through vblank_cb_battle

This commit is contained in:
PikalaxALT
2018-05-02 19:59:00 -04:00
parent 4bf0950421
commit f9230e80aa
4 changed files with 204 additions and 522 deletions

View File

@@ -5,518 +5,6 @@
.text
thumb_func_start sub_80D7E44
sub_80D7E44: @ 80D7E44
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x40
mov r10, r0
ldrb r0, [r0]
cmp r0, 0x6
bls _080D7E5A
b _080D80A4
_080D7E5A:
lsls r0, 2
ldr r1, =_080D7E68
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080D7E68:
.4byte _080D7E84
.4byte _080D7EC8
.4byte _080D7ED8
.4byte _080D7F28
.4byte _080D7F40
.4byte _080D7F7C
.4byte _080D8004
_080D7E84:
ldr r2, =gPaletteFade
ldrb r0, [r2, 0x8]
movs r1, 0x80
orrs r0, r1
strb r0, [r2, 0x8]
movs r1, 0xC0
lsls r1, 19
movs r4, 0x80
lsls r4, 8
movs r0, 0
adds r2, r4, 0
movs r3, 0x1
bl RequestDma3Fill
ldr r1, =0x06008000
movs r0, 0
adds r2, r4, 0
movs r3, 0x1
bl RequestDma3Fill
ldr r1, =0x06010000
movs r0, 0
adds r2, r4, 0
movs r3, 0x1
bl RequestDma3Fill
b _080D80AE
.pool
_080D7EC8:
ldr r0, =gContestMiscGfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
b _080D80AE
.pool
_080D7ED8:
ldr r0, =gContestAudienceGfx
ldr r4, =0x06002000
adds r1, r4, 0
bl LZDecompressVram
ldr r3, =0x02018000
movs r5, 0x80
lsls r5, 6
ldr r1, =0x040000d4
ldr r6, =0x84000400
movs r2, 0x80
lsls r2, 5
movs r7, 0x84
lsls r7, 24
_080D7EF4:
str r4, [r1]
str r3, [r1, 0x4]
str r6, [r1, 0x8]
ldr r0, [r1, 0x8]
adds r4, r2
adds r3, r2
subs r5, r2
cmp r5, r2
bhi _080D7EF4
str r4, [r1]
str r3, [r1, 0x4]
lsrs r0, r5, 2
orrs r0, r7
str r0, [r1, 0x8]
ldr r0, [r1, 0x8]
b _080D80AE
.pool
_080D7F28:
ldr r1, =gUnknown_08C16FA8
movs r0, 0x3
movs r2, 0
movs r3, 0
bl CopyToBgTilemapBuffer
movs r0, 0x3
bl CopyBgTilemapBufferToVram
b _080D80AE
.pool
_080D7F40:
ldr r1, =gUnknown_08C17170
movs r0, 0x2
movs r2, 0
movs r3, 0
bl CopyToBgTilemapBuffer
movs r0, 0x2
bl CopyBgTilemapBufferToVram
ldr r0, =gContestResources
ldr r0, [r0]
ldr r1, [r0, 0x2C]
ldr r2, =0x0201aa04
ldr r0, =0x040000d4
str r1, [r0]
str r2, [r0, 0x4]
ldr r1, =0x84000200
str r1, [r0, 0x8]
ldr r0, [r0, 0x8]
b _080D80AE
.pool
_080D7F7C:
ldr r0, =gUnknown_08C16E90
movs r2, 0x80
lsls r2, 2
movs r1, 0
bl LoadCompressedPalette
ldr r5, =gPlttBufferUnfaded + 0x100
ldr r6, =0x04000008
adds r0, r5, 0
mov r1, sp
adds r2, r6, 0
bl CpuSet
ldr r0, =gContestPlayerMonIndex
mov r9, r0
ldrb r0, [r0]
adds r0, 0x5
lsls r0, 5
ldr r1, =0xffffff00
adds r1, r5
mov r8, r1
add r0, r8
add r4, sp, 0x20
adds r1, r4, 0
adds r2, r6, 0
bl CpuSet
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
bl CpuSet
mov r2, r9
ldrb r1, [r2]
adds r1, 0x5
lsls r1, 5
add r1, r8
mov r0, sp
adds r2, r6, 0
bl CpuSet
ldr r1, =0x0201a004
ldr r0, =0x040000d4
mov r2, r8
str r2, [r0]
str r1, [r0, 0x4]
ldr r1, =0x84000080
str r1, [r0, 0x8]
ldr r0, [r0, 0x8]
bl sub_80D782C
b _080D80AE
.pool
_080D8004:
bl sub_80DD04C
bl sub_80DBF90
bl sub_80DB2BC
bl sub_80DB120
ldr r1, =gContestResources
ldr r1, [r1]
ldr r1, [r1]
movs r4, 0
strb r0, [r1, 0x12]
bl sub_80DC2BC
bl sub_80DC4F0
bl sub_80DC594
bl sub_80DC5E8
bl sub_80DC7EC
ldr r1, =gBattlerPositions
strb r4, [r1]
movs r0, 0x1
strb r0, [r1, 0x1]
movs r3, 0x3
strb r3, [r1, 0x2]
movs r2, 0x2
strb r2, [r1, 0x3]
ldr r0, =gBattleTypeFlags
str r4, [r0]
ldr r4, =gBattlerAttacker
strb r2, [r4]
ldr r0, =gBattlerTarget
strb r3, [r0]
bl sub_80DB0C4
ldr r2, =gBattlerSpriteIds
ldrb r1, [r4]
adds r1, r2
strb r0, [r1]
bl sub_80DEA20
movs r0, 0x3
bl CopyBgTilemapBufferToVram
movs r0, 0x2
bl CopyBgTilemapBufferToVram
movs r0, 0x1
bl CopyBgTilemapBufferToVram
movs r0, 0x3
bl ShowBg
movs r0, 0x2
bl ShowBg
movs r0, 0
bl ShowBg
movs r0, 0x1
bl ShowBg
b _080D80AE
.pool
_080D80A4:
movs r0, 0
mov r1, r10
strb r0, [r1]
movs r0, 0x1
b _080D80B8
_080D80AE:
mov r2, r10
ldrb r0, [r2]
adds r0, 0x1
strb r0, [r2]
movs r0, 0
_080D80B8:
add sp, 0x40
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80D7E44
thumb_func_start sub_80D80C8
sub_80D80C8: @ 80D80C8
push {lr}
lsls r0, 24
lsrs r3, r0, 24
ldr r1, =gPaletteFade
ldrb r2, [r1, 0x8]
movs r0, 0x7F
ands r0, r2
strb r0, [r1, 0x8]
ldrb r1, [r1, 0x7]
movs r0, 0x80
ands r0, r1
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0
bne _080D80F8
ldr r0, =gTasks
lsls r1, r3, 2
adds r1, r3
lsls r1, 3
adds r1, r0
strh r2, [r1, 0x8]
strh r2, [r1, 0xA]
ldr r0, =sub_80D8108
str r0, [r1]
_080D80F8:
pop {r0}
bx r0
.pool
thumb_func_end sub_80D80C8
thumb_func_start sub_80D8108
sub_80D8108: @ 80D8108
push {r4,r5,lr}
sub sp, 0x4
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r1
movs r2, 0x8
ldrsh r0, [r0, r2]
adds r2, r1, 0
cmp r0, 0x4
bhi _080D8208
lsls r0, 2
ldr r1, =_080D8138
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080D8138:
.4byte _080D814C
.4byte _080D8176
.4byte _080D8194
.4byte _080D81B0
.4byte _080D8208
_080D814C:
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r2
ldrh r0, [r4, 0xA]
adds r1, r0, 0x1
strh r1, [r4, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3C
ble _080D822C
movs r0, 0
strh r0, [r4, 0xA]
movs r0, 0x61
movs r1, 0
bl PlaySE12WithPanning
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
b _080D822C
_080D8176:
ldr r1, =gBattle_BG1_Y
ldrh r0, [r1]
adds r0, 0x7
strh r0, [r1]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA0
ble _080D822C
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r2
b _080D81FA
.pool
_080D8194:
bl sub_80DE350
ldr r0, =gTasks
lsls r1, r5, 2
adds r1, r5
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x8]
adds r0, 0x1
strh r0, [r1, 0x8]
b _080D822C
.pool
_080D81B0:
movs r0, 0x8
bl GetGpuReg
mov r1, sp
strh r0, [r1]
movs r0, 0xC
bl GetGpuReg
mov r4, sp
adds r4, 0x2
strh r0, [r4]
mov r3, sp
ldrb r2, [r3]
movs r1, 0x4
negs r1, r1
adds r0, r1, 0
ands r0, r2
strb r0, [r3]
ldrb r0, [r4]
ands r1, r0
strb r1, [r4]
mov r0, sp
ldrh r1, [r0]
movs r0, 0x8
bl SetGpuReg
ldrh r1, [r4]
movs r0, 0xC
bl SetGpuReg
bl sub_80DDB0C
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r1
_080D81FA:
ldrh r1, [r0, 0x8]
adds r1, 0x1
strh r1, [r0, 0x8]
b _080D822C
.pool
_080D8208:
ldr r0, =gContestResources
ldr r0, [r0]
ldr r0, [r0]
ldrb r1, [r0, 0x6]
movs r0, 0x40
ands r0, r1
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0
bne _080D822C
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r0, r2
strh r1, [r0, 0x8]
strh r1, [r0, 0xA]
ldr r1, =sub_80D833C
str r1, [r0]
_080D822C:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_80D8108
thumb_func_start sub_80D823C
sub_80D823C: @ 80D823C
push {r4,r5,lr}
bl AnimateSprites
bl RunTasks
bl BuildOamBuffer
bl UpdatePaletteFade
movs r4, 0
_080D8250:
ldr r5, =gUnknown_02039F38
ldrb r0, [r5]
asrs r0, r4
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _080D8266
lsls r0, r4, 24
lsrs r0, 24
bl CopyBgTilemapBufferToVram
_080D8266:
adds r4, 0x1
cmp r4, 0x3
ble _080D8250
movs r0, 0
strb r0, [r5]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_80D823C
thumb_func_start vblank_cb_battle
vblank_cb_battle: @ 80D827C
push {lr}
ldr r0, =gBattle_BG0_X
ldrh r1, [r0]
movs r0, 0x10
bl SetGpuReg
ldr r0, =gBattle_BG0_Y
ldrh r1, [r0]
movs r0, 0x12
bl SetGpuReg
ldr r0, =gBattle_BG1_X
ldrh r1, [r0]
movs r0, 0x14
bl SetGpuReg
ldr r0, =gBattle_BG1_Y
ldrh r1, [r0]
movs r0, 0x16
bl SetGpuReg
ldr r0, =gBattle_BG2_X
ldrh r1, [r0]
movs r0, 0x18
bl SetGpuReg
ldr r0, =gBattle_BG2_Y
ldrh r1, [r0]
movs r0, 0x1A
bl SetGpuReg
ldr r0, =gBattle_BG3_X
ldrh r1, [r0]
movs r0, 0x1C
bl SetGpuReg
ldr r0, =gBattle_BG3_Y
ldrh r1, [r0]
movs r0, 0x1E
bl SetGpuReg
ldr r0, =gBattle_WIN0H
ldrh r1, [r0]
movs r0, 0x40
bl SetGpuReg
ldr r0, =gBattle_WIN0V
ldrh r1, [r0]
movs r0, 0x44
bl SetGpuReg
ldr r0, =gBattle_WIN1H
ldrh r1, [r0]
movs r0, 0x42
bl SetGpuReg
ldr r0, =gBattle_WIN1V
ldrh r1, [r0]
movs r0, 0x46
bl SetGpuReg
bl TransferPlttBuffer
bl LoadOam
bl ProcessSpriteCopyRequests
bl ScanlineEffect_InitHBlankDmaTransfer
pop {r0}
bx r0
.pool
thumb_func_end vblank_cb_battle
thumb_func_start sub_80D833C
sub_80D833C: @ 80D833C
push {r4,r5,lr}
@@ -13321,7 +12809,7 @@ sub_80DED4C: @ 80DED4C
thumb_func_start sub_80DED60
sub_80DED60: @ 80DED60
ldr r2, =gUnknown_02039F38
ldr r2, =sContestBgCopyFlags
movs r1, 0x1
lsls r1, r0
ldrb r0, [r2]