Using RGB color constants where appropiate

This commit is contained in:
Eduardo Quezada
2023-07-31 15:33:14 -04:00
parent 39192725f2
commit f8c0f91c66
11 changed files with 35 additions and 35 deletions
+7 -7
View File
@@ -1285,7 +1285,7 @@ static void Task_SlotMachine(u8 taskId)
// SLOTTASK_UNFADE
static bool8 SlotTask_UnfadeScreen(struct Task *task)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
LoadPikaPowerMeter(sSlotMachine->pikaPowerBolts);
sSlotMachine->state++; // SLOTTASK_WAIT_FADE
return FALSE;
@@ -1731,7 +1731,7 @@ static bool8 SlotTask_EndGame(struct Task *task)
{
SetCoins(sSlotMachine->coins);
TryPutFindThatGamerOnAir(GetCoins());
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sSlotMachine->state++; // SLOTTASK_FREE
return FALSE;
}
@@ -3904,7 +3904,7 @@ static void Task_InfoBox(u8 taskId)
static void InfoBox_FadeIn(struct Task *task)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
task->tState++;
}
@@ -3928,7 +3928,7 @@ static void InfoBox_AddText(struct Task *task)
{
AddTextPrinterParameterized3(1, FONT_NORMAL, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp);
CopyWindowToVram(1, COPYWIN_FULL);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
task->tState++;
}
@@ -3940,7 +3940,7 @@ static void InfoBox_WaitInput(struct Task *task)
ClearWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_MAP);
RemoveWindow(1);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
task->tState++;
}
}
@@ -3961,7 +3961,7 @@ static void InfoBox_CreateDigitalDisplay(struct Task *task)
static void InfoBox_LoadPikaPowerMeter(struct Task *task)
{
LoadPikaPowerMeter(sSlotMachine->pikaPowerBolts);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0));
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
task->tState++;
}
@@ -7853,7 +7853,7 @@ static const u16 sUnusedColors[] =
RGB(27, 27, 27),
RGB(8, 11, 26),
RGB(11, 21, 13),
RGB(31, 31, 31),
RGB_WHITE,
RGB(16, 26, 21),
RGB(0, 22, 31),
RGB(26, 21, 0),