] = RGB(31, 31, 31);
gBattleAnimArgs[4] = RGB_WHITE;
break;
case BATTLE_TERRAIN_PLAIN:
gBattleAnimArgs[4] = RGB(31, 31, 31);
gBattleAnimArgs[4] = RGB_WHITE;
break;
}